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COMPONENT ENHANCEMENT DATA FILE: DN4.32
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Long Name                      
  Long descriptive name for this mount.

Short Name
  Short descriptive name for this mount.

Description
  General description for this mount.

Code
  Code letter displayed on a component to show the mount being used. 

Cost Percent
  Percentage modifier to the cost of the component (in all resource types).

Tonnage Percent
  Percentage modifier to the tonnage size of the component.

Tonnage Structure Percent      
  Percentage modifier to the tonnage structure of the component.

Damage Percent
  Percentage modifier to the damage that this weapon component does at all ranges.

Shield Percent (Optional)
  Percentage modifier to the shields generated by this component.

Supply Percent
  Percentage modifier to the amount of supplies that this component uses.

Range Modifier
  + or - modifier to the range of this weapon. For example, if this is 4, then the
  damage the weapon does at range will be extended by 4. So at a range of 4,
  this weapon will do as much damage as the weapon normally does at range 0. 

Weapon To Hit Modifier
  + or - modifier to the to hit chance of this weapon. 

Vehicle Size Minimum
  The minimum tonnage size the vehicle must have to allow this mount. 

Vehicle Size Maximum (Optional)
  The maximum tonnage size the vehicle can have to allow this mount. 

Comp Family Requirement (Optional)
  A comma separated list of the component families which can use this mount. 
  If this field is not present, then all families can use this mount. 

Weapon Type Requirement
  The component must be of this weapon type.
  Any - Any Weapon Type
  None - Non Weapon Types Only
  Direct Fire, Seeking, Point-Defense, Warhead

Vehicle Type
  The mount can only be used on this vehicle type. 
  Any, Ship, Base, Fighter, Satellite, Mine, Troop, Weapon Platform, Drone

Number of Tech Req: (Optional)
  The number of Tech Requirements that are for this enhancement. The Tech requirement
  determines the technology level an empire must have before this enhancement
  becomes visible to be used in designs.
Number of Tech Req
Tech Area Req X: 
Tech Level Req X
   (Optional)
  For each of the Tech Requirements, this is the tech area of the requirement.
  The X is the number of the requirement.
  Allowable values for Tech Area Req:
    A name from the TechArea.txt file.

Tech Level Req X:   (Optional)
  For each of the Tech Requirements, this is the tech level in the given area
  that must be reached.
  The X is the number of the requirement.
  Allowable values for Tech Level Req:
    A value from 1 to the Maximum Level for this Tech Area as defined in the
    TechArea.txt file.


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*BEGIN*
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Long Name                      := Miniaturized Component
Short Name                     := Min Comp
Description                    := +100% Cost, -33% Damage, Size and Structure
Code                           := min
Cost Percent                   := 200
Tonnage Percent                := 66
Tonnage Structure Percent      := 66
Damage Percent                 := 66
Supply Percent                 := 100
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 0
Weapon Type Requirement        := None
Vehicle Type                   := Any
Number of Tech Req             := 1
Tech Area Req 1		       := Construction 
Tech Level Req 1               := 1

Long Name                      := Miniaturized Weapon
Short Name                     := Min Weap
Description                    := +100% Cost, -20% Damage, -33% Size and Structure
Code                           := min
Cost Percent                   := 200
Tonnage Percent                := 66
Tonnage Structure Percent      := 66
Damage Percent                 := 80
Supply Percent                 := 100
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 0
Weapon Type Requirement        := Any
Vehicle Type                   := Ship, Drone, Fighter, Weapon Platform
Number of Tech Req             := 2
Tech Area Req 1		       := Construction
Tech Level Req 1               :=1
Tech Area Req 2		       := Military Science
Tech Level Req 2               := 1

Long Name                      := Miniaturized Weapon
Short Name                     := Min Weap
Description                    := +100% Cost, -20% Damage, -33% Size and Structure, +2 Range, +20% To hit
Code                           := min
Cost Percent                   := 200
Tonnage Percent                := 66
Tonnage Structure Percent      := 66
Damage Percent                 := 80
Supply Percent                 := 100
Range Modifier                 := 2
Weapon To Hit Modifier         := 20
Vehicle Size Minimum           := 0
Weapon Type Requirement        := Any
Vehicle Type                   := Base, Satellite
Number of Tech Req             := 2
Tech Area Req 1		       := Construction
Tech Level Req 1               :=1
Tech Area Req 2		       := Military Science
Tech Level Req 2               := 1

Long Name                      := Low Grade Component
Short Name                     := Low Grade Component
Description                    := -25% Cost, +10% Size, -10% Shields, -50% Structure, +50% Consumption
Code                           := Low
Cost Percent                   := 75
Tonnage Percent                := 110
Tonnage Structure Percent      := 50
Damage Percent                 := 90
Shield Percent                 := 90
Supply Percent                 := 150
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 0
Weapon Type Requirement        := None
Vehicle Type                   := Any
Number of Tech Req             := 1
Tech Area Req 1		       := Industry 
Tech Level Req 1               := 1

Long Name                      := Low Grade Weapon
Short Name                     := Low Grade Weapon
Description                    := -25% Cost, +10% Size, -10% Damage, -5% Accuracy, -50% Structure, +50% Consumption
Code                           := Low
Cost Percent                   := 75
Tonnage Percent                := 110
Tonnage Structure Percent      := 50
Damage Percent                 := 90
Shield Percent                 := 90
Supply Percent                 := 150
Range Modifier                 := 0
Weapon To Hit Modifier         := -5
Vehicle Size Minimum           := 0
Weapon Type Requirement        := Any
Vehicle Type                   := Ship, Drone, Fighter, Weapon Platform
Number of Tech Req             := 2
Tech Area Req 1		       := Industry 
Tech Level Req 1               := 1
Tech Area Req 2		       := Military Science 
Tech Level Req 2               := 1

Long Name                      := Low Grade Weapon
Short Name                     := Low Grade Weapon
Description                    := -25% Cost, +10% Size, -10% Damage, +15% Accuracy, -50% Structure, +50% Consumption
Code                           := Low
Cost Percent                   := 75
Tonnage Percent                := 110
Tonnage Structure Percent      := 50
Damage Percent                 := 90
Shield Percent                 := 90
Supply Percent                 := 150
Range Modifier                 := 2
Weapon To Hit Modifier         := 15
Vehicle Size Minimum           := 0
Weapon Type Requirement        := Any
Vehicle Type                   := Base, Satellite
Number of Tech Req             := 2
Tech Area Req 1		       := Industry 
Tech Level Req 1               := 1
Tech Area Req 2		       := Military Science 
Tech Level Req 2               := 1

Long Name                      := Premium Grade Component
Short Name                     := Premium Grade Component
Description                    := +30% Cost, -10% Size, +10% Damage, Shields, Accuracy, +25% Structure, -25% Consumption
Code                           := Prem
Cost Percent                   := 130
Tonnage Percent                := 90
Tonnage Structure Percent      := 125
Damage Percent                 := 110
Shield Percent                 := 110
Supply Percent                 := 75
Range Modifier                 := 1
Weapon To Hit Modifier         := 10
Vehicle Size Minimum           := 0
Weapon Type Requirement        := None
Vehicle Type                   := Any
Number of Tech Req             := 1
Tech Area Req 1		       := Industry 
Tech Level Req 1               := 2

Long Name                      := Premium Grade Weapon
Short Name                     := Premium Grade Weapon
Description                    := +30% Cost, -10% Size, +10% Damage, + 10% Accuracy, +25% Structure, +1 Range, -25% Consumption
Code                           := Prem
Cost Percent                   := 130
Tonnage Percent                := 90
Tonnage Structure Percent      := 125
Damage Percent                 := 110
Supply Percent                 := 75
Range Modifier                 := 1
Weapon To Hit Modifier         := 10
Vehicle Size Minimum           := 40
Comp Family Requirement        := 2000, 2002, 2003, 2006, 2007, 2009, 2010, 2011, 2013, 2014, 2015, 2016, 2017, 2018, 2019, 2012, 2021, 2022, 2023, 2027, 2028, 2029, 2030, 2033, 2034, 2035, 2036, 2037, 2038, 2039, 2040, 2041, 2043, 2044, 2045, 2051, 2047, 2048, 2049, 2050, 6714, 6715, 6716, 6725, 6726, 6718, 6720, 6721, 6722, 6784, 6785, 6786, 6781, 6782
Weapon Type Requirement        := Any
Vehicle Type                   := Ship, Mine, Weapon Platform, Drone
Number of Tech Req             := 1
Tech Area Req 1		       := Industry 
Tech Level Req 1               := 2
Tech Area Req 2 	       := Military Science 
Tech Level Req 2               := 2

