===================================================================================================================================
XFILES CLASSES MASTER DATA FILE - Xoronn - Captain Kwok's Balance Mod v125+
===================================================================================================================================

Firing Point Arcs
 315  0  45
     \|/    
 270 -+- 90
     /|\    
 225 180 135


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*BEGIN*
===================================================================================================================================

Name                                                 := Xoronn Frigate
XFile                                                := xoronn_frigate.X
Override Texture Filename                            := 
Base Model Radius                                    := 3.0
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 0
Starting Scale X                                     := 0.006
Starting Scale Y                                     := 0.006
Starting Scale Z                                     := 0.006
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 223, 234, 53
Explosion Effect                                     := Ring Explosion Green
Explosion Center Color                               := 223, 234, 53
Explosion Radius                                     := 4.5
Light Point Effect                                   := 
Engine Glow Effect                                   := Engine Glow Standard
Firing Flare Effect                                  := Main Firing Flare
Number Of Firing Points                              := 4
Firing Point 1 X                                     := 0
Firing Point 1 Y                                     := 461
Firing Point 1 Z                                     := -6
Firing Point 1 Arc Start                             := 330
Firing Point 1 Arc End                               := 30
Firing Point 2 X                                     := -309
Firing Point 2 Y                                     := 141
Firing Point 2 Z                                     := 59
Firing Point 2 Arc Start                             := 210
Firing Point 2 Arc End                               := 330
Firing Point 3 X                                     := 309
Firing Point 3 Y                                     := 141
Firing Point 3 Z                                     := 59
Firing Point 3 Arc Start                             := 30
Firing Point 3 Arc End                               := 130
Firing Point 4 X                                     := 0
Firing Point 4 Y                                     := -238
Firing Point 4 Z                                     := -72
Firing Point 4 Arc Start                             := 130
Firing Point 4 Arc End                               := 210
Number Of Engine Points                              := 1
Engine Point 1 X                                     := 0
Engine Point 1 Y                                     := -286
Engine Point 1 Z                                     := -2
Engine Point 1 Glow Offset X                         := 0
Engine Point 1 Glow Offset Y                         := 0
Engine Point 1 Glow Offset Z                         := 0
Engine Point 1 Glow Color                            := 223, 234, 53
Engine Point 1 Glow Radius                           := 0.6
Number Of Lights                                     := 0

Name                                                 := Xoronn Destroyer
XFile                                                := xoronn_destroyer.X
Override Texture Filename                            := 
Base Model Radius                                    := 5.0
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 0
Starting Scale X                                     := 0.01
Starting Scale Y                                     := 0.01
Starting Scale Z                                     := 0.01
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 223, 234, 53
Explosion Effect                                     := Ring Explosion Green
Explosion Center Color                               := 223, 234, 53
Explosion Radius                                     := 7.5
Light Point Effect                                   := 
Engine Glow Effect                                   := Engine Glow Standard
Firing Flare Effect                                  := Main Firing Flare
Number Of Firing Points                              := 4
Firing Point 1 X                                     := 0
Firing Point 1 Y                                     := 379
Firing Point 1 Z                                     := 36
Firing Point 1 Arc Start                             := 330
Firing Point 1 Arc End                               := 30
Firing Point 2 X                                     := -253
Firing Point 2 Y                                     := 0
Firing Point 2 Z                                     := 36
Firing Point 2 Arc Start                             := 210
Firing Point 2 Arc End                               := 330
Firing Point 3 X                                     := 253
Firing Point 3 Y                                     := 0
Firing Point 3 Z                                     := 36
Firing Point 3 Arc Start                             := 30
Firing Point 3 Arc End                               := 150
Firing Point 4 X                                     := 0
Firing Point 4 Y                                     := -310
Firing Point 4 Z                                     := -41
Firing Point 4 Arc Start                             := 150
Firing Point 4 Arc End                               := 210
Number Of Engine Points                              := 1
Engine Point 1 X                                     := 0
Engine Point 1 Y                                     := -328
Engine Point 1 Z                                     := 0
Engine Point 1 Glow Offset X                         := 0
Engine Point 1 Glow Offset Y                         := 0
Engine Point 1 Glow Offset Z                         := 0
Engine Point 1 Glow Color                            := 223, 234, 53
Engine Point 1 Glow Radius                           := 0.6
Number Of Lights                                     := 0

Name                                                 := Xoronn Light Cruiser
XFile                                                := xoronn_lightcruiser.X
Override Texture Filename                            := 
Base Model Radius                                    := 5.5
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 0
Starting Scale X                                     := 0.01
Starting Scale Y                                     := 0.01
Starting Scale Z                                     := 0.01
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 223, 234, 53
Explosion Effect                                     := Ring Explosion Green
Explosion Center Color                               := 223, 234, 53
Explosion Radius                                     := 8.25
Light Point Effect                                   := 
Engine Glow Effect                                   := Engine Glow Standard
Firing Flare Effect                                  := Main Firing Flare
Number Of Firing Points                              := 5
Firing Point 1 X                                     := 0
Firing Point 1 Y                                     := 444
Firing Point 1 Z                                     := -27
Firing Point 1 Arc Start                             := 340
Firing Point 1 Arc End                               := 20
Firing Point 2 X                                     := -228
Firing Point 2 Y                                     := 272
Firing Point 2 Z                                     := 7
Firing Point 2 Arc Start                             := 260
Firing Point 2 Arc End                               := 340
Firing Point 3 X                                     := 228
Firing Point 3 Y                                     := 272
Firing Point 3 Z                                     := 7
Firing Point 3 Arc Start                             := 20
Firing Point 3 Arc End                               := 100
Firing Point 4 X                                     := -296
Firing Point 4 Y                                     := -216
Firing Point 4 Z                                     := 31
Firing Point 4 Arc Start                             := 180
Firing Point 4 Arc End                               := 260
Firing Point 5 X                                     := 296
Firing Point 5 Y                                     := -216
Firing Point 5 Z                                     := 31
Firing Point 5 Arc Start                             := 100
Firing Point 5 Arc End                               := 180
Number Of Engine Points                              := 2
Engine Point 1 X                                     := 45
Engine Point 1 Y                                     := -334
Engine Point 1 Z                                     := -27
Engine Point 1 Glow Offset X                         := 0
Engine Point 1 Glow Offset Y                         := 0
Engine Point 1 Glow Offset Z                         := 0
Engine Point 1 Glow Color                            := 223, 234, 53
Engine Point 1 Glow Radius                           := 0.8
Engine Point 2 X                                     := -45
Engine Point 2 Y                                     := -334
Engine Point 2 Z                                     := -27
Engine Point 2 Glow Offset X                         := 0
Engine Point 2 Glow Offset Y                         := 0
Engine Point 2 Glow Offset Z                         := 0
Engine Point 2 Glow Color                            := 223, 234, 53
Engine Point 2 Glow Radius                           := 0.8

