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AI CONSTRUCTION FACILITIES DATA FILE - Type 1
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Construction Queue Type:
  Homeworld, Mining Colony, Farming Colony, Refining Colony,
  Resupply Base, Research Compound, Intelligence Compound, Construction Yard,
  Military Installation

AI State:
  Exploration, Infrastructure, Prepare for Attack, Attack, 
  Secure Holdings After Attack, Incursion, Prepare for Defense, 
  Defend (Short Term), Defend (Long Term), Not Connected 


Rules:
  1. If there is no facility with the given ability type (have not achieved that
     technology), then facility is not built.
  2. Only queues that match the current AI State will be evaluated.
  3. When facility space on a planet runs out, no more facility entries will be
     evaluated (so put the facilities you must have on the planet first).
  4. If ability is used at a system level (Spaceport, Resupply Depot, etc), 
     then item will only be constructed if it doesn't already exist in the 
     system.

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*BEGIN*
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AI State                     := Exploration
Construction Queue Type      := Homeworld
Num Queue Entries            := 8
Facility 1 Ability           := Spaceport
Facility 1 Amount            := 1
Facility 2 Ability           := Supply Generation
Facility 2 Amount            := 1
Facility 3 Ability           := Space Yard
Facility 3 Amount            := 1
Facility 4 Ability           := AI Tag 01
Facility 4 Amount            := 2
Facility 5 Ability           := AI Tag 03
Facility 5 Amount            := 1
Facility 6 Ability           := AI Tag 02
Facility 6 Amount            := 1
Facility 7 Ability           := AI Tag 05
Facility 7 Amount            := 3
Facility 8 Ability           := AI Tag 01
Facility 8 Amount            := 100

AI State                     := Infrastructure, Not Connected
Construction Queue Type      := Homeworld
Num Queue Entries            := 8
Facility 1 Ability           := Spaceport
Facility 1 Amount            := 1
Facility 2 Ability           := Supply Generation
Facility 2 Amount            := 1
Facility 3 Ability           := Space Yard
Facility 3 Amount            := 1
Facility 4 Ability           := AI Tag 01
Facility 4 Amount            := 2
Facility 5 Ability           := AI Tag 05
Facility 5 Amount            := 3
Facility 6 Ability           := AI Tag 03
Facility 6 Amount            := 1
Facility 7 Ability           := AI Tag 02
Facility 7 Amount            := 1
Facility 8 Ability           := AI Tag 01
Facility 8 Amount            := 100

AI State                     := Prepare for Attack, Attack, Secure Holdings After Attack, Incursion
Construction Queue Type      := Homeworld
Num Queue Entries            := 7
Facility 1 Ability           := Spaceport
Facility 1 Amount            := 1
Facility 2 Ability           := Supply Generation
Facility 2 Amount            := 1
Facility 3 Ability           := Space Yard
Facility 3 Amount            := 1
Facility 4 Ability           := AI Tag 01
Facility 4 Amount            := 2
Facility 5 Ability           := AI Tag 05
Facility 5 Amount            := 3
Facility 6 Ability           := AI Tag 06
Facility 6 Amount            := 1
Facility 7 Ability           := AI Tag 01
Facility 7 Amount            := 100

AI State                     := Prepare for Defense, Defend (Short Term), Defend (Long Term)
Construction Queue Type      := Homeworld
Num Queue Entries            := 7
Facility 1 Ability           := Supply Generation
Facility 1 Amount            := 1
Facility 2 Ability           := Spaceport
Facility 2 Amount            := 1
Facility 3 Ability           := Space Yard
Facility 3 Amount            := 1
Facility 4 Ability           := AI Tag 01
Facility 4 Amount            := 2
Facility 5 Ability           := AI Tag 05
Facility 5 Amount            := 3
Facility 6 Ability           := AI Tag 06
Facility 6 Amount            := 1
Facility 7 Ability           := AI Tag 01
Facility 7 Amount            := 100