Long Name                      := Premium Grade Weapon
Short Name                     := Premium Grade Weapon
Description                    := +30% Cost, -10% Size, +10% Damage, +30% Accuracy, +25% Structure, +3 Range, -25% Consumption
Code                           := Prem
Cost Percent                   := 130
Tonnage Percent                := 90
Tonnage Structure Percent      := 125
Damage Percent                 := 110
Supply Percent                 := 75
Range Modifier                 := 3
Weapon To Hit Modifier         := 30
Vehicle Size Minimum           := 40
Comp Family Requirement        := 2000, 2002, 2003, 2006, 2007, 2009, 2010, 2011, 2013, 2014, 2015, 2016, 2017, 2018, 2019, 2012, 2021, 2022, 2023, 2027, 2028, 2029, 2030, 2033, 2034, 2035, 2036, 2037, 2038, 2039, 2040, 2041, 2043, 2044, 2045, 2051, 2047, 2048, 2049, 2050, 6714, 6715, 6716, 6725, 6726, 6718, 6720, 6721, 6722, 6784, 6785, 6786, 6781, 6782
Weapon Type Requirement        := Any
Vehicle Type                   := Base, Satellite
Number of Tech Req             := 1
Tech Area Req 1		       := Industry 
Tech Level Req 1               := 2
Tech Area Req 2 	       := Military Science 
Tech Level Req 2               := 2

Long Name                      := Premium Grade Weapon
Short Name                     := Premium Grade Weapon
Description                    := +30% Cost, -10% Size, +10% Damage, Accuracy, +25% Structure, +1 Range, -25% Consumption
Code                           := Prem
Cost Percent                   := 130
Tonnage Percent                := 90
Tonnage Structure Percent      := 125
Damage Percent                 := 110
Supply Percent                 := 75
Range Modifier                 := 1
Weapon To Hit Modifier         := 10
Vehicle Size Minimum           := 0
Weapon Type Requirement        := Any
Vehicle Type                   := Fighter, Troop
Number of Tech Req             := 1
Tech Area Req 1		       := Industry 
Tech Level Req 1               := 2
Tech Area Req 2 	       := Military Science 
Tech Level Req 2               := 2

Long Name                      := Normal Component Mount
Short Name                     := AI Mount
Description                    := No modifiers. For AI use on non-weapon components.
Code                           := 
Cost Percent                   := 100
Tonnage Percent                := 100
Tonnage Structure Percent      := 100
Damage Percent                 := 100
Supply Percent                 := 100
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 80
Weapon Type Requirement        := any
Vehicle Type                   := Ship/Base/Satellite/Weapon Platform

Long Name                      := Extended Range Point Defense Mount
Short Name                     := ERpd Mount
Description                    := +20% Cost, Size, Structure and Consumption, -25% Damage, +3 Range
Code                           := ER
Cost Percent                   := 120
Tonnage Percent                := 120
Tonnage Structure Percent      := 120
Damage Percent                 := 75
Supply Percent                 := 120
Range Modifier                 := 3
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 50
Comp Family Requirement        := 6708, 6709, 2005, 22
Weapon Type Requirement        := Point-Defense
Vehicle Type                   := Ship, Weapon Platform
Number of Tech Req             := 1
Tech Area Req 1		       := Military Science 
Tech Level Req 1               := 2
Tech Area Req 2 	       := Military Theory 
Tech Level Req 2               := 1

Long Name                      := Extended Range Point Defense Mount
Short Name                     := ERpd Mount
Description                    := +20% Cost, Size, Structure and Consumption, -25% Damage, +5 Range, +20% Accuracy
Code                           := ER
Cost Percent                   := 120
Tonnage Percent                := 120
Tonnage Structure Percent      := 120
Damage Percent                 := 75
Supply Percent                 := 120
Range Modifier                 := 5
Weapon To Hit Modifier         := 20
Vehicle Size Minimum           := 50
Comp Family Requirement        := 6708, 6709, 2005, 22
Weapon Type Requirement        := Point-Defense
Vehicle Type                   := Base, Satellite
Number of Tech Req             := 1
Tech Area Req 1		       := Military Science 
Tech Level Req 1               := 2
Tech Area Req 2 	       := Military Theory 
Tech Level Req 2               := 1

Long Name                      := High Energy Point Defense Mount
Short Name                     := HEpd Mount
Description                    := +25% Cost, +150% Damage, +100% Consumption, +10% Accuracy, +1 Range
Code                           := HE
Cost Percent                   := 125
Tonnage Percent                := 100
Tonnage Structure Percent      := 100
Damage Percent                 := 250
Supply Percent                 := 200
Range Modifier                 := 1
Weapon To Hit Modifier         := 10
Vehicle Size Minimum           := 50
Comp Family Requirement        := 6708
Weapon Type Requirement        := Point-Defense
Vehicle Type                   := Ship, Weapon Platform
Number of Tech Req             := 2
Tech Area Req 1		       := Physics 
Tech Level Req 1               := 3
Tech Area Req 2 	       := Military Theory 
Tech Level Req 2               := 2

Long Name                      := High Energy Point Defense Mount
Short Name                     := HEpd Mount
Description                    := +25% Cost, +150% Damage, +100% Consumption, +30% Accuracy, +3 Range
Code                           := HE
Cost Percent                   := 125
Tonnage Percent                := 100
Tonnage Structure Percent      := 100
Damage Percent                 := 250
Supply Percent                 := 200
Range Modifier                 := 3
Weapon To Hit Modifier         := 30
Vehicle Size Minimum           := 50
Comp Family Requirement        := 6708
Weapon Type Requirement        := Point-Defense
Vehicle Type                   := Base, Satellite
Number of Tech Req             := 2
Tech Area Req 1		       := Physics 
Tech Level Req 1               := 3
Tech Area Req 2 	       := Military Theory 
Tech Level Req 2               := 2

Long Name                      := Standard Point Defense Mount
Short Name                     := AI Mount
Description                    := No modifiers. For AI use.
Code                           := 
Cost Percent                   := 100
Tonnage Percent                := 100
Tonnage Structure Percent      := 100
Damage Percent                 := 100
Supply Percent                 := 100
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 80
Weapon Type Requirement        := Point-Defense
Vehicle Type                   := Ship/Base/Satellite/Weapon Platform

Long Name                      := Target Acquired Gunnery Mount
Short Name                     := T.A.G. Mount
Description                    := +50% Cost, +10% Size, +80% Accuracy, +1 Range, +10% Consumption
Code                           := T.A.G
Cost Percent                   := 150
Tonnage Percent                := 110
Tonnage Structure Percent      := 100
Damage Percent                 := 100
Supply Percent                 := 110
Range Modifier                 := 1
Weapon To Hit Modifier         := 80
Vehicle Size Minimum           := 0
Weapon Type Requirement        := Direct Fire
Vehicle Type                   := Ship, Drone, Fighter, Weapon Platform
Number of Tech Req             := 2
Tech Area Req 1		       := Industry 
Tech Level Req 1               := 2
Tech Area Req 2 	       := Military Theory 
Tech Level Req 2               := 2