Name                                                 := Xoronn Cruiser
XFile                                                := xoronn_cruiser.X
Override Texture Filename                            := 
Base Model Radius                                    := 7.5
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 0
Starting Scale X                                     := 0.015
Starting Scale Y                                     := 0.015
Starting Scale Z                                     := 0.015
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 223, 234, 53
Explosion Effect                                     := Ring Explosion Green
Explosion Center Color                               := 223, 234, 53
Explosion Radius                                     := 11.25
Light Point Effect                                   := 
Engine Glow Effect                                   := Engine Glow Standard
Firing Flare Effect                                  := Main Firing Flare
Number Of Firing Points                              := 6
Firing Point 1 X                                     := 0
Firing Point 1 Y                                     := 392
Firing Point 1 Z                                     := 12
Firing Point 1 Arc Start                             := 340
Firing Point 1 Arc End                               := 20
Firing Point 2 X                                     := -157
Firing Point 2 Y                                     := 262
Firing Point 2 Z                                     := -3
Firing Point 2 Arc Start                             := 270
Firing Point 2 Arc End                               := 340
Firing Point 3 X                                     := 157
Firing Point 3 Y                                     := 262
Firing Point 3 Z                                     := -3
Firing Point 3 Arc Start                             := 20
Firing Point 3 Arc End                               := 90
Firing Point 4 X                                     := -246
Firing Point 4 Y                                     := -154
Firing Point 4 Z                                     := 0
Firing Point 4 Arc Start                             := 210
Firing Point 4 Arc End                               := 270
Firing Point 5 X                                     := 246
Firing Point 5 Y                                     := -154
Firing Point 5 Z                                     := 0
Firing Point 5 Arc Start                             := 90
Firing Point 5 Arc End                               := 150
Firing Point 6 X                                     := 0
Firing Point 6 Y                                     := -287
Firing Point 6 Z                                     := -64
Firing Point 6 Arc Start                             := 150
Firing Point 6 Arc End                               := 210
Number Of Engine Points                              := 3
Engine Point 1 X                                     := 0
Engine Point 1 Y                                     := -299
Engine Point 1 Z                                     := -32
Engine Point 1 Glow Offset X                         := 0
Engine Point 1 Glow Offset Y                         := 0
Engine Point 1 Glow Offset Z                         := 0
Engine Point 1 Glow Color                            := 223, 234, 53
Engine Point 1 Glow Radius                           := 0.9
Engine Point 2 X                                     := -20
Engine Point 2 Y                                     := -290
Engine Point 2 Z                                     := -4
Engine Point 2 Glow Offset X                         := 0
Engine Point 2 Glow Offset Y                         := 0
Engine Point 2 Glow Offset Z                         := 0
Engine Point 2 Glow Color                            := 223, 234, 53
Engine Point 2 Glow Radius                           := 0.7
Engine Point 3 X                                     := 20
Engine Point 3 Y                                     := -290
Engine Point 3 Z                                     := -4
Engine Point 3 Glow Offset X                         := 0
Engine Point 3 Glow Offset Y                         := 0
Engine Point 3 Glow Offset Z                         := 0
Engine Point 3 Glow Color                            := 223, 234, 53
Engine Point 3 Glow Radius                           := 0.7
Number Of Lights                                     := 0

Name                                                 := Xoronn Battleship
XFile                                                := Xoronn_battleship.X
Override Texture Filename                            := 
Base Model Radius                                    := 8.0
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 0
Starting Scale X                                     := 0.016
Starting Scale Y                                     := 0.016
Starting Scale Z                                     := 0.016
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 223, 234, 53
Explosion Effect                                     := Ring Explosion Green
Explosion Center Color                               := 223, 234, 53
Explosion Radius                                     := 12.0
Light Point Effect                                   := 
Engine Glow Effect                                   := Engine Glow Standard
Firing Flare Effect                                  := Main Firing Flare
Number Of Firing Points                              := 7
Firing Point 1 X                                     := 0
Firing Point 1 Y                                     := 403
Firing Point 1 Z                                     := 3
Firing Point 1 Arc Start                             := 350
Firing Point 1 Arc End                               := 10
Firing Point 2 X                                     := -256
Firing Point 2 Y                                     := 112
Firing Point 2 Z                                     := 25
Firing Point 2 Arc Start                             := 270
Firing Point 2 Arc End                               := 350
Firing Point 3 X                                     := 256
Firing Point 3 Y                                     := 112
Firing Point 3 Z                                     := 25
Firing Point 3 Arc Start                             := 10
Firing Point 3 Arc End                               := 90
Firing Point 4 X                                     := -313
Firing Point 4 Y                                     := -153
Firing Point 4 Z                                     := 39
Firing Point 4 Arc Start                             := 200
Firing Point 4 Arc End                               := 270
Firing Point 5 X                                     := 313
Firing Point 5 Y                                     := -153
Firing Point 5 Z                                     := 39
Firing Point 5 Arc Start                             := 90
Firing Point 5 Arc End                               := 160
Firing Point 6 X                                     := -159
Firing Point 6 Y                                     := -381
Firing Point 6 Z                                     := 19
Firing Point 6 Arc Start                             := 180
Firing Point 6 Arc End                               := 200
Firing Point 7 X                                     := 159
Firing Point 7 Y                                     := -381
Firing Point 7 Z                                     := 19
Firing Point 7 Arc Start                             := 160
Firing Point 7 Arc End                               := 180
Number Of Engine Points                              := 4
Engine Point 1 X                                     := -29
Engine Point 1 Y                                     := -331
Engine Point 1 Z                                     := 0
Engine Point 1 Glow Offset X                         := 0
Engine Point 1 Glow Offset Y                         := 0
Engine Point 1 Glow Offset Z                         := 0
Engine Point 1 Glow Color                            := 223, 234, 53
Engine Point 1 Glow Radius                           := 1
Engine Point 2 X                                     := 29
Engine Point 2 Y                                     := -331
Engine Point 2 Z                                     := 0
Engine Point 2 Glow Offset X                         := 0
Engine Point 2 Glow Offset Y                         := 0
Engine Point 2 Glow Offset Z                         := 0
Engine Point 2 Glow Color                            := 223, 234, 53
Engine Point 2 Glow Radius                           := 1
Engine Point 3 X                                     := -18
Engine Point 3 Y                                     := -337
Engine Point 3 Z                                     := -38
Engine Point 3 Glow Offset X                         := 0
Engine Point 3 Glow Offset Y                         := 0
Engine Point 3 Glow Offset Z                         := 0
Engine Point 3 Glow Color                            := 223, 234, 53
Engine Point 3 Glow Radius                           := 0.9
Engine Point 4 X                                     := 18
Engine Point 4 Y                                     := -337
Engine Point 4 Z                                     := -38
Engine Point 4 Glow Offset X                         := 0
Engine Point 4 Glow Offset Y                         := 0
Engine Point 4 Glow Offset Z                         := 0
Engine Point 4 Glow Color                            := 223, 234, 53
Engine Point 4 Glow Radius                           := 0.9
Number Of Lights                                     := 0

