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AI DATA FILE - Aquileian Empire
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Demeanor:
  Psychotic, Violent, Aggressive, Impulsive, Neutral, Friendly, 
  Honorable, Serene

Culture:
  Neutral, Berzerkers, Warriors, Traders, Politicians, Artisans, 
  Scientists, Workers, Schemers, Zealots, Engineers, Merchants, 
  Renegades, Xenophobes

Planet Type:
  Rock, Ice, Gas Giant

Atmosphere:
  None, Methane, Oxygen, Hydrogen, Carbon Dioxide

Characteristics:
  Physical Strength, Intelligence, Cunning, Environmental Resistance,
  Reproduction, Happiness, Aggressiveness, Defensiveness, Political Savy,
  Mining Aptitude, Farming Aptitude, Refining Aptitude, Construction Aptitude,
  Repair Aptitude, Maintenance Aptitude

Adv Traits:
  Advanced Power Conservation, Mechanoids, Lucky, Natural Merchants, 
  Propulsion Experts, Ancient Race, Advanced Storage Techniques, 
  Hardy Spacefarrers, Psychic, Deeply Religious, Temporal Knowledge, 
  Crystallurgy, Emotionless


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Name                                     := Sethulkra
Description                              := The Sethulkra are genetical manipulation artists that see other races only as objects for their biological art.
Empire Name                              := Sethulkra
Empire Type                              := Regime
Emperor Name                             := Aventhass
Emperor Title                            := Lord
Biological Description                   :=  An average Sethulkra is approximately 1.5 meters in length. They are usually of a brown coloration with slight variations in hue although some unusual individuals have been known to be of a darker almost black color with blueish highlights. Their eyes are a deep golden yellow and allow them to see into the infrared as well as into the ultraviolet spectrum. Sethulkra lack a solid skeletal system, their form is held in place by complex placements of cartilage. Sethulkra bodies have very few vital organs in them but the ones they have are heavily reinforced with cartilage. The most heavily guarded is a peculiar ring shaped organ that allows them to hover up to a meter above the ground by bending gravitons around itself. Their teeth are set on extendable jaws which they use to sever their diet of small and long invertebrates. Another distinguishing feature are the tentacles. These are very sensitive, and can even detect the thoughts of other Sethulkra from a single touch.  
Society Description                      :=  Sethulkra society is a very rich one where art is the most important of all things. Their art is centered around genetic manipulations that they deem as the true form of self expression. They are always looking for new subjects for their art which when finished they then place in stasis in their great art halls for all to see. Their government is ruled by a lord who has proven himself in a match of skill with other contestants. These matches take place every 30 years or when the current lord dies. In such a match the contestants take places in manipulation chambers and try to kill each other by altering the vital functions of the other candidates while trying to repair lethal alterations to themselves. These matches can go on for days. The last candidate alive is named ruler and lord of all Sethulkra. This is never disputed for none would dare to defy the victor of the match. Sethulkra have no respect for other races for they see them only as objects for their biological art. Modifying a sentient species is considered the highest form of art possible. Pairing that with their mastery of biological manipulations makes them a horribly dangerous species.  
General History Description              :=  The Sethulkra have had a history of war ever since they met their first alien race. Their total lack of respect for alien life has given them the label of a race of monsters. For generations Sethulkra have been abducting alien species by the millions all to fuel their unending desire for new artforms. The word about this dangerous race has not reached very far, for all species that know them are engaged in desperate combat or are horribly mutated and frozen in stasis in their art halls. The Sethulkra have sent colony ships into the far reaches of the galaxy for the sole purpose of seeking out new forms of life for their twisted art.
Demeanor                                 := Aggressive
Culture                                  := Berzerkers
Happiness Type                           := Bloodthirsty
Planet Type                              := Rock
Atmosphere                               := Hydrogen