Long Name                      := Target Acquired Gunnery Mount
Short Name                     := T.A.G. Mount
Description                    := +50% Cost, +10% Size, +100% Accuracy, +3 Range, +10% Consumption
Code                           := T.A.G
Cost Percent                   := 150
Tonnage Percent                := 110
Tonnage Structure Percent      := 100
Damage Percent                 := 100
Supply Percent                 := 110
Range Modifier                 := 3
Weapon To Hit Modifier         := 100
Vehicle Size Minimum           := 0
Weapon Type Requirement        := Direct Fire
Vehicle Type                   := Base, Satellite
Number of Tech Req             := 2
Tech Area Req 1		       := Industry 
Tech Level Req 1               := 2
Tech Area Req 2 	       := Military Theory 
Tech Level Req 2               := 2

Long Name                      := Spinal Mounted Weapon
Short Name                     := Spinal Mount
Description                    := +100% Cost, Size and Structure, +200% Damage and Consumption, -10% Accuracy, +3 Range
Code                           := Spinal
Cost Percent                   := 200
Tonnage Percent                := 200
Tonnage Structure Percent      := 200
Damage Percent                 := 300
Supply Percent                 := 300
Range Modifier                 := 3
Weapon To Hit Modifier         := -10
Vehicle Size Minimum           := 250
Vehicle Size Maximum           := 400
Weapon Type Requirement        := Direct Fire
Vehicle Type                   := Ship
Number of Tech Req             := 3
Tech Area Req 1		       := Military Science 
Tech Level Req 1               := 3
Tech Area Req 2 	       := Construction 
Tech Level Req 2               := 3
Tech Area Req 3 	       := Industry 
Tech Level Req 3               := 3

Long Name                      := Spinal Mounted Weapon
Short Name                     := Spinal Mount
Description                    := +300% Cost, Size and Structure, +500% Damage and Consumption, -10% Accuracy, +3 Range
Code                           := Spinal
Cost Percent                   := 400
Tonnage Percent                := 400
Tonnage Structure Percent      := 400
Damage Percent                 := 600
Supply Percent                 := 600
Range Modifier                 := 3
Weapon To Hit Modifier         := -10
Vehicle Size Minimum           := 500
Vehicle Size Maximum           := 700
Weapon Type Requirement        := Direct Fire
Vehicle Type                   := Ship
Number of Tech Req             := 3
Tech Area Req 1		       := Military Science 
Tech Level Req 1               := 3
Tech Area Req 2 	       := Construction 
Tech Level Req 2               := 3
Tech Area Req 3 	       := Industry 
Tech Level Req 3               := 3

Long Name                      := Spinal Mounted Weapon
Short Name                     := Spinal Mount
Description                    := +500% Cost, Size and Structure, +800% Damage and Consumption, -10% Accuracy, +3 Range
Code                           := Spinal
Cost Percent                   := 600
Tonnage Percent                := 600
Tonnage Structure Percent      := 600
Damage Percent                 := 900
Supply Percent                 := 900
Range Modifier                 := 3
Weapon To Hit Modifier         := -10
Vehicle Size Minimum           := 800
Vehicle Size Maximum           := 1000
Weapon Type Requirement        := Direct Fire
Vehicle Type                   := Ship
Number of Tech Req             := 3
Tech Area Req 1		       := Military Science 
Tech Level Req 1               := 3
Tech Area Req 2 	       := Construction 
Tech Level Req 2               := 3
Tech Area Req 3 	       := Industry 
Tech Level Req 3               := 3

Long Name                      := Spinal Mounted Weapon
Short Name                     := Spinal Mount
Description                    := +700% Cost, Size and Structure, +1100% Damage and Consumption, -10% Accuracy, +3 Range
Code                           := Spinal
Cost Percent                   := 800
Tonnage Percent                := 800
Tonnage Structure Percent      := 800
Damage Percent                 := 1200
Supply Percent                 := 1200
Range Modifier                 := 3
Weapon To Hit Modifier         := -10
Vehicle Size Minimum           := 1100
Vehicle Size Maximum           := 1400
Weapon Type Requirement        := Direct Fire
Vehicle Type                   := Ship
Number of Tech Req             := 3
Tech Area Req 1		       := Military Science 
Tech Level Req 1               := 3
Tech Area Req 2 	       := Construction 
Tech Level Req 2               := 3
Tech Area Req 3 	       := Industry 
Tech Level Req 3               := 3

Long Name                      := Spinal Mounted Weapon
Short Name                     := Spinal Mount
Description                    := +1100% Cost, Size and Structure, +1700% Damage and Consumption, -10% Accuracy, +3 Range
Code                           := Spinal
Cost Percent                   := 1200
Tonnage Percent                := 1200
Tonnage Structure Percent      := 1200
Damage Percent                 := 1800
Supply Percent                 := 1800
Range Modifier                 := 3
Weapon To Hit Modifier         := -10
Vehicle Size Minimum           := 1600
Vehicle Size Maximum           := 2000
Weapon Type Requirement        := Direct Fire
Vehicle Type                   := Ship
Number of Tech Req             := 3
Tech Area Req 1		       := Military Science 
Tech Level Req 1               := 3
Tech Area Req 2 	       := Construction 
Tech Level Req 2               := 3
Tech Area Req 3 	       := Industry 
Tech Level Req 3               := 3

Long Name                      := Spinal Mounted Weapon
Short Name                     := Spinal Mount
Description                    := +1500% Cost, Size and Structure, +2300% Damage and Consumption, -10% Accuracy, +3 Range
Code                           := Spinal
Cost Percent                   := 1600
Tonnage Percent                := 1600
Tonnage Structure Percent      := 1600
Damage Percent                 := 2400
Supply Percent                 := 2400
Range Modifier                 := 3
Weapon To Hit Modifier         := -10
Vehicle Size Minimum           := 2200
Vehicle Size Maximum           := 2800
Weapon Type Requirement        := Direct Fire
Vehicle Type                   := Ship
Number of Tech Req             := 3
Tech Area Req 1		       := Military Science 
Tech Level Req 1               := 3
Tech Area Req 2 	       := Construction 
Tech Level Req 2               := 3
Tech Area Req 3 	       := Industry 
Tech Level Req 3               := 3

Long Name                      := Spinal Mounted Weapon
Short Name                     := Spinal Mount
Description                    := +2200% Cost, Size and Structure, +3400% Damage and Consumption, -10% Accuracy, +3 Range
Code                           := Spinal
Cost Percent                   := 2333
Tonnage Percent                := 2333
Tonnage Structure Percent      := 2333
Damage Percent                 := 3500
Supply Percent                 := 3500
Range Modifier                 := 3
Weapon To Hit Modifier         := -10
Vehicle Size Minimum           := 3000
Vehicle Size Maximum           := 4000
Weapon Type Requirement        := Direct Fire
Vehicle Type                   := Ship
Number of Tech Req             := 3
Tech Area Req 1		       := Military Science 
Tech Level Req 1               := 3
Tech Area Req 2 	       := Construction 
Tech Level Req 2               := 3
Tech Area Req 3 	       := Industry 
Tech Level Req 3               := 3

Long Name                      := Spinal Mounted Weapon
Short Name                     := Spinal Mount
Description                    := +4600% Cost, Size and Structure, +6900% Damage and Consumption, -10% Accuracy, +3 Range
Code                           := Spinal
Cost Percent                   := 4666
Tonnage Percent                := 4666
Tonnage Structure Percent      := 4666
Damage Percent                 := 7000
Supply Percent                 := 7000
Range Modifier                 := 3
Weapon To Hit Modifier         := -10
Vehicle Size Minimum           := 5000
Vehicle Size Maximum           := 10000
Weapon Type Requirement        := Direct Fire
Vehicle Type                   := Ship
Number of Tech Req             := 3
Tech Area Req 1		       := Military Science 
Tech Level Req 1               := 3
Tech Area Req 2 	       := Construction 
Tech Level Req 2               := 3
Tech Area Req 3 	       := Industry 
Tech Level Req 3               := 3