Name                                                 := Xoronn Dreadnought
XFile                                                := xoronn_dreadnought.X
Override Texture Filename                            := 
Base Model Radius                                    := 9.0
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 0
Starting Scale X                                     := 0.0125
Starting Scale Y                                     := 0.0125
Starting Scale Z                                     := 0.0125
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 223, 234, 53
Explosion Effect                                     := Ring Explosion Green
Explosion Center Color                               := 223, 234, 53
Explosion Radius                                     := 15.0
Light Point Effect                                   := 
Engine Glow Effect                                   := Engine Glow Standard
Firing Flare Effect                                  := Main Firing Flare
Number Of Firing Points                              := 7
Firing Point 1 X                                     := 0
Firing Point 1 Y                                     := 657
Firing Point 1 Z                                     := -17
Firing Point 1 Arc Start                             := 330
Firing Point 1 Arc End                               := 30
Firing Point 2 X                                     := -333
Firing Point 2 Y                                     := 320
Firing Point 2 Z                                     := 19
Firing Point 2 Arc Start                             := 270
Firing Point 2 Arc End                               := 330
Firing Point 3 X                                     := 333
Firing Point 3 Y                                     := 320
Firing Point 3 Z                                     := 19
Firing Point 3 Arc Start                             := 30
Firing Point 3 Arc End                               := 90
Firing Point 4 X                                     := -330
Firing Point 4 Y                                     := -217
Firing Point 4 Z                                     := 19
Firing Point 4 Arc Start                             := 210
Firing Point 4 Arc End                               := 270
Firing Point 5 X                                     := 330
Firing Point 5 Y                                     := -217
Firing Point 5 Z                                     := 19
Firing Point 5 Arc Start                             := 90
Firing Point 5 Arc End                               := 150
Firing Point 6 X                                     := -125
Firing Point 6 Y                                     := -563
Firing Point 6 Z                                     := -80
Firing Point 6 Arc Start                             := 180
Firing Point 6 Arc End                               := 210
Firing Point 7 X                                     := 125
Firing Point 7 Y                                     := -563
Firing Point 7 Z                                     := -80
Firing Point 7 Arc Start                             := 150
Firing Point 7 Arc End                               := 180
Number Of Engine Points                              := 5
Engine Point 1 X                                     := 0
Engine Point 1 Y                                     := -453
Engine Point 1 Z                                     := -103
Engine Point 1 Glow Offset X                         := 0
Engine Point 1 Glow Offset Y                         := 0
Engine Point 1 Glow Offset Z                         := 0
Engine Point 1 Glow Color                            := 223, 234, 53
Engine Point 1 Glow Radius                           := 2
Engine Point 2 X                                     := -125
Engine Point 2 Y                                     := -573
Engine Point 2 Z                                     := -24
Engine Point 2 Glow Offset X                         := 0
Engine Point 2 Glow Offset Y                         := 0
Engine Point 2 Glow Offset Z                         := 0
Engine Point 2 Glow Color                            := 223, 234, 53
Engine Point 2 Glow Radius                           := 1.2
Engine Point 3 X                                     := 125
Engine Point 3 Y                                     := -573
Engine Point 3 Z                                     := -24
Engine Point 3 Glow Offset X                         := 0
Engine Point 3 Glow Offset Y                         := 0
Engine Point 3 Glow Offset Z                         := 0
Engine Point 3 Glow Color                            := 223, 234, 53
Engine Point 3 Glow Radius                           := 1.2
Engine Point 4 X                                     := -130
Engine Point 4 Y                                     := -590
Engine Point 4 Z                                     := -62
Engine Point 4 Glow Offset X                         := 0
Engine Point 4 Glow Offset Y                         := 0
Engine Point 4 Glow Offset Z                         := 0
Engine Point 4 Glow Color                            := 223, 234, 53
Engine Point 4 Glow Radius                           := 1.2
Engine Point 5 X                                     := 130
Engine Point 5 Y                                     := -590
Engine Point 5 Z                                     := -62
Engine Point 5 Glow Offset X                         := 0
Engine Point 5 Glow Offset Y                         := -3
Engine Point 5 Glow Offset Z                         := 0
Engine Point 5 Glow Color                            := 223, 234, 53
Engine Point 5 Glow Radius                           := 1.2
Number Of Lights                                     := 0

Name                                                 := Xoronn Baseship
XFile                                                := xoronn_starbase.X
Override Texture Filename                            := 
Base Model Radius                                    := 8.5
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 0
Starting Scale X                                     := 0.0055
Starting Scale Y                                     := 0.0055
Starting Scale Z                                     := 0.0055
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 223, 234, 53
Explosion Effect                                     := Ring Explosion Green
Explosion Center Color                               := 223, 234, 53
Explosion Radius                                     := 12.75
Light Point Effect                                   := 
Engine Glow Effect                                   := Engine Glow Standard
Firing Flare Effect                                  := Main Firing Flare
Number Of Firing Points                              := 4
Firing Point 1 X                                     := -1100
Firing Point 1 Y                                     := 0
Firing Point 1 Z                                     := 15
Firing Point 1 Arc Start                             := 225
Firing Point 1 Arc End                               := 315
Firing Point 2 X                                     := 1100
Firing Point 2 Y                                     := 0
Firing Point 2 Z                                     := 15
Firing Point 2 Arc Start                             := 45
Firing Point 2 Arc End                               := 135
Firing Point 3 X                                     := 0
Firing Point 3 Y                                     := 1100
Firing Point 3 Z                                     := 15
Firing Point 3 Arc Start                             := 315
Firing Point 3 Arc End                               := 45
Firing Point 4 X                                     := 0
Firing Point 4 Y                                     := -1100
Firing Point 4 Z                                     := 15
Firing Point 4 Arc Start                             := 135
Firing Point 4 Arc End                               := 225
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Xoronn Light Carrier
XFile                                                := xoronn_carrier.X
Override Texture Filename                            := 
Base Model Radius                                    := 5.0
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 0
Starting Scale X                                     := 0.005
Starting Scale Y                                     := 0.005
Starting Scale Z                                     := 0.005
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 223, 234, 53
Explosion Effect                                     := Ring Explosion Green
Explosion Center Color                               := 223, 234, 53
Explosion Radius                                     := 7.5
Light Point Effect                                   := 
Engine Glow Effect                                   := Engine Glow Standard
Firing Flare Effect                                  := Main Firing Flare
Number Of Firing Points                              := 6
Firing Point 1 X                                     := -287
Firing Point 1 Y                                     := 656
Firing Point 1 Z                                     := 33
Firing Point 1 Arc Start                             := 315
Firing Point 1 Arc End                               := 360
Firing Point 2 X                                     := 287
Firing Point 2 Y                                     := 656
Firing Point 2 Z                                     := 33
Firing Point 2 Arc Start                             := 0
Firing Point 2 Arc End                               := 45
Firing Point 3 X                                     := -652
Firing Point 3 Y                                     := 72
Firing Point 3 Z                                     := 33
Firing Point 3 Arc Start                             := 225
Firing Point 3 Arc End                               := 315
Firing Point 4 X                                     := 652
Firing Point 4 Y                                     := 72
Firing Point 4 Z                                     := 33
Firing Point 4 Arc Start                             := 45
Firing Point 4 Arc End                               := 135
Firing Point 5 X                                     := -417
Firing Point 5 Y                                     := -577
Firing Point 5 Z                                     := 38
Firing Point 5 Arc Start                             := 180
Firing Point 5 Arc End                               := 225
Firing Point 6 X                                     := 417
Firing Point 6 Y                                     := -577
Firing Point 6 Z                                     := 38
Firing Point 6 Arc Start                             := 135
Firing Point 6 Arc End                               := 180
Number Of Engine Points                              := 2
Engine Point 1 X                                     := -189
Engine Point 1 Y                                     := -507
Engine Point 1 Z                                     := -138
Engine Point 1 Glow Offset X                         := 0
Engine Point 1 Glow Offset Y                         := 0
Engine Point 1 Glow Offset Z                         := 0
Engine Point 1 Glow Color                            := 223, 234, 53
Engine Point 1 Glow Radius                           := 1.4
Engine Point 2 X                                     := 189
Engine Point 2 Y                                     := -507
Engine Point 2 Z                                     := -138
Engine Point 2 Glow Offset X                         := 0
Engine Point 2 Glow Offset Y                         := 0
Engine Point 2 Glow Offset Z                         := 0
Engine Point 2 Glow Color                            := 223, 234, 53
Engine Point 2 Glow Radius                           := 1.4
Number Of Lights                                     := 0