AI State                     := Exploration, Infrastructure, Prepare for Attack, Attack, Secure Holdings After Attack, Incursion, Prepare for Defense, Defend (Short Term), Defend (Long Term), Not Connected
Construction Queue Type      := Mining Colony
Num Queue Entries            := 19
Facility 1 Ability           := Planet - Change Atmosphere
Facility 1 Amount            := 1
Facility 2 Ability           := Spaceport
Facility 2 Amount            := 1
Facility 3 Ability           := AI Tag 01
Facility 3 Amount            := 1
Facility 4 Ability           := Supply Generation
Facility 4 Amount            := 1
Facility 5 Ability           := Space Yard
Facility 5 Amount            := 1
Facility 6 Ability           := AI Tag 01
Facility 6 Amount            := 3
Facility 7 Ability           := Resource Gen Modifier System - Minerals
Facility 7 Amount            := 1
Facility 8 Ability           := Resource Gen Modifier Planet - Minerals
Facility 8 Amount            := 1
Facility 9 Ability           := AI Tag 01
Facility 9 Amount            := 4
Facility 10 Ability          := Change Population Happiness - System
Facility 10 Amount           := 1
Facility 11 Ability          := Planet - Change Minerals Value
Facility 11 Amount           := 1
Facility 12 Ability          := AI Tag 01
Facility 12 Amount           := 4
Facility 13 Ability          := Resource Storage - Mineral
Facility 13 Amount           := 1
Facility 14 Ability          := Planet - Change Conditions
Facility 14 Amount           := 1
Facility 15 Ability          := AI Tag 01
Facility 15 Amount           := 4
Facility 16 Ability          := Resource Storage - Mineral
Facility 16 Amount           := 1
Facility 17 Ability          := AI Tag 01
Facility 17 Amount           := 4
Facility 18 Ability          := Planet - Shield Generation
Facility 18 Amount           := 1
Facility 19 Ability          := AI Tag 01
Facility 19 Amount           := 200

AI State                     := Exploration, Infrastructure, Prepare for Attack, Attack, Secure Holdings After Attack, Incursion, Prepare for Defense, Defend (Short Term), Defend (Long Term), Not Connected
Construction Queue Type      := Farming Colony
Num Queue Entries            := 19
Facility 1 Ability           := Planet - Change Atmosphere
Facility 1 Amount            := 1
Facility 2 Ability           := Spaceport
Facility 2 Amount            := 1
Facility 3 Ability           := AI Tag 02
Facility 3 Amount            := 1
Facility 4 Ability           := Supply Generation
Facility 4 Amount            := 1
Facility 5 Ability           := Space Yard
Facility 5 Amount            := 1
Facility 6 Ability           := AI Tag 02
Facility 6 Amount            := 3
Facility 7 Ability           := Resource Gen Modifier System - Organics
Facility 7 Amount            := 1
Facility 8 Ability           := Resource Gen Modifier Planet - Organics
Facility 8 Amount            := 1
Facility 9 Ability           := AI Tag 02
Facility 9 Amount            := 4
Facility 10 Ability          := Change Population Happiness - System
Facility 10 Amount           := 1
Facility 11 Ability          := Planet - Change Organics Value
Facility 11 Amount           := 1
Facility 12 Ability          := AI Tag 02
Facility 12 Amount           := 4
Facility 13 Ability          := Resource Storage - Organics
Facility 13 Amount           := 1
Facility 14 Ability          := Planet - Change Conditions
Facility 14 Amount           := 1
Facility 15 Ability          := AI Tag 02
Facility 15 Amount           := 4
Facility 16 Ability          := Resource Storage - Organics
Facility 16 Amount           := 1
Facility 17 Ability          := AI Tag 02
Facility 17 Amount           := 4
Facility 18 Ability          := Planet - Shield Generation
Facility 18 Amount           := 1
Facility 19 Ability          := AI Tag 02
Facility 19 Amount           := 200