Long Name                      := Light Mount
Short Name                     := Light Mount
Description                    := -50% Cost, Size, Structure and Consumption, -55% Damage, +15% Accuracy, -1 Range
Code                           := Lt
Cost Percent                   := 50
Tonnage Percent                := 50
Tonnage Structure Percent      := 50
Damage Percent                 := 45
Supply Percent                 := 50
Range Modifier                 := -1
Weapon To Hit Modifier         := 15
Vehicle Size Minimum           := 0
Weapon Type Requirement        := Direct Fire
Vehicle Type                   := Ship/Drone

Long Name                      := Normal Weapon Mount
Short Name                     := AI Mount
Description                    := No Modifiers. For AI purposes.
Code                           := 
Cost Percent                   := 100
Tonnage Percent                := 100
Tonnage Structure Percent      := 100
Damage Percent                 := 100
Supply Percent                 := 100
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 150
Weapon Type Requirement        := Direct Fire
Vehicle Type                   := Ship/Drone

Long Name                      := Extended Range Mount
Short Name                     := ER mount
Description                    := +20% Cost, Size, Structure and Consumption, -10% Damage, +15% Accuracy, +2 Range
Code                           := ER
Cost Percent                   := 120
Tonnage Percent                := 120
Tonnage Structure Percent      := 120
Damage Percent                 := 90
Supply Percent                 := 120
Range Modifier                 := 2
Weapon To Hit Modifier         := 15
Vehicle Size Minimum           := 0
Weapon Type Requirement        := Direct Fire
Vehicle Type                   := Ship, Drone, Fighter, Weapon Platform
Number of Tech Req             := 1
Tech Area Req 1		       := Military Science 
Tech Level Req 1               := 1

Long Name                      := Extended Range Mount
Short Name                     := ER mount
Description                    := +20% Cost, Size, Structure and Consumption, -10% Damage, +35% Accuracy, +4 Range
Code                           := ER
Cost Percent                   := 120
Tonnage Percent                := 120
Tonnage Structure Percent      := 120
Damage Percent                 := 90
Supply Percent                 := 120
Range Modifier                 := 4
Weapon To Hit Modifier         := 35
Vehicle Size Minimum           := 0
Weapon Type Requirement        := Direct Fire
Vehicle Type                   := Base, Satellite
Number of Tech Req             := 1
Tech Area Req 1		       := Military Science 
Tech Level Req 1               := 1

Long Name                      := Pulsed Weapon Mount
Short Name                     := Pulse Mount
Description                    := +50% Cost, +25% Size, Structure and Consumption, +30% Damage, +1 Range
Code                           := Pulse
Cost Percent                   := 150
Tonnage Percent                := 125
Tonnage Structure Percent      := 125
Damage Percent                 := 130
Supply Percent                 := 125
Range Modifier                 := 1
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 0
Weapon Type Requirement        := Direct Fire
Vehicle Type                   := Ship
Number of Tech Req             := 2
Tech Area Req 1		       := Military Science 
Tech Level Req 1               := 2
Tech Area Req 2 	       := Physics 
Tech Level Req 2               := 2

Long Name                      := Pulsed Weapon Mount
Short Name                     := Pulse Mount
Description                    := +50% Cost, +25% Size, Structure and Consumption, +30% Damage, +3 Range, +20% Accuracy
Code                           := Pulse
Cost Percent                   := 150
Tonnage Percent                := 125
Tonnage Structure Percent      := 125
Damage Percent                 := 130
Supply Percent                 := 125
Range Modifier                 := 3
Weapon To Hit Modifier         := 20
Vehicle Size Minimum           := 0
Weapon Type Requirement        := Direct Fire
Vehicle Type                   := Base, Satellite
Number of Tech Req             := 2
Tech Area Req 1		       := Military Science 
Tech Level Req 1               := 2
Tech Area Req 2 	       := Physics 
Tech Level Req 2               := 2

Long Name                      := High Energy Focus Mount
Short Name                     := HEF Mount
Description                    := +400% Cost, +550% Size, +650% Damage, -1 Range
Code                           := HEF
Cost Percent                   := 500
Tonnage Percent                := 550
Tonnage Structure Percent      := 100
Damage Percent                 := 750
Supply Percent                 := 800
Range Modifier                 := -1
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 0
Comp Family Requirement        := 2000, 2002, 2004, 6708, 2007, 2009, 6751, 6752, 2010, 2011, 2018, 2019, 2020, 2021, 2022, 2023, 2028, 6714, 2029, 2030, 6776, 2036, 6716, 2037, 2038, 2039, 2500, 2043, 2044, 2502, 2503, 2504, 2510, 6717, 2512, 2513, 2514, 2515, 2051, 6718, 6718, 2047, 6720, 2048, 2049, 6721, 2050, 6674, 6676, 6677, 6734
Weapon Type Requirement        := Direct Fire
Vehicle Type                   := Ship, Drone, Fighter, Weapon Platform
Number of Tech Req             := 2
Tech Area Req 1		       := Military Science 
Tech Level Req 1               := 3
Tech Area Req 2 	       := Physics 
Tech Level Req 2               := 3

Long Name                      := High Energy Focus Mount
Short Name                     := HEF Mount
Description                    := +400% Cost, +550% Size, +650% Damage, +1 Range, +20% Accuracy
Code                           := HEF
Cost Percent                   := 500
Tonnage Percent                := 550
Tonnage Structure Percent      := 100
Damage Percent                 := 750
Supply Percent                 := 800
Range Modifier                 := 1
Weapon To Hit Modifier         := 20
Vehicle Size Minimum           := 0
Comp Family Requirement        := 2000, 2002, 2004, 6708, 2007, 2009, 6751, 6752, 2010, 2011, 2018, 2019, 2020, 2021, 2022, 2023, 2028, 6714, 2029, 2030, 6776, 2036, 6716, 2037, 2038, 2039, 2500, 2043, 2044, 2502, 2503, 2504, 2510, 6717, 2512, 2513, 2514, 2515, 2051, 6718, 6718, 2047, 6720, 2048, 2049, 6721, 2050, 6674, 6676, 6677, 6734
Weapon Type Requirement        := Direct Fire
Vehicle Type                   := Base, Satellite
Number of Tech Req             := 2
Tech Area Req 1		       := Military Science 
Tech Level Req 1               := 3
Tech Area Req 2 	       := Physics 
Tech Level Req 2               := 3

Long Name                      := Scout Shield Mount
Short Name                     := Scout Sh Mnt
Description                    := -80% Size and Structure, -50% Shields
Code                           := SS
Cost Percent                   := 100
Tonnage Percent                := 20
Tonnage Structure Percent      := 20
Damage Percent                 := 100
Shield Percent                 := 50
Supply Percent                 := 100
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 150
Vehicle Size Maximum           := 200
Weapon Type Requirement        := None
Comp Family Requirement        := 11, 6737, 711, 12, 6774
Vehicle Type                   := Ship/Drone
Number of Tech Req             := 2
Tech Area Req 1                := Shields  
Tech Level Req 1               := 1
Tech Area Req 2                := Ship Construction 
Tech Level Req 2               := 2

Long Name                      := Escort Shield Mount
Short Name                     := Escort Sh Mnt
Description                    := -75% Size and Structure, -50% Shields
Code                           := ES
Cost Percent                   := 100
Tonnage Percent                := 25
Tonnage Structure Percent      := 25
Damage Percent                 := 100
Shield Percent                 := 50
Supply Percent                 := 100
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 250
Vehicle Size Maximum           := 350
Weapon Type Requirement        := None
Comp Family Requirement        := 11, 6737, 711, 12, 6774
Vehicle Type                   := Ship
Number of Tech Req             := 2
Tech Area Req 1                := Shields  
Tech Level Req 1               := 1
Tech Area Req 2                := Ship Construction 
Tech Level Req 2               := 3

Long Name                      := Small Ship Engine Mount
Short Name                     := Small Engine Mount
Description                    := -50% Cost, Size, Damage, Shields, Structure and Consumption
Code                           := SSE 
Cost Percent                   := 51
Tonnage Percent                := 51
Tonnage Structure Percent      := 51
Damage Percent                 := 50
Shield Percent                 := 0
Supply Percent                 := 51
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 0
Vehicle Size Maximum           := 400
Weapon Type Requirement        := None
Comp Family Requirement        := 9, 13, 42, 6754, 6756, 6758, 6759
Vehicle Type                   := Ship/Drone