Name                                                 := Xoronn Carrier
XFile                                                := xoronn_carrier.X
Override Texture Filename                            := 
Base Model Radius                                    := 7.0
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 0
Starting Scale X                                     := 0.00725
Starting Scale Y                                     := 0.00725
Starting Scale Z                                     := 0.00725
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 223, 234, 53
Explosion Effect                                     := Ring Explosion Green
Explosion Center Color                               := 223, 234, 53
Explosion Radius                                     := 10.5
Light Point Effect                                   := 
Engine Glow Effect                                   := Engine Glow Standard
Firing Flare Effect                                  := Main Firing Flare
Number Of Firing Points                              := 6
Firing Point 1 X                                     := -287
Firing Point 1 Y                                     := 656
Firing Point 1 Z                                     := 33
Firing Point 1 Arc Start                             := 315
Firing Point 1 Arc End                               := 360
Firing Point 2 X                                     := 287
Firing Point 2 Y                                     := 656
Firing Point 2 Z                                     := 33
Firing Point 2 Arc Start                             := 0
Firing Point 2 Arc End                               := 45
Firing Point 3 X                                     := -652
Firing Point 3 Y                                     := 72
Firing Point 3 Z                                     := 33
Firing Point 3 Arc Start                             := 225
Firing Point 3 Arc End                               := 315
Firing Point 4 X                                     := 652
Firing Point 4 Y                                     := 72
Firing Point 4 Z                                     := 33
Firing Point 4 Arc Start                             := 45
Firing Point 4 Arc End                               := 135
Firing Point 5 X                                     := -417
Firing Point 5 Y                                     := -577
Firing Point 5 Z                                     := 38
Firing Point 5 Arc Start                             := 180
Firing Point 5 Arc End                               := 225
Firing Point 6 X                                     := 417
Firing Point 6 Y                                     := -577
Firing Point 6 Z                                     := 38
Firing Point 6 Arc Start                             := 135
Firing Point 6 Arc End                               := 180
Number Of Engine Points                              := 2
Engine Point 1 X                                     := -189
Engine Point 1 Y                                     := -507
Engine Point 1 Z                                     := -138
Engine Point 1 Glow Offset X                         := 0
Engine Point 1 Glow Offset Y                         := 0
Engine Point 1 Glow Offset Z                         := 0
Engine Point 1 Glow Color                            := 223, 234, 53
Engine Point 1 Glow Radius                           := 1.4
Engine Point 2 X                                     := 189
Engine Point 2 Y                                     := -507
Engine Point 2 Z                                     := -138
Engine Point 2 Glow Offset X                         := 0
Engine Point 2 Glow Offset Y                         := 0
Engine Point 2 Glow Offset Z                         := 0
Engine Point 2 Glow Color                            := 223, 234, 53
Engine Point 2 Glow Radius                           := 1.4
Number Of Lights                                     := 0

Name                                                 := Xoronn Heavy Carrier
XFile                                                := xoronn_carrier.X
Override Texture Filename                            := 
Base Model Radius                                    := 8.5
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 0
Starting Scale X                                     := 0.009
Starting Scale Y                                     := 0.009
Starting Scale Z                                     := 0.009
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 223, 234, 53
Explosion Effect                                     := Ring Explosion Green
Explosion Center Color                               := 223, 234, 53
Explosion Radius                                     := 12.75
Light Point Effect                                   := 
Engine Glow Effect                                   := Engine Glow Standard
Firing Flare Effect                                  := Main Firing Flare
Number Of Firing Points                              := 6
Firing Point 1 X                                     := -287
Firing Point 1 Y                                     := 656
Firing Point 1 Z                                     := 33
Firing Point 1 Arc Start                             := 315
Firing Point 1 Arc End                               := 360
Firing Point 2 X                                     := 287
Firing Point 2 Y                                     := 656
Firing Point 2 Z                                     := 33
Firing Point 2 Arc Start                             := 0
Firing Point 2 Arc End                               := 45
Firing Point 3 X                                     := -652
Firing Point 3 Y                                     := 72
Firing Point 3 Z                                     := 33
Firing Point 3 Arc Start                             := 225
Firing Point 3 Arc End                               := 315
Firing Point 4 X                                     := 652
Firing Point 4 Y                                     := 72
Firing Point 4 Z                                     := 33
Firing Point 4 Arc Start                             := 45
Firing Point 4 Arc End                               := 135
Firing Point 5 X                                     := -417
Firing Point 5 Y                                     := -577
Firing Point 5 Z                                     := 38
Firing Point 5 Arc Start                             := 180
Firing Point 5 Arc End                               := 225
Firing Point 6 X                                     := 417
Firing Point 6 Y                                     := -577
Firing Point 6 Z                                     := 38
Firing Point 6 Arc Start                             := 135
Firing Point 6 Arc End                               := 180
Number Of Engine Points                              := 2
Engine Point 1 X                                     := -189
Engine Point 1 Y                                     := -507
Engine Point 1 Z                                     := -138
Engine Point 1 Glow Offset X                         := 0
Engine Point 1 Glow Offset Y                         := 0
Engine Point 1 Glow Offset Z                         := 0
Engine Point 1 Glow Color                            := 223, 234, 53
Engine Point 1 Glow Radius                           := 1.4
Engine Point 2 X                                     := 189
Engine Point 2 Y                                     := -507
Engine Point 2 Z                                     := -138
Engine Point 2 Glow Offset X                         := 0
Engine Point 2 Glow Offset Y                         := 0
Engine Point 2 Glow Offset Z                         := 0
Engine Point 2 Glow Color                            := 223, 234, 53
Engine Point 2 Glow Radius                           := 1.4
Number Of Lights                                     := 0