AI State                     := Exploration, Infrastructure, Prepare for Attack, Attack, Secure Holdings After Attack, Incursion, Prepare for Defense, Defend (Short Term), Defend (Long Term), Not Connected
Construction Queue Type      := Refining Colony
Num Queue Entries            := 18
Facility 1 Ability           := Planet - Change Atmosphere
Facility 1 Amount            := 1
Facility 2 Ability           := Spaceport
Facility 2 Amount            := 1
Facility 3 Ability           := AI Tag 03
Facility 3 Amount            := 1
Facility 4 Ability           := Supply Generation
Facility 4 Amount            := 1
Facility 5 Ability           := Space Yard
Facility 5 Amount            := 1
Facility 6 Ability           := AI Tag 03
Facility 6 Amount            := 3
Facility 7 Ability           := Resource Gen Modifier System - Radioactives
Facility 7 Amount            := 1
Facility 8 Ability           := Resource Gen Modifier Planet - Radioactives
Facility 8 Amount            := 1
Facility 9 Ability           := AI Tag 03
Facility 9 Amount            := 4
Facility 10 Ability          := Change Population Happiness - System
Facility 10 Amount           := 1
Facility 11 Ability          := Planet - Change Radioactives Value
Facility 11 Amount           := 1
Facility 12 Ability          := AI Tag 03
Facility 12 Amount           := 4
Facility 13 Ability          := Resource Storage - Radioactives
Facility 13 Amount           := 1
Facility 14 Ability          := Planet - Change Conditions
Facility 14 Amount           := 1
Facility 15 Ability          := AI Tag 03
Facility 15 Amount           := 4
Facility 16 Ability          := Resource Storage - Radioactives
Facility 16 Amount           := 1
Facility 17 Ability          := AI Tag 03
Facility 17 Amount           := 4
Facility 18 Ability          := Planet - Shield Generation
Facility 18 Amount           := 1
Facility 19 Ability          := AI Tag 03
Facility 19 Amount           := 200

AI State                     := Exploration, Infrastructure, Prepare for Attack, Attack, Secure Holdings After Attack, Incursion, Prepare for Defense, Defend (Short Term), Defend (Long Term), Not Connected
Construction Queue Type      := Research Compound
Num Queue Entries            := 14
Facility 1 Ability           := Planet - Change Atmosphere
Facility 1 Amount            := 1
Facility 2 Ability           := Spaceport
Facility 2 Amount            := 1
Facility 3 Ability           := AI Tag 05
Facility 3 Amount            := 1
Facility 4 Ability           := Supply Generation
Facility 4 Amount            := 1
Facility 5 Ability           := Space Yard
Facility 5 Amount            := 1
Facility 6 Ability           := AI Tag 05
Facility 6 Amount            := 3
Facility 7 Ability           := System Point Generation Modifier - Research
Facility 7 Amount            := 1
Facility 8 Ability           := Planet Point Generation Modifier - Research
Facility 8 Amount            := 1
Facility 9 Ability           := AI Tag 05
Facility 9 Amount            := 4
Facility 10 Ability          := Change Population Happiness - System
Facility 10 Amount           := 1
Facility 11 Ability          := Planet - Change Conditions
Facility 11 Amount           := 1
Facility 12 Ability          := AI Tag 05
Facility 12 Amount           := 9
Facility 13 Ability          := Planet - Shield Generation
Facility 13 Amount           := 1
Facility 14 Ability          := AI Tag 05
Facility 14 Amount           := 200

AI State                     := Exploration, Infrastructure, Prepare for Attack, Attack, Secure Holdings After Attack, Incursion, Prepare for Defense, Defend (Short Term), Defend (Long Term), Not Connected
Construction Queue Type      := Resupply Base
Num Queue Entries            := 14
Facility 1 Ability           := Planet - Change Atmosphere
Facility 1 Amount            := 1
Facility 2 Ability           := Spaceport
Facility 2 Amount            := 1
Facility 3 Ability           := Supply Generation
Facility 3 Amount            := 1
Facility 4 Ability           := Space Yard
Facility 4 Amount            := 1
Facility 5 Ability           := Change Population Happiness - System
Facility 5 Amount            := 1
Facility 6 Ability           := System Point Generation Modifier - Research
Facility 6 Amount            := 1
Facility 7 Ability           := Resource Gen Modifier System - Minerals
Facility 7 Amount            := 1
Facility 8 Ability           := Resource Conversion
Facility 8 Amount            := 1
Facility 9 Ability           := Resource Storage - Mineral
Facility 9 Amount            := 4
Facility 10 Ability          := Resource Storage - Radioactives
Facility 10 Amount           := 2
Facility 11 Ability          := Resource Storage - Organics
Facility 11 Amount           := 1
Facility 9 Ability           := Resource Storage - Mineral
Facility 9 Amount            := 4
Facility 10 Ability          := Resource Storage - Radioactives
Facility 10 Amount           := 2
Facility 11 Ability          := Resource Storage - Organics
Facility 11 Amount           := 1
Facility 12 Ability          := Ship Training
Facility 12 Amount           := 1
Facility 13 Ability          := Fleet Training
Facility 13 Amount           := 1
Facility 14 Ability          := AI Tag 05
Facility 14 Amount           := 200