Long Name                      := Corvette Engine Mount
Short Name                     := Corvette Mount
Description                    := -50% Cost, Size, Damage, Shields and Structure, -75% Consumption
Code                           := Corv 
Cost Percent                   := 50
Tonnage Percent                := 50
Tonnage Structure Percent      := 50
Damage Percent                 := 50
Shield Percent                 := 50
Supply Percent                 := 25
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 400
Vehicle Size Maximum           := 400
Weapon Type Requirement        := None
Comp Family Requirement        := 9, 13, 42, 6754, 6756, 6758, 6759
Vehicle Type                   := Ship
Number of Tech Req             := 1
Tech Area Req 1                := Escort Construction 
Tech Level Req 1               := 4

Long Name                      := Frigate Shield Mount
Short Name                     := Shld Mount
Description                    := +50% Shields
Code                           := S
Cost Percent                   := 100
Tonnage Percent                := 100
Tonnage Structure Percent      := 100
Damage Percent                 := 100
Shield Percent                 := 150
Supply Percent                 := 100
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 500
Vehicle Size Maximum           := 700
Weapon Type Requirement        := None
Comp Family Requirement        := 11, 6737, 711, 6737, 6774
Vehicle Type                   := Ship
Number of Tech Req             := 1
Tech Area Req 1                := Ship Construction 
Tech Level Req 1               := 4

Long Name                      := Bombardment Mount
Short Name                     := Bombard Mount
Description                    := +4 Range, +40% Accuracy
Code                           := BM
Cost Percent                   := 100
Tonnage Percent                := 100
Tonnage Structure Percent      := 100
Damage Percent                 := 100
Shield Percent                 := 100
Supply Percent                 := 100
Range Modifier                 := 4
Weapon To Hit Modifier         := 40
Vehicle Size Minimum           := 800
Vehicle Size Maximum           := 1000
Comp Family Requirement        := 2000, 2002, 2003, 2006, 2007, 2009, 2010, 2011, 2013, 2014, 2015, 2016, 2017, 2018, 2019, 2012, 2021, 2022, 2023, 2027, 2028, 2029, 2030, 2033, 2034, 2035, 2036, 2037, 2038, 2039, 2040, 2041, 2043, 2044, 2045, 2051, 2047, 2048, 2049, 2050, 6714, 6715, 6716, 6725, 6726, 6718, 6720, 6721, 6722, 6784, 6785, 6786, 6781, 6782, 2001, 2004, 2012, 2032, 2046, 6719, 6724, 6787,6788, 6789, 6790, 6791, 6792
Weapon Type Requirement        := Any
Vehicle Type                   := Ship
Number of Tech Req             := 1
Tech Area Req 1                := Ship Construction 
Tech Level Req 1               := 5

Long Name                      := Cruiser Ship Mount
Short Name                     := Cruiser Mount
Description                    := +150% Cost, Size, Structure and Consumption, +200% Damage
Code                           := C
Cost Percent                   := 250
Tonnage Percent                := 250
Tonnage Structure Percent      := 250
Damage Percent                 := 300
Supply Percent                 := 250
Range Modifier                 := -1
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 1100
Vehicle Size Maximum           := 1400
Weapon Type Requirement        := Direct Fire
Vehicle Type                   := Ship
Number of Tech Req             := 1
Tech Area Req 1		       := Ship Construction 
Tech Level Req 1               := 5

Long Name                      := Stabilization Mount
Short Name                     := Stable Mount
Description                    := -25% Cost
Code                           := Stb
Cost Percent                   := 75
Tonnage Percent                := 100
Tonnage Structure Percent      := 100
Damage Percent                 := 100
Shield Percent                 := 100
Supply Percent                 := 100
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 1100
Vehicle Size Maximum           := 1400
Weapon Type Requirement        := None
Comp Family Requirement        := 
Vehicle Type                   := Ship
Number of Tech Req             := 1
Tech Area Req 1                := Ship Construction 
Tech Level Req 1               := 6

Long Name                      := Battleship Ship Mount
Short Name                     := Battleship Mount
Description                    := +200% Cost, Size, Structure and Consumption, +300% Damage
Code                           := B
Cost Percent                   := 300
Tonnage Percent                := 300
Tonnage Structure Percent      := 300
Damage Percent                 := 400
Supply Percent                 := 300
Range Modifier                 := -1
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 1600
Vehicle Size Maximum           := 2000
Weapon Type Requirement        := Direct Fire
Vehicle Type                   := Ship
Number of Tech Req             := 1
Tech Area Req 1		       := Ship Construction
Tech Level Req 1               := 6

Long Name                      := Dreadnaught Ship Mount
Short Name                     := Dreadnaught Mount
Description                    := +250% Cost, Size, Structure and Consumption, +400% Damage
Code                           := Dn
Cost Percent                   := 350
Tonnage Percent                := 350
Tonnage Structure Percent      := 350
Damage Percent                 := 500
Supply Percent                 := 350
Range Modifier                 := -1
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 2200
Vehicle Size Maximum           := 2800
Weapon Type Requirement        := Direct Fire
Vehicle Type                   := Ship
Number of Tech Req             := 1
Tech Area Req 1		       := Ship Construction
Tech Level Req 1               := 7

Long Name                      := BaseShip Mount
Short Name                     := Base Mount
Description                    := +350% Cost, Size, Structure and Consumption, +500% Damage
Code                           := Bs
Cost Percent                   := 450
Tonnage Percent                := 450
Tonnage Structure Percent      := 450
Damage Percent                 := 600
Supply Percent                 := 450
Range Modifier                 := -1
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 3000
Vehicle Size Maximum           := 4999
Weapon Type Requirement        := Direct Fire
Vehicle Type                   := Ship
Number of Tech Req             := 1
Tech Area Req 1		       := Ship Construction 
Tech Level Req 1               := 8

Long Name                      := WorldShip Mount
Short Name                     := World Mount
Description                    := +700% Cost, Size, Structure and Consumption, +1300% Damage
Code                           := W
Cost Percent                   := 800
Tonnage Percent                := 800
Tonnage Structure Percent      := 800
Damage Percent                 := 1400
Supply Percent                 := 800
Range Modifier                 := -1
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 5000
Weapon Type Requirement        := Direct Fire
Vehicle Type                   := Ship
Number of Tech Req             := 1
Tech Area Req 1		       := Ship Construction 
Tech Level Req 1               := 9

Long Name                      := WorldShip Defensive Mount
Short Name                     := World Mount Defense
Description                    := +900% Cost, Size, Structure. Shields and Consumption
Code                           := W
Cost Percent                   := 1000
Tonnage Percent                := 1000
Tonnage Structure Percent      := 1000
Damage Percent                 := 0
Shield Percent                 := 1000
Supply Percent                 := 1000
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 5000
Comp Family Requirement        := 11, 711, 10, 45, 600, 33, 34, 888, 43, 44, 1231, 6737, 6712, 8888, 6713
Weapon Type Requirement        := None
Vehicle Type                   := Ship/Base
Number of Tech Req             := 1
Tech Area Req 1		       := Ship Construction 
Tech Level Req 1               := 9

Long Name                      := MiniMissile Mount
Short Name                     := MiniMissile Mount
Description                    := +25% Cost, +50% Consumption, -50% Size and Structure, -25% Damage
Code                           := Mini
Cost Percent                   := 125
Tonnage Percent                := 51
Tonnage Structure Percent      := 51
Damage Percent                 := 75
Supply Percent                 := 150
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 0
Weapon Type Requirement        := Seeking
Vehicle Type                   := Ship/Base/Satellite/Weapon Platform
Number of Tech Req             := 1
Tech Area Req 1		       := Military Science 
Tech Level Req 1               := 1