Name                                                 := Xoronn Small Freighter
XFile                                                := xoronn_freighter.X
Override Texture Filename                            := 
Base Model Radius                                    := 5.0
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 0
Starting Scale X                                     := 0.0165
Starting Scale Y                                     := 0.0165
Starting Scale Z                                     := 0.0165
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 223, 234, 53
Explosion Effect                                     := Ring Explosion Green
Explosion Center Color                               := 223, 234, 53
Explosion Radius                                     := 7.5
Light Point Effect                                   := 
Engine Glow Effect                                   := Engine Glow Standard
Firing Flare Effect                                  := Main Firing Flare
Number Of Firing Points                              := 4
Firing Point 1 X                                     := 0
Firing Point 1 Y                                     := 231
Firing Point 1 Z                                     := -42
Firing Point 1 Arc Start                             := 340
Firing Point 1 Arc End                               := 20
Firing Point 2 X                                     := -131
Firing Point 2 Y                                     := 20
Firing Point 2 Z                                     := 12
Firing Point 2 Arc Start                             := 200
Firing Point 2 Arc End                               := 340
Firing Point 3 X                                     := 131
Firing Point 3 Y                                     := 20
Firing Point 3 Z                                     := 12
Firing Point 3 Arc Start                             := 20
Firing Point 3 Arc End                               := 160
Firing Point 4 X                                     := 0
Firing Point 4 Y                                     := -218
Firing Point 4 Z                                     := -79
Firing Point 4 Arc Start                             := 160
Firing Point 4 Arc End                               := 200
Number Of Engine Points                              := 1
Engine Point 1 X                                     := 0
Engine Point 1 Y                                     := -240
Engine Point 1 Z                                     := -30
Engine Point 1 Glow Offset X                         := 0
Engine Point 1 Glow Offset Y                         := 0
Engine Point 1 Glow Offset Z                         := 0
Engine Point 1 Glow Color                            := 223, 234, 53
Engine Point 1 Glow Radius                           := 1
Number Of Lights                                     := 0

Name                                                 := Xoronn Medium Freighter
XFile                                                := xoronn_freighter.X
Override Texture Filename                            := 
Base Model Radius                                    := 7.0
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 0
Starting Scale X                                     := 0.023
Starting Scale Y                                     := 0.023
Starting Scale Z                                     := 0.023
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 223, 234, 53
Explosion Effect                                     := Ring Explosion Green
Explosion Center Color                               := 223, 234, 53
Explosion Radius                                     := 10.5
Light Point Effect                                   := 
Engine Glow Effect                                   := Engine Glow Standard
Firing Flare Effect                                  := Main Firing Flare
Number Of Firing Points                              := 4
Firing Point 1 X                                     := 0
Firing Point 1 Y                                     := 231
Firing Point 1 Z                                     := -42
Firing Point 1 Arc Start                             := 340
Firing Point 1 Arc End                               := 20
Firing Point 2 X                                     := -131
Firing Point 2 Y                                     := 20
Firing Point 2 Z                                     := 12
Firing Point 2 Arc Start                             := 200
Firing Point 2 Arc End                               := 340
Firing Point 3 X                                     := 131
Firing Point 3 Y                                     := 20
Firing Point 3 Z                                     := 12
Firing Point 3 Arc Start                             := 20
Firing Point 3 Arc End                               := 160
Firing Point 4 X                                     := 0
Firing Point 4 Y                                     := -218
Firing Point 4 Z                                     := -79
Firing Point 4 Arc Start                             := 160
Firing Point 4 Arc End                               := 200
Number Of Engine Points                              := 1
Engine Point 1 X                                     := 0
Engine Point 1 Y                                     := -240
Engine Point 1 Z                                     := -30
Engine Point 1 Glow Offset X                         := 0
Engine Point 1 Glow Offset Y                         := 0
Engine Point 1 Glow Offset Z                         := 0
Engine Point 1 Glow Color                            := 223, 234, 53
Engine Point 1 Glow Radius                           := 1
Number Of Lights                                     := 0

Name                                                 := Xoronn Large Freighter
XFile                                                := xoronn_freighter.X
Override Texture Filename                            := 
Base Model Radius                                    := 8.5
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 0
Starting Scale X                                     := 0.028
Starting Scale Y                                     := 0.028
Starting Scale Z                                     := 0.028
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 223, 234, 53
Explosion Effect                                     := Ring Explosion Green
Explosion Center Color                               := 223, 234, 53
Explosion Radius                                     := 12.75
Light Point Effect                                   := 
Engine Glow Effect                                   := Engine Glow Standard
Firing Flare Effect                                  := Main Firing Flare
Number Of Firing Points                              := 4
Firing Point 1 X                                     := 0
Firing Point 1 Y                                     := 231
Firing Point 1 Z                                     := -42
Firing Point 1 Arc Start                             := 340
Firing Point 1 Arc End                               := 20
Firing Point 2 X                                     := -131
Firing Point 2 Y                                     := 20
Firing Point 2 Z                                     := 12
Firing Point 2 Arc Start                             := 200
Firing Point 2 Arc End                               := 340
Firing Point 3 X                                     := 131
Firing Point 3 Y                                     := 20
Firing Point 3 Z                                     := 12
Firing Point 3 Arc Start                             := 20
Firing Point 3 Arc End                               := 160
Firing Point 4 X                                     := 0
Firing Point 4 Y                                     := -218
Firing Point 4 Z                                     := -79
Firing Point 4 Arc Start                             := 160
Firing Point 4 Arc End                               := 200
Number Of Engine Points                              := 1
Engine Point 1 X                                     := 0
Engine Point 1 Y                                     := -240
Engine Point 1 Z                                     := -30
Engine Point 1 Glow Offset X                         := 0
Engine Point 1 Glow Offset Y                         := 0
Engine Point 1 Glow Offset Z                         := 0
Engine Point 1 Glow Color                            := 223, 234, 53
Engine Point 1 Glow Radius                           := 1
Number Of Lights                                     := 0