AI State                     := Exploration, Infrastructure, Prepare for Attack, Attack, Secure Holdings After Attack, Incursion, Prepare for Defense, Defend (Short Term), Defend (Long Term), Not Connected
Construction Queue Type      := Construction Yard
Num Queue Entries            := 9
Facility 1 Ability           := Planet - Change Atmosphere
Facility 1 Amount            := 1
Facility 2 Ability           := Space Yard
Facility 2 Amount            := 1
Facility 3 Ability           := Spaceport
Facility 3 Amount            := 1
Facility 4 Ability           := Supply Generation
Facility 4 Amount            := 1
Facility 5 Ability           := Change Population Happiness - System
Facility 5 Amount            := 1
Facility 6 Ability           := System Point Generation Modifier - Research
Facility 6 Amount            := 1
Facility 7 Ability           := Resource Gen Modifier System - Minerals
Facility 7 Amount            := 1
Facility 8 Ability           := Resource Conversion
Facility 8 Amount            := 1
Facility 9 Ability           := AI Tag 05
Facility 9 Amount            := 200

AI State                     := Exploration, Infrastructure, Prepare for Attack, Attack, Secure Holdings After Attack, Incursion, Prepare for Defense, Defend (Short Term), Defend (Long Term), Not Connected
Construction Queue Type      := Military Installation
Num Queue Entries            := 17
Facility 1 Ability           := Planet - Change Atmosphere
Facility 1 Amount            := 1
Facility 2 Ability           := Stop Open Warp Point
Facility 2 Amount            := 1
Facility 3 Ability           := Stop Planet Destroyer
Facility 3 Amount            := 1
Facility 4 Ability           := Spaceport
Facility 4 Amount            := 1
Facility 5 Ability           := Supply Generation
Facility 5 Amount            := 1
Facility 6 Ability           := Space Yard
Facility 6 Amount            := 1
Facility 7 Ability           := Change Population Happiness - System
Facility 7 Amount            := 1
Facility 8 Ability           := System Point Generation Modifier - Research
Facility 8 Amount            := 1
Facility 9 Ability           := Resource Gen Modifier System - Minerals
Facility 9 Amount            := 1
Facility 10 Ability          := Resource Conversion
Facility 10 Amount           := 1
Facility 11 Ability          := Ship Training
Facility 11 Amount           := 1
Facility 12 Ability          := Fleet Training
Facility 12 Amount           := 1
Facility 13 Ability          := Resource Storage - Mineral
Facility 13 Amount           := 4
Facility 14 Ability          := Resource Storage - Radioactives
Facility 14 Amount           := 2
Facility 15 Ability          := Resource Storage - Organics
Facility 15 Amount           := 1
Facility 16 Ability          := Planet - Shield Generation
Facility 16 Amount           := 1
Facility 17 Ability          := AI Tag 05
Facility 17 Amount           := 200

AI State                     := Exploration, Infrastructure, Prepare for Attack, Attack, Secure Holdings After Attack, Incursion, Prepare for Defense, Defend (Short Term), Defend (Long Term), Not Connected
Construction Queue Type      := Intelligence Compound
Num Queue Entries            := 13
Facility 1 Ability           := Planet - Change Atmosphere
Facility 1 Amount            := 1
Facility 2 Ability           := AI Tag 06
Facility 2 Amount            := 1
Facility 3 Ability           := Supply Generation
Facility 3 Amount            := 1
Facility 4 Ability           := Spaceport
Facility 4 Amount            := 1
Facility 5 Ability           := AI Tag 06
Facility 5 Amount            := 1
Facility 6 Ability           := Space Yard
Facility 6 Amount            := 1
Facility 7 Ability           := AI Tag 06
Facility 7 Amount            := 2
Facility 8 Ability           := System Point Generation Modifier - Intelligence
Facility 8 Amount            := 1
Facility 9 Ability           := Planet Point Generation Modifier - Intelligence
Facility 9 Amount            := 1
Facility 10 Ability          := AI Tag 06
Facility 10 Amount           := 6
Facility 11 Ability          := Change Population Happiness - System
Facility 11 Amount           := 1
Facility 12 Ability          := Planet - Change Conditions
Facility 12 Amount           := 1
Facility 13 Ability          := AI Tag 06
Facility 13 Amount           := 100

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*END*
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