Long Name                      := Light Weapon Platform Mount
Short Name                     := Light Mount
Description                    := -50% Cost, Size, Damage, Structure and Consumption, +10% Accuracy
Code                           := Lt
Cost Percent                   := 50
Tonnage Percent                := 50
Tonnage Structure Percent      := 50
Damage Percent                 := 50
Supply Percent                 := 50
Range Modifier                 := 0
Weapon To Hit Modifier         := 10
Vehicle Size Minimum           := 100
Weapon Type Requirement        := Direct Fire
Vehicle Type                   := Weapon Platform

Long Name                      := Standard Weapon Platform Mount
Short Name                     := Standard Mount
Description                    := +10 Accuracy, +1 Range
Code                           := N
Cost Percent                   := 100
Tonnage Percent                := 100
Tonnage Structure Percent      := 100
Damage Percent                 := 100
Supply Percent                 := 100
Range Modifier                 := 1
Weapon To Hit Modifier         := 10
Vehicle Size Minimum           := 0
Weapon Type Requirement        := Direct Fire
Vehicle Type                   := Weapon Platform

Long Name                      := Large Weapon Platform Mount
Short Name                     := Large Mount
Description                    := +50% Cost, Size, Damage, Structure and Consumption, +15% Accuracy, +2 Range
Code                           := L
Cost Percent                   := 150
Tonnage Percent                := 150
Tonnage Structure Percent      := 150
Damage Percent                 := 150
Supply Percent                 := 150
Range Modifier                 := 2
Weapon To Hit Modifier         := 15
Vehicle Size Minimum           := 200
Weapon Type Requirement        := Direct Fire
Vehicle Type                   := Weapon Platform

Long Name                      := Heavy Weapon Platform Mount
Short Name                     := Heavy Mount
Description                    := +100% Cost, Structure and Size, +150% Damage and Consumption, +25% Accuracy, +3 Range
Code                           := H
Cost Percent                   := 200
Tonnage Percent                := 200
Tonnage Structure Percent      := 200
Damage Percent                 := 250
Supply Percent                 := 250
Range Modifier                 := 3
Weapon To Hit Modifier         := 25
Vehicle Size Minimum           := 400
Weapon Type Requirement        := Direct Fire
Vehicle Type                   := Weapon Platform

Long Name                      := Massive Weapon Platform Mount
Short Name                     := Massive Mount
Description                    := +200% Cost, Structure and Size, +300% Damage and Consumption, +35% Accuracy, +4 Range
Code                           := M
Cost Percent                   := 300
Tonnage Percent                := 300
Tonnage Structure Percent      := 400
Damage Percent                 := 400
Supply Percent                 := 400
Range Modifier                 := 4
Weapon To Hit Modifier         := 35
Vehicle Size Minimum           := 600
Weapon Type Requirement        := Direct Fire
Vehicle Type                   := Weapon Platform

Long Name                      := Light Satellite Mount
Short Name                     := Light Mount
Description                    := -50% Cost, Size, Damage, Structure and Consumption, -30% Accuracy, +1 Range
Code                           := Lt
Cost Percent                   := 50
Tonnage Percent                := 50
Tonnage Structure Percent      := 50
Damage Percent                 := 50
Supply Percent                 := 50
Range Modifier                 := 1
Weapon To Hit Modifier         := 30
Vehicle Size Minimum           := 0
Weapon Type Requirement        := Direct Fire
Vehicle Type                   := Satellite

Long Name                      := Standard Satellite Mount
Short Name                     := Standard Mount
Description                    := +30% Accuracy, +1 Range
Code                           := 
Cost Percent                   := 100
Tonnage Percent                := 100
Tonnage Structure Percent      := 100
Damage Percent                 := 100
Supply Percent                 := 100
Range Modifier                 := 1
Weapon To Hit Modifier         := 30
Vehicle Size Minimum           := 0
Weapon Type Requirement        := Direct Fire
Vehicle Type                   := Satellite

Long Name                      := Large Satellite Mount
Short Name                     := Large Mount
Description                    := +25% Cost, Size and Structure, +50% Damage and Consumption, +30% Accuracy, +2 Range
Code                           := L
Cost Percent                   := 125
Tonnage Percent                := 125
Tonnage Structure Percent      := 125
Damage Percent                 := 150
Supply Percent                 := 150
Range Modifier                 := 2
Weapon To Hit Modifier         := 30
Vehicle Size Minimum           := 80
Weapon Type Requirement        := Direct Fire
Vehicle Type                   := Satellite

Long Name                      := Heavy Satellite Mount
Short Name                     := Heavy Mount
Description                    := +50% Cost, Size and Structure, +100% Damage and Consumption, +30% Accuracy, +3 Range
Code                           := H
Cost Percent                   := 150
Tonnage Percent                := 150
Tonnage Structure Percent      := 150
Damage Percent                 := 200
Supply Percent                 := 200
Range Modifier                 := 3
Weapon To Hit Modifier         := 30
Vehicle Size Minimum           := 120
Weapon Type Requirement        := Direct Fire
Vehicle Type                   := Satellite

Long Name                      := Huge Satellite Mount
Short Name                     := Huge Mount
Description                    := +75% Cost, Size and Structure, +150% Damage and Consumption, +30% Accuracy, +4 Range
Code                           := Hg
Cost Percent                   := 175
Tonnage Percent                := 175
Tonnage Structure Percent      := 175
Damage Percent                 := 250
Supply Percent                 := 250
Range Modifier                 := 4
Weapon To Hit Modifier         := 30
Vehicle Size Minimum           := 170
Weapon Type Requirement        := Direct Fire
Vehicle Type                   := Satellite

Long Name                      := Massive Satellite Mount
Short Name                     := Massive Mount
Description                    := +100% Cost, Size and Structure, +200% Damage and Consumption, +30% Accuracy, +5 Range
Code                           := M
Cost Percent                   := 200
Tonnage Percent                := 200
Tonnage Structure Percent      := 200
Damage Percent                 := 300
Supply Percent                 := 300
Range Modifier                 := 5
Weapon To Hit Modifier         := 30
Vehicle Size Minimum           := 200
Weapon Type Requirement        := Direct Fire
Vehicle Type                   := Satellite

Long Name                      := Standard Base Mount
Short Name                     := Standard Base Mount
Description                    := +30% Accuracy, +1 Range
Code                           := 
Cost Percent                   := 100
Tonnage Percent                := 100
Tonnage Structure Percent      := 100
Damage Percent                 := 100
Supply Percent                 := 100
Range Modifier                 := 1
Weapon To Hit Modifier         := 30
Vehicle Size Minimum           := 0
Weapon Type Requirement        := Direct Fire
Vehicle Type                   := Base

Long Name                      := Large Base Mount
Short Name                     := Large Mount
Description                    := +100% Cost, Size and Structure, +200% Damage and Consumption, +30% Accuracy, +2 Range
Code                           := L
Cost Percent                   := 200
Tonnage Percent                := 200
Tonnage Structure Percent      := 200
Damage Percent                 := 300
Supply Percent                 := 300
Range Modifier                 := 2
Weapon To Hit Modifier         := 30
Vehicle Size Minimum           := 0
Weapon Type Requirement        := Direct Fire
Vehicle Type                   := Base

Long Name                      := Heavy Base Mount
Short Name                     := Heavy Mount
Description                    := +200% Cost, Size and Structure, +350% Damage and Consumption, +30% Accuracy, +3 Range
Code                           := H
Cost Percent                   := 300
Tonnage Percent                := 300
Tonnage Structure Percent      := 300
Damage Percent                 := 450
Supply Percent                 := 450
Range Modifier                 := 3
Weapon To Hit Modifier         := 30
Vehicle Size Minimum           := 1500
Weapon Type Requirement        := Direct Fire
Vehicle Type                   := Base

Long Name                      := Huge Base Mount
Short Name                     := Huge Mount
Description                    := +300% Cost, Size and Structure, +500% Damage and Consumption, +30% Accuracy, +4 Range
Code                           := Hg
Cost Percent                   := 400
Tonnage Percent                := 400
Tonnage Structure Percent      := 400
Damage Percent                 := 600
Supply Percent                 := 600
Range Modifier                 := 4
Weapon To Hit Modifier         := 30
Vehicle Size Minimum           := 2500
Weapon Type Requirement        := Direct Fire
Vehicle Type                   := Base