Name                                                 := Xoronn Colony Ship
XFile                                                := xoronn_colonyship.X
Override Texture Filename                            := 
Base Model Radius                                    := 4.0
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 0
Starting Scale X                                     := 0.0125
Starting Scale Y                                     := 0.0125
Starting Scale Z                                     := 0.0125
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 223, 234, 53
Explosion Effect                                     := Ring Explosion Green
Explosion Center Color                               := 223, 234, 53
Explosion Radius                                     := 6.0
Light Point Effect                                   := 
Engine Glow Effect                                   := Engine Glow Standard
Firing Flare Effect                                  := Main Firing Flare
Number Of Firing Points                              := 5
Firing Point 1 X                                     := 0
Firing Point 1 Y                                     := 231
Firing Point 1 Z                                     := 0
Firing Point 1 Arc Start                             := 330
Firing Point 1 Arc End                               := 30
Firing Point 2 X                                     := -259
Firing Point 2 Y                                     := 33
Firing Point 2 Z                                     := 21
Firing Point 2 Arc Start                             := 215
Firing Point 2 Arc End                               := 330
Firing Point 3 X                                     := 259
Firing Point 3 Y                                     := 33
Firing Point 3 Z                                     := 21
Firing Point 3 Arc Start                             := 30
Firing Point 3 Arc End                               := 145
Firing Point 4 X                                     := -147
Firing Point 4 Y                                     := -216
Firing Point 4 Z                                     := 1.4
Firing Point 4 Arc Start                             := 215
Firing Point 4 Arc End                               := 180
Firing Point 5 X                                     := 147
Firing Point 5 Y                                     := -216
Firing Point 5 Z                                     := 1.4
Firing Point 5 Arc Start                             := 145
Firing Point 5 Arc End                               := 180
Number Of Engine Points                              := 4
Engine Point 1 X                                     := -49
Engine Point 1 Y                                     := -197
Engine Point 1 Z                                     := -18
Engine Point 1 Glow Offset X                         := 0
Engine Point 1 Glow Offset Y                         := 0
Engine Point 1 Glow Offset Z                         := 0
Engine Point 1 Glow Color                            := 223, 234, 53
Engine Point 1 Glow Radius                           := 1
Engine Point 2 X                                     := 49
Engine Point 2 Y                                     := -197
Engine Point 2 Z                                     := -18
Engine Point 2 Glow Offset X                         := 0
Engine Point 2 Glow Offset Y                         := 0
Engine Point 2 Glow Offset Z                         := 0
Engine Point 2 Glow Color                            := 223, 234, 53
Engine Point 2 Glow Radius                           := 1
Engine Point 3 X                                     := -20
Engine Point 3 Y                                     := -197
Engine Point 3 Z                                     := -18
Engine Point 3 Glow Offset X                         := 0
Engine Point 3 Glow Offset Y                         := 0
Engine Point 3 Glow Offset Z                         := 0
Engine Point 3 Glow Color                            := 223, 234, 53
Engine Point 3 Glow Radius                           := 1.2
Engine Point 4 X                                     := 20
Engine Point 4 Y                                     := -197
Engine Point 4 Z                                     := -18
Engine Point 4 Glow Offset X                         := 0
Engine Point 4 Glow Offset Y                         := 0
Engine Point 4 Glow Offset Z                         := 0
Engine Point 4 Glow Color                            := 223, 234, 53
Engine Point 4 Glow Radius                           := 1.2
Number Of Lights                                     := 0

Name                                                 := Xoronn Spacestation
XFile                                                := xoronn_spacestation.X
Override Texture Filename                            := 
Base Model Radius                                    := 8.0
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 0
Starting Scale X                                     := 0.006
Starting Scale Y                                     := 0.006
Starting Scale Z                                     := 0.006
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 223, 234, 53
Explosion Effect                                     := Ring Explosion Green
Explosion Center Color                               := 223, 234, 53
Explosion Radius                                     := 12.0
Light Point Effect                                   := 
Engine Glow Effect                                   := Engine Glow Standard
Firing Flare Effect                                  := Main Firing Flare
Number Of Firing Points                              := 3
Firing Point 1 X                                     := 0
Firing Point 1 Y                                     := 919
Firing Point 1 Z                                     := 0
Firing Point 1 Arc Start                             := 300
Firing Point 1 Arc End                               := 60
Firing Point 2 X                                     := -797
Firing Point 2 Y                                     := -462
Firing Point 2 Z                                     := 0
Firing Point 2 Arc Start                             := 180
Firing Point 2 Arc End                               := 300
Firing Point 3 X                                     := 797
Firing Point 3 Y                                     := -462
Firing Point 3 Z                                     := 0
Firing Point 3 Arc Start                             := 60
Firing Point 3 Arc End                               := 180
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Xoronn Starbase
XFile                                                := xoronn_starbase.X
Override Texture Filename                            := 
Base Model Radius                                    := 9.0
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 0
Starting Scale X                                     := 0.0066
Starting Scale Y                                     := 0.0066
Starting Scale Z                                     := 0.0066
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 223, 234, 53
Explosion Effect                                     := Ring Explosion Green
Explosion Center Color                               := 223, 234, 53
Explosion Radius                                     := 13.5
Light Point Effect                                   := 
Engine Glow Effect                                   := Engine Glow Standard
Firing Flare Effect                                  := Main Firing Flare
Number Of Firing Points                              := 4
Firing Point 1 X                                     := -1100
Firing Point 1 Y                                     := 0
Firing Point 1 Z                                     := 15
Firing Point 1 Arc Start                             := 225
Firing Point 1 Arc End                               := 315
Firing Point 2 X                                     := 1100
Firing Point 2 Y                                     := 0
Firing Point 2 Z                                     := 15
Firing Point 2 Arc Start                             := 45
Firing Point 2 Arc End                               := 135
Firing Point 3 X                                     := 0
Firing Point 3 Y                                     := 1100
Firing Point 3 Z                                     := 15
Firing Point 3 Arc Start                             := 315
Firing Point 3 Arc End                               := 45
Firing Point 4 X                                     := 0
Firing Point 4 Y                                     := -1100
Firing Point 4 Z                                     := 15
Firing Point 4 Arc Start                             := 135
Firing Point 4 Arc End                               := 225
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Xoronn Small Drone
XFile                                                := xoronn_drone.X
Override Texture Filename                            := 
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 0
Starting Scale X                                     := 0.015
Starting Scale Y                                     := 0.015
Starting Scale Z                                     := 0.015
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0.3
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 223, 234, 53
Explosion Effect                                     := Ring Explosion Green
Explosion Center Color                               := 223, 234, 53
Explosion Radius                                     := 3.0
Light Point Effect                                   := 
Engine Glow Effect                                   := Engine Glow Standard
Firing Flare Effect                                  := Main Firing Flare
Number Of Firing Points                              := 1
Firing Point 1 X                                     := 0
Firing Point 1 Y                                     := 100
Firing Point 1 Z                                     := 0
Firing Point 1 Arc Start                             := 315
Firing Point 1 Arc End                               := 45
Number Of Engine Points                              := 1
Engine Point 1 X                                     := 0
Engine Point 1 Y                                     := -25
Engine Point 1 Z                                     := 0
Engine Point 1 Glow Offset X                         := 0
Engine Point 1 Glow Offset Y                         := 0
Engine Point 1 Glow Offset Z                         := 0
Engine Point 1 Glow Color                            := 223, 234, 53
Engine Point 1 Glow Radius                           := 0.5
Number Of Lights                                     := 0

