Captain Kwok's Space Empires Depot
Captain Kwok's Balance Mod

Having trouble with the Balance Mod? Check below to see if you're issue is covered.

Space Empires VBalance Mod Help - Using the Mod

Q: How do I install the mod?
Once you've downloaded the .zip/.rar file from the Balance Mod website, you want to extract the file to your Space Empires GameTypes folder. All mods for SE:V are placed here.

    ..Space Empires V\GameTypes\

If you extracted the mod correctly, the Balance Mod will have its own folder in the GameTypes directory. Inside the Balance Mod folder, you'll have a few files plus some subfolders such as Data, Empires, and Pictures.

    ..Space Empires V\GameTypes\Balance Mod v1.xx
Balance Mod Folder

The Balance Mod folder name usually includes a version number. All save game / PBW compatible versions are extracted to the same folder.


Q: How do I play SE:V using the mod?
After loading Space Empires V, when you select to start a New Game or use Quick Start you'll be presented a list of Game Types to choose from. To use the Balance Mod, select "Balance Mod v1.XX" to load the mod's data files. That's it. The game will now use the mod's data files. When you go to load a Balance Mod saved game, the mod's data files will automatically be loaded with the saved game.

If when you selected New Game or Quick Start, you received a message that the game couldn't find "Mod_Info.txt" with a file path, then you have not installed the mod correctly. Check to see if you're folder is in the proper place as described above.

Space Empires VBalance Mod Help - Add Ons

Q: How do I add a custom race to the Balance Mod?
There are two ways to go about adding a custom race to the Balance Mod:

1. If you have already installed the custom race to your default Empires folder then create a new folder in the Balance Mod Empires folder with the same name and copy [Race Name]_AI_Main.txt to that folder. Edit the following pair of lines in [Race Name]_AI_main.txt to one of the 3 choices below:

    AI Script File                                := Default\Default_Moderate_Main_Script.csf
    AI Script Empire Setup File                   := Default\Default_Moderate_Setup_Script.csf
    AI Script File                                := Default\Default_Aggressive_Main_Script.csf
    AI Script Empire Setup File                   := Default\Default_Aggressive_Setup_Script.csf
    AI Script File                                := Default\Default_Defensive_Main_Script.csf
    AI Script Empire Setup File                   := Default\Default_Defensive_Setup_Script.csf

This will tell the AI to use one of the Balance Mod's default AI files with the ship set, making sure it works properly with the mod when the race is selected as an AI opponent.

2. If you haven't installed the custom race to your default Empires folder, you can install it directly to your Balance Mod folder and then make the following change to the [Race Name]_AI_Main.txt file as described in option 1. Note that the custom race will not be selectable for the standard game if you choose this option.

Q: How do I use the Balance Mod and FQM?
The Balance Mod does incorporate most of additions added by Fryon's Quadrant Mod. However, if you want to install the full FQM that includes the additional planet textures, you can find detailed instructions here:
Fyron's Quadrant Mod Help Page



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