Long Name                      := Massive Base Mount
Short Name                     := Massive Mount
Description                    := +400% Cost, Size and Structure, +650% Damage and Consumption, +30% Accuracy, +5 Range
Code                           := M
Cost Percent                   := 500
Tonnage Percent                := 500
Tonnage Structure Percent      := 500
Damage Percent                 := 750
Supply Percent                 := 750
Range Modifier                 := 5
Weapon To Hit Modifier         := 30
Vehicle Size Minimum           := 5000
Weapon Type Requirement        := Direct Fire
Vehicle Type                   := Base

Long Name                      := Gigantic Base Mount
Short Name                     := Gigantic Mount
Description                    := +500% Cost, Size and Structure, +800% Damage and Consumption, +30% Accuracy, +6 Range
Code                           := G
Cost Percent                   := 600
Tonnage Percent                := 600
Tonnage Structure Percent      := 600
Damage Percent                 := 900
Supply Percent                 := 900
Range Modifier                 := 6
Weapon To Hit Modifier         := 30
Vehicle Size Minimum           := 11500
Weapon Type Requirement        := Direct Fire
Vehicle Type                   := Base

Long Name                      := Tremendous Base Mount
Short Name                     := Tremendous Mount
Description                    := +700% Cost, Size and Structure, +1100% Damage,and Consumption, +30% Accuracy, +7 Range
Code                           := Tr
Cost Percent                   := 800
Tonnage Percent                := 800
Tonnage Structure Percent      := 800
Damage Percent                 := 1200
Supply Percent                 := 1200
Range Modifier                 := 7
Weapon To Hit Modifier         := 30
Vehicle Size Minimum           := 17000
Weapon Type Requirement        := Direct Fire
Vehicle Type                   := Base

Long Name                      := High Yield Warhead
Short Name                     := High Yield
Description                    := +100% Cost, +50% Damage
Code                           := High
Cost Percent                   := 200
Tonnage Percent                := 100
Tonnage Structure Percent      := 100
Damage Percent                 := 150
Supply Percent                 := 100
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 0
Weapon Type Requirement        := Warhead
Vehicle Type                   := Any

Long Name                      := Scout Shell
Short Name                     := Scout Shell
Description                    := -99% Cost, Size, Damage, Structure and Consumption
Code                           := S
Cost Percent                   := 1
Tonnage Percent                := 1
Tonnage Structure Percent      := 1
Damage Percent                 := 1
Supply Percent                 := 1
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 0
Vehicle Size Maximum           := 249
Comp Family Requirement        := 8890, 8897, 8901, 8896, 8892, 8893, 8891, 8900, 8898, 8895, 8894, 6743, 8899
Weapon Type Requirement        := None
Vehicle Type                   := Ship
Number of Tech Req             := 1
Tech Area Req 1                := Ship Shell Technology
Tech Level Req 1               := 1

Long Name                      := Escort Shell
Short Name                     := Escort Shell
Description                    := -98% Cost, Size, Damage, Structure and Consumption
Code                           := E
Cost Percent                   := 2
Tonnage Percent                := 2
Tonnage Structure Percent      := 2
Damage Percent                 := 2
Supply Percent                 := 2
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 250
Vehicle Size Maximum           := 499
Comp Family Requirement        := 8890, 8897, 8901, 8896, 8892, 8893, 8891, 8900, 8898, 8895, 8894, 6743, 8899
Weapon Type Requirement        := None
Vehicle Type                   := Ship
Number of Tech Req             := 1
Tech Area Req 1                := Ship Shell Technology
Tech Level Req 1               := 1

Long Name                      := Frigate Shell
Short Name                     := Frigate Shell
Description                    := -97% Cost, Size, Damage, Structure and Consumption
Code                           := F
Cost Percent                   := 3
Tonnage Percent                := 3
Tonnage Structure Percent      := 3
Damage Percent                 := 3
Supply Percent                 := 3
Range Modifier                 := 0
Weapon To Hit Modifier         := 0 
Vehicle Size Minimum           := 500
Vehicle Size Maximum           := 799
Comp Family Requirement        := 8890, 8897, 8901, 8896, 8892, 8893, 8891, 8900, 8898, 8895, 8894, 6743, 8899
Weapon Type Requirement        := None
Vehicle Type                   := Ship
Number of Tech Req             := 1
Tech Area Req 1                := Ship Shell Technology
Tech Level Req 1               := 1

Long Name                      := Destroyer Shell
Short Name                     := Destroyer Shell
Description                    := -96% Cost, Size, Damage, Structure and Consumption
Code                           := D
Cost Percent                   := 4
Tonnage Percent                := 4
Tonnage Structure Percent      := 4
Damage Percent                 := 4
Supply Percent                 := 4
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 800
Vehicle Size Maximum           := 1099
Comp Family Requirement        := 8890, 8897, 8901, 8896, 8892, 8893, 8891, 8900, 8898, 8895, 8894, 6743, 8899
Weapon Type Requirement        := None
Vehicle Type                   := Ship
Number of Tech Req             := 1
Tech Area Req 1                := Ship Shell Technology
Tech Level Req 1               := 1

Long Name                      := Cruiser Shell
Short Name                     := Cruiser Shell
Description                    := -94% Cost, Size, Damage, Structure and Consumption
Code                           := C
Cost Percent                   := 6
Tonnage Percent                := 6
Tonnage Structure Percent      := 6
Damage Percent                 := 6
Supply Percent                 := 6
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 1100
Vehicle Size Maximum           := 1599
Comp Family Requirement        := 8890, 8897, 8901, 8896, 8892, 8893, 8891, 8900, 8898, 8895, 8894, 6743, 8899
Weapon Type Requirement        := None
Vehicle Type                   := Ship
Number of Tech Req             := 1
Tech Area Req 1                := Ship Shell Technology
Tech Level Req 1               := 1

Long Name                      := Battleship Shell
Short Name                     := Battleship Shell
Description                    := -92% Cost, Size, Damage, Structure and Consumption
Code                           := B
Cost Percent                   := 8
Tonnage Percent                := 8
Tonnage Structure Percent      := 8
Damage Percent                 := 8
Supply Percent                 := 8
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 1600
Vehicle Size Maximum           := 2199
Comp Family Requirement        := 8890, 8897, 8901, 8896, 8892, 8893, 8891, 8900, 8898, 8895, 8894, 6743, 8899
Weapon Type Requirement        := None
Vehicle Type                   := Ship
Number of Tech Req             := 1
Tech Area Req 1                := Ship Shell Technology
Tech Level Req 1               := 1

Long Name                      := Dreadnaught Shell
Short Name                     := Dreadnaught Shell
Description                    := -90% Cost, Size, Damage, Structure and Consumption
Code                           := Dn
Cost Percent                   := 10
Tonnage Percent                := 10
Tonnage Structure Percent      := 10
Damage Percent                 := 10
Supply Percent                 := 10
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 2200
Vehicle Size Maximum           := 3999
Comp Family Requirement        := 8890, 8897, 8901, 8896, 8892, 8893, 8891, 8900, 8898, 8895, 8894, 6743, 8899
Weapon Type Requirement        := None
Vehicle Type                   := Ship
Number of Tech Req             := 1
Tech Area Req 1                := Ship Shell Technology
Tech Level Req 1               := 1

Long Name                      := BaseShip Shell
Short Name                     := Base Shell
Description                    := -85% Cost, Size, Damage, Structure and Consumption
Code                           := Bs
Cost Percent                   := 15
Tonnage Percent                := 15
Tonnage Structure Percent      := 15
Damage Percent                 := 15
Supply Percent                 := 15
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 3000
Vehicle Size Maximum           := 4999
Comp Family Requirement        := 8890, 8897, 8901, 8896, 8892, 8893, 8891, 8900, 8898, 8895, 8894, 6743, 8899
Weapon Type Requirement        := None
Vehicle Type                   := Ship
Number of Tech Req             := 1
Tech Area Req 1                := Ship Shell Technology
Tech Level Req 1               := 1