Name                                                 := Xoronn Large Drone
XFile                                                := xoronn_drone.X
Override Texture Filename                            := 
Base Model Radius                                    := 3.0
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 0
Starting Scale X                                     := 0.021
Starting Scale Y                                     := 0.021
Starting Scale Z                                     := 0.021
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0.42
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 223, 234, 53
Explosion Effect                                     := Ring Explosion Green
Explosion Center Color                               := 223, 234, 53
Explosion Radius                                     := 4.5
Light Point Effect                                   := 
Engine Glow Effect                                   := Engine Glow Standard
Firing Flare Effect                                  := Main Firing Flare
Number Of Firing Points                              := 1
Firing Point 1 X                                     := 0
Firing Point 1 Y                                     := 100
Firing Point 1 Z                                     := 0
Firing Point 1 Arc Start                             := 315
Firing Point 1 Arc End                               := 45
Number Of Engine Points                              := 1
Engine Point 1 X                                     := 0
Engine Point 1 Y                                     := -25
Engine Point 1 Z                                     := 0
Engine Point 1 Glow Offset X                         := 0
Engine Point 1 Glow Offset Y                         := 0
Engine Point 1 Glow Offset Z                         := 0
Engine Point 1 Glow Color                            := 223, 234, 53
Engine Point 1 Glow Radius                           := 0.5
Number Of Lights                                     := 0

Name                                                 := Xoronn Small Mine
XFile                                                := xoronn_mine.X
Override Texture Filename                            := 
Base Model Radius                                    := 1.0
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 0
Starting Scale X                                     := 0.005
Starting Scale Y                                     := 0.005
Starting Scale Z                                     := 0.005
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 223, 234, 53
Explosion Effect                                     := Ring Explosion Green
Explosion Center Color                               := 223, 234, 53
Explosion Radius                                     := 1.5
Light Point Effect                                   := 
Engine Glow Effect                                   := Engine Glow Standard
Firing Flare Effect                                  := Main Firing Flare
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Xoronn Large Mine
XFile                                                := xoronn_mine.X
Override Texture Filename                            := 
Base Model Radius                                    := 1.5
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 0
Starting Scale X                                     := 0.007
Starting Scale Y                                     := 0.007
Starting Scale Z                                     := 0.007
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 223, 234, 53
Explosion Effect                                     := Ring Explosion Green
Explosion Center Color                               := 223, 234, 53
Explosion Radius                                     := 2.25
Light Point Effect                                   := 
Engine Glow Effect                                   := Engine Glow Standard
Firing Flare Effect                                  := Main Firing Flare
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Xoronn Small Satellite
XFile                                                := xoronn_satellite.X
Override Texture Filename                            := 
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 0
Starting Scale X                                     := 0.02
Starting Scale Y                                     := 0.02
Starting Scale Z                                     := 0.02
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 223, 234, 53
Explosion Effect                                     := Ring Explosion Green
Explosion Center Color                               := 223, 234, 53
Explosion Radius                                     := 3.0
Light Point Effect                                   := 
Engine Glow Effect                                   := Engine Glow Standard
Firing Flare Effect                                  := Main Firing Flare
Number Of Firing Points                              := 1
Firing Point 1 X                                     := 0
Firing Point 1 Y                                     := 0
Firing Point 1 Z                                     := -27
Firing Point 1 Arc Start                             := 0
Firing Point 1 Arc End                               := 360
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Xoronn Large Satellite
XFile                                                := xoronn_satellite.X
Override Texture Filename                            := 
Base Model Radius                                    := 3.0
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 0
Starting Scale X                                     := 0.028
Starting Scale Y                                     := 0.028
Starting Scale Z                                     := 0.028
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 223, 234, 53
Explosion Effect                                     := Ring Explosion Green
Explosion Center Color                               := 223, 234, 53
Explosion Radius                                     := 4.5
Light Point Effect                                   := 
Engine Glow Effect                                   := Engine Glow Standard
Firing Flare Effect                                  := Main Firing Flare
Number Of Firing Points                              := 1
Firing Point 1 X                                     := 0
Firing Point 1 Y                                     := 0
Firing Point 1 Z                                     := -27
Firing Point 1 Arc Start                             := 0
Firing Point 1 Arc End                               := 360
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Xoronn Small Fighter
XFile                                                := Xoronn_fighter.X
Override Texture Filename                            := 
Base Model Radius                                    := 1.5
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 0
Starting Scale X                                     := 0.01
Starting Scale Y                                     := 0.01
Starting Scale Z                                     := 0.01
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 223, 234, 53
Explosion Effect                                     := Ring Explosion Green
Explosion Center Color                               := 223, 234, 53
Explosion Radius                                     := 2.25
Light Point Effect                                   := 
Engine Glow Effect                                   := Engine Glow Standard
Firing Flare Effect                                  := Main Firing Flare
Number Of Firing Points                              := 1
Firing Point 1 X                                     := 0
Firing Point 1 Y                                     := 102
Firing Point 1 Z                                     := 5
Firing Point 1 Arc Start                             := 315
Firing Point 1 Arc End                               := 45
Number Of Engine Points                              := 2
Engine Point 1 X                                     := -23
Engine Point 1 Y                                     := -119
Engine Point 1 Z                                     := 5
Engine Point 1 Glow Offset X                         := 0
Engine Point 1 Glow Offset Y                         := 0
Engine Point 1 Glow Offset Z                         := 0
Engine Point 1 Glow Color                            := 223, 234, 53
Engine Point 1 Glow Radius                           := 0.6
Engine Point 2 X                                     := 23
Engine Point 2 Y                                     := -119
Engine Point 2 Z                                     := 5
Engine Point 2 Glow Offset X                         := 0
Engine Point 2 Glow Offset Y                         := 0
Engine Point 2 Glow Offset Z                         := 0
Engine Point 2 Glow Color                            := 223, 234, 53
Engine Point 2 Glow Radius                           := 0.6
Number Of Lights                                     := 0