Design Name File                         := Sethulkra.txt
Race Opt 1 Num Characteristics           := 11
Race Opt 1 Characteristic 1 Type         := Physical Strength
Race Opt 1 Characteristic 1 Amount       := 50
Race Opt 1 Characteristic 2 Type         := Environmental Resistance
Race Opt 1 Characteristic 2 Amount       := 81
Race Opt 1 Characteristic 3 Type         := Reproduction
Race Opt 1 Characteristic 3 Amount       := 103
Race Opt 1 Characteristic 4 Type         := Aggressiveness
Race Opt 1 Characteristic 4 Amount       := 120
Race Opt 1 Characteristic 5 Type         := Defensiveness
Race Opt 1 Characteristic 5 Amount       := 120
Race Opt 1 Characteristic 6 Type         := Political Savvy
Race Opt 1 Characteristic 6 Amount       := 50
Race Opt 1 Characteristic 7 Type         := Farming Aptitude
Race Opt 1 Characteristic 7 Amount       := 88
Race Opt 1 Characteristic 8 Type         := Refining Aptitude
Race Opt 1 Characteristic 8 Amount       := 84
Race Opt 1 Characteristic 9 Type         := Construction Aptitude
Race Opt 1 Characteristic 9 Amount       := 120
Race Opt 1 Characteristic 10 Type        := Repair Aptitude
Race Opt 1 Characteristic 10 Amount      := 50
Race Opt 1 Characteristic 11 Type        := Maintenance Aptitude
Race Opt 1 Characteristic 11 Amount      := 110
Race Opt 1 Num Advanced Traits           := 2
Race Opt 1 Adv Trait 1                   := Organic Manipulation
Race Opt 1 Adv Trait 2                   := Advanced Storage Techniques
Race Opt 2 Num Characteristics           := 12
Race Opt 2 Characteristic 1 Type         := Physical Strength
Race Opt 2 Characteristic 1 Amount       := 50
Race Opt 2 Characteristic 2 Type         := Intelligence
Race Opt 2 Characteristic 2 Amount       := 120
Race Opt 2 Characteristic 3 Type         := Environmental Resistance
Race Opt 2 Characteristic 3 Amount       := 81
Race Opt 2 Characteristic 4 Type         := Reproduction
Race Opt 2 Characteristic 4 Amount       := 103
Race Opt 2 Characteristic 5 Type         := Aggressiveness
Race Opt 2 Characteristic 5 Amount       := 120
Race Opt 2 Characteristic 6 Type         := Defensiveness
Race Opt 2 Characteristic 6 Amount       := 120	
Race Opt 2 Characteristic 7 Type         := Political Savvy
Race Opt 2 Characteristic 7 Amount       := 50
Race Opt 2 Characteristic 8 Type         := Farming Aptitude
Race Opt 2 Characteristic 8 Amount       := 88
Race Opt 2 Characteristic 9 Type         := Refining Aptitude
Race Opt 2 Characteristic 9 Amount       := 84
Race Opt 2 Characteristic 10 Type        := Construction Aptitude
Race Opt 2 Characteristic 10 Amount      := 125
Race Opt 2 Characteristic 11 Type        := Repair Aptitude
Race Opt 2 Characteristic 11 Amount      := 50
Race Opt 2 Characteristic 12 Type        := Maintenance Aptitude
Race Opt 2 Characteristic 12 Amount      := 110
Race Opt 2 Num Advanced Traits           := 2
Race Opt 2 Adv Trait 1                   := Organic Manipulation
Race Opt 2 Adv Trait 2                   := Advanced Storage Techniques
Race Opt 3 Num Characteristics           := 12
Race Opt 3 Characteristic 1 Type         := Physical Strength
Race Opt 3 Characteristic 1 Amount       := 50
Race Opt 3 Characteristic 2 Type         := Intelligence
Race Opt 3 Characteristic 2 Amount       := 120
Race Opt 3 Characteristic 3 Type         := Environmental Resistance
Race Opt 3 Characteristic 3 Amount       := 81
Race Opt 3 Characteristic 4 Type         := Reproduction
Race Opt 3 Characteristic 4 Amount       := 103
Race Opt 3 Characteristic 5 Type         := Aggressiveness
Race Opt 3 Characteristic 5 Amount       := 120
Race Opt 3 Characteristic 6 Type         := Defensiveness
Race Opt 3 Characteristic 6 Amount       := 120
Race Opt 3 Characteristic 7 Type         := Political Savvy
Race Opt 3 Characteristic 7 Amount       := 50
Race Opt 3 Characteristic 8 Type         := Mining Aptitude
Race Opt 3 Characteristic 8 Amount       := 120
Race Opt 3 Characteristic 9 Type         := Farming Aptitude
Race Opt 3 Characteristic 9 Amount       := 90
Race Opt 3 Characteristic 10 Type        := Refining Aptitude
Race Opt 3 Characteristic 10 Amount      := 90	
Race Opt 3 Characteristic 11 Type        := Construction Aptitude
Race Opt 3 Characteristic 11 Amount      := 120
Race Opt 3 Characteristic 12 Type        := Maintenance Aptitude
Race Opt 3 Characteristic 12 Amount      := 110
Race Opt 3 Num Advanced Traits           := 3
Race Opt 3 Adv Trait 1                   := Organic Manipulation
Race Opt 3 Adv Trait 2                   := Advanced Storage Techniques
Race Opt 3 Adv Trait 3                   := Hardy Industrialists

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