Long Name                      := WorldShip Shell
Short Name                     := World Shell
Description                    := -80% Cost, Size, Damage, Structure and Consumption
Code                           := W
Cost Percent                   := 20
Tonnage Percent                := 20
Tonnage Structure Percent      := 20
Damage Percent                 := 20
Supply Percent                 := 20
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 5000
Comp Family Requirement        := 8890, 8897, 8901, 8896, 8892, 8893, 8891, 8900, 8898, 8895, 8894, 6743, 8899
Weapon Type Requirement        := None
Vehicle Type                   := Ship
Number of Tech Req             := 1
Tech Area Req 1                := Ship Shell Technology
Tech Level Req 1               := 1

Long Name                      := 250 Kt Shell
Short Name                     := 250 Shell
Description                    := -99% Cost, Size, Damage, Structure and Consumption
Code                           := SP
Cost Percent                   := 1
Tonnage Percent                := 1
Tonnage Structure Percent      := 1
Damage Percent                 := 1
Supply Percent                 := 1
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 250
Vehicle Size Maximum           := 250
Comp Family Requirement        := 8890, 8897, 8901, 8896, 8892, 8893, 8891, 8900, 8898, 8895, 8894, 6743, 8899
Weapon Type Requirement        := None
Vehicle Type                   := Base
Number of Tech Req             := 1
Tech Area Req 1                := Ship Shell Technology
Tech Level Req 1               := 1

Long Name                      := 500 Kt Shell
Short Name                     := 500 Shell
Description                    := -98% Cost, Size, Damage, Structure and Consumption
Code                           := SS
Cost Percent                   := 2
Tonnage Percent                := 2
Tonnage Structure Percent      := 2
Damage Percent                 := 2
Supply Percent                 := 2
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 500
Vehicle Size Maximum           := 500
Comp Family Requirement        := 8890, 8897, 8901, 8896, 8892, 8893, 8891, 8900, 8898, 8895, 8894, 6743, 8899
Weapon Type Requirement        := None
Vehicle Type                   := Base
Number of Tech Req             := 1
Tech Area Req 1                := Ship Shell Technology
Tech Level Req 1               := 1

Long Name                      := 1000 Kt Shell
Short Name                     := 1000 Shell
Description                    := -97% Cost, Size, Damage, Structure and Consumption
Code                           := SF
Cost Percent                   := 3
Tonnage Percent                := 3
Tonnage Structure Percent      := 3
Damage Percent                 := 3
Supply Percent                 := 3
Range Modifier                 := 0
Weapon To Hit Modifier         := 0 
Vehicle Size Minimum           := 1000
Vehicle Size Maximum           := 1000
Comp Family Requirement        := 8890, 8897, 8901, 8896, 8892, 8893, 8891, 8900, 8898, 8895, 8894, 6743, 8899
Weapon Type Requirement        := None
Vehicle Type                   := Base
Number of Tech Req             := 1
Tech Area Req 1                := Ship Shell Technology
Tech Level Req 1               := 1

Long Name                      := 1500 Kt Shell
Short Name                     := 1500 Shell
Description                    := -96% Cost, Size, Damage, Structure and Consumption
Code                           := BS
Cost Percent                   := 4
Tonnage Percent                := 4
Tonnage Structure Percent      := 4
Damage Percent                 := 4
Supply Percent                 := 4
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 1500
Vehicle Size Maximum           := 1500
Comp Family Requirement        := 8890, 8897, 8901, 8896, 8892, 8893, 8891, 8900, 8898, 8895, 8894, 6743, 8899
Weapon Type Requirement        := None
Vehicle Type                   := Base
Number of Tech Req             := 1
Tech Area Req 1                := Ship Shell Technology
Tech Level Req 1               := 1

Long Name                      := 2000 Kt Shell
Short Name                     := 2000 Shell
Description                    := -94% Cost, Size, Damage, Structure and Consumption
Code                           := WS
Cost Percent                   := 6
Tonnage Percent                := 6
Tonnage Structure Percent      := 6
Damage Percent                 := 6
Supply Percent                 := 6
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 2000
Vehicle Size Maximum           := 2000
Comp Family Requirement        := 8890, 8897, 8901, 8896, 8892, 8893, 8891, 8900, 8898, 8895, 8894, 6743, 8899
Weapon Type Requirement        := None
Vehicle Type                   := Base
Number of Tech Req             := 1
Tech Area Req 1                := Ship Shell Technology
Tech Level Req 1               := 1

Long Name                      := 3000 Kt Shell
Short Name                     := 3000 Shell
Description                    := -92% Cost, Size, Damage, Structure and Consumption
Code                           := SB
Cost Percent                   := 8
Tonnage Percent                := 8
Tonnage Structure Percent      := 8
Damage Percent                 := 8
Supply Percent                 := 8
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 3000
Vehicle Size Maximum           := 3000
Comp Family Requirement        := 8890, 8897, 8901, 8896, 8892, 8893, 8891, 8900, 8898, 8895, 8894, 6743, 8899
Weapon Type Requirement        := None
Vehicle Type                   := Base
Number of Tech Req             := 1
Tech Area Req 1                := Ship Shell Technology
Tech Level Req 1               := 1

Long Name                      := 5000 Kt Shell
Short Name                     := 5000 Shell
Description                    := -90% Cost, Size, Damage, Structure and Consumption
Code                           := HS
Cost Percent                   := 10
Tonnage Percent                := 10
Tonnage Structure Percent      := 10
Damage Percent                 := 10
Supply Percent                 := 10
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 5000
Vehicle Size Maximum           := 5000
Comp Family Requirement        := 8890, 8897, 8901, 8896, 8892, 8893, 8891, 8900, 8898, 8895, 8894, 6743, 8899
Weapon Type Requirement        := None
Vehicle Type                   := Base
Number of Tech Req             := 1
Tech Area Req 1                := Ship Shell Technology
Tech Level Req 1               := 1

Long Name                      := 7000 Kt Shell
Short Name                     := 7000 Shell
Description                    := -85% Cost, Size, Damage, Structure and Consumption
Code                           := US
Cost Percent                   := 15
Tonnage Percent                := 15
Tonnage Structure Percent      := 15
Damage Percent                 := 15
Supply Percent                 := 15
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 7000
Vehicle Size Maximum           := 7000
Comp Family Requirement        := 8890, 8897, 8901, 8896, 8892, 8893, 8891, 8900, 8898, 8895, 8894, 6743, 8899
Weapon Type Requirement        := None
Vehicle Type                   := Base
Number of Tech Req             := 1
Tech Area Req 1                := Ship Shell Technology
Tech Level Req 1               := 1

Long Name                      := 9000 Kt+ Station Shell
Short Name                     := 9000+ Shell
Description                    := -80% Cost, Size, Damage, Structure and Consumption
Code                           := W
Cost Percent                   := 20
Tonnage Percent                := 20
Tonnage Structure Percent      := 20
Damage Percent                 := 20
Supply Percent                 := 20
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 9000
Comp Family Requirement        := 8890, 8897, 8901, 8896, 8892, 8893, 8891, 8900, 8898, 8895, 8894, 6743, 8899
Weapon Type Requirement        := None
Vehicle Type                   := Base
Number of Tech Req             := 1
Tech Area Req 1                := Ship Shell Technology
Tech Level Req 1               := 1

Long Name                      := Platform Construction Mount
Short Name                     := Platform Mount
Description                    := +75% Cost, -50% Size and Structure
Code                           := PSY
Cost Percent                   := 175
Tonnage Percent                := 50
Tonnage Structure Percent      := 50
Damage Percent                 := 100
Supply Percent                 := 100
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 0
Vehicle Size Maximum           := 250
Weapon Type Requirement        := None
Comp Family Requirement        := 6742, 6735, 35
Vehicle Type                   := Base

=======================================================================================
*END*
=======================================================================================