Name                                                 := Xoronn Large Fighter
XFile                                                := Xoronn_fighter.X
Override Texture Filename                            := 
Base Model Radius                                    := 2.1
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 0
Starting Scale X                                     := 0.014
Starting Scale Y                                     := 0.014
Starting Scale Z                                     := 0.014
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 223, 234, 53
Explosion Effect                                     := Ring Explosion Green
Explosion Center Color                               := 223, 234, 53
Explosion Radius                                     := 3.15
Light Point Effect                                   := 
Engine Glow Effect                                   := Engine Glow Standard
Firing Flare Effect                                  := Main Firing Flare
Number Of Firing Points                              := 1
Firing Point 1 X                                     := 0
Firing Point 1 Y                                     := 102
Firing Point 1 Z                                     := 5
Firing Point 1 Arc Start                             := 315
Firing Point 1 Arc End                               := 45
Number Of Engine Points                              := 2
Engine Point 1 X                                     := -23
Engine Point 1 Y                                     := -119
Engine Point 1 Z                                     := 5
Engine Point 1 Glow Offset X                         := 0
Engine Point 1 Glow Offset Y                         := 0
Engine Point 1 Glow Offset Z                         := 0
Engine Point 1 Glow Color                            := 223, 234, 53
Engine Point 1 Glow Radius                           := 0.6
Engine Point 2 X                                     := 23
Engine Point 2 Y                                     := -119
Engine Point 2 Z                                     := 5
Engine Point 2 Glow Offset X                         := 0
Engine Point 2 Glow Offset Y                         := 0
Engine Point 2 Glow Offset Z                         := 0
Engine Point 2 Glow Color                            := 223, 234, 53
Engine Point 2 Glow Radius                           := 0.6
Number Of Lights                                     := 0

Name                                                 := Xoronn Small Troop
XFile                                                := xoronn_troop.X
Override Texture Filename                            := 
Base Model Radius                                    := 1.0
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 0
Starting Scale X                                     := 0.005
Starting Scale Y                                     := 0.005
Starting Scale Z                                     := 0.005
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 223, 234, 53
Explosion Effect                                     := Ring Explosion Green
Explosion Center Color                               := 223, 234, 53
Explosion Radius                                     := 1.5
Light Point Effect                                   := 
Engine Glow Effect                                   := Engine Glow Standard
Firing Flare Effect                                  := Main Firing Flare
Number Of Firing Points                              := 2
Firing Point 1 X                                     := -20
Firing Point 1 Y                                     := 180
Firing Point 1 Z                                     := -9
Firing Point 1 Arc Start                             := 315
Firing Point 1 Arc End                               := 0
Firing Point 2 X                                     := 20
Firing Point 2 Y                                     := 180
Firing Point 2 Z                                     := -9
Firing Point 2 Arc Start                             := 0
Firing Point 2 Arc End                               := 45
Number Of Engine Points                              := 1
Engine Point 1 X                                     := 0
Engine Point 1 Y                                     := -120
Engine Point 1 Z                                     := 20
Engine Point 1 Glow Offset X                         := 0
Engine Point 1 Glow Offset Y                         := 0
Engine Point 1 Glow Offset Z                         := 0
Engine Point 1 Glow Color                            := 223, 234, 53
Engine Point 1 Glow Radius                           := 0.8
Number Of Lights                                     := 0
Ground Position Offset Z                             := -2.0

Name                                                 := Xoronn Medium Troop
XFile                                                := xoronn_troop.X
Override Texture Filename                            := 
Base Model Radius                                    := 1.4
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 0
Starting Scale X                                     := 0.007
Starting Scale Y                                     := 0.007
Starting Scale Z                                     := 0.007
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 223, 234, 53
Explosion Effect                                     := Ring Explosion Green
Explosion Center Color                               := 223, 234, 53
Explosion Radius                                     := 2.1
Light Point Effect                                   := 
Engine Glow Effect                                   := Engine Glow Standard
Firing Flare Effect                                  := Main Firing Flare
Number Of Firing Points                              := 2
Firing Point 1 X                                     := -20
Firing Point 1 Y                                     := 180
Firing Point 1 Z                                     := -9
Firing Point 1 Arc Start                             := 315
Firing Point 1 Arc End                               := 0
Firing Point 2 X                                     := 20
Firing Point 2 Y                                     := 180
Firing Point 2 Z                                     := -9
Firing Point 2 Arc Start                             := 0
Firing Point 2 Arc End                               := 45
Number Of Engine Points                              := 1
Engine Point 1 X                                     := 0
Engine Point 1 Y                                     := -120
Engine Point 1 Z                                     := 20
Engine Point 1 Glow Offset X                         := 0
Engine Point 1 Glow Offset Y                         := 0
Engine Point 1 Glow Offset Z                         := 0
Engine Point 1 Glow Color                            := 223, 234, 53
Engine Point 1 Glow Radius                           := 0.8
Number Of Lights                                     := 0
Ground Position Offset Z                             := -2.0

Name                                                 := Xoronn Large Troop
XFile                                                := xoronn_troop.X
Override Texture Filename                            := 
Base Model Radius                                    := 1.8
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 0
Starting Scale X                                     := 0.0105
Starting Scale Y                                     := 0.0105
Starting Scale Z                                     := 0.0105
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 223, 234, 53
Explosion Effect                                     := Ring Explosion Green
Explosion Center Color                               := 223, 234, 53
Explosion Radius                                     := 2.7
Light Point Effect                                   := 
Engine Glow Effect                                   := Engine Glow Standard
Firing Flare Effect                                  := Main Firing Flare
Number Of Firing Points                              := 2
Firing Point 1 X                                     := -20
Firing Point 1 Y                                     := 180
Firing Point 1 Z                                     := -9
Firing Point 1 Arc Start                             := 315
Firing Point 1 Arc End                               := 0
Firing Point 2 X                                     := 20
Firing Point 2 Y                                     := 180
Firing Point 2 Z                                     := -9
Firing Point 2 Arc Start                             := 0
Firing Point 2 Arc End                               := 45
Number Of Engine Points                              := 1
Engine Point 1 X                                     := 0
Engine Point 1 Y                                     := -120
Engine Point 1 Z                                     := 20
Engine Point 1 Glow Offset X                         := 0
Engine Point 1 Glow Offset Y                         := 0
Engine Point 1 Glow Offset Z                         := 0
Engine Point 1 Glow Color                            := 223, 234, 53
Engine Point 1 Glow Radius                           := 0.8
Number Of Lights                                     := 0
Ground Position Offset Z                             := -2.0

Name                                                 := Xoronn Small Weapon Platform
XFile                                                := xoronn_weaponplatform.X
Override Texture Filename                            := 
Base Model Radius                                    := 6.0
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 0
Starting Scale X                                     := 0.06
Starting Scale Y                                     := 0.06
Starting Scale Z                                     := 0.06
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 223, 234, 53
Explosion Effect                                     := Ring Explosion Green
Explosion Center Color                               := 223, 234, 53
Explosion Radius                                     := 9.0
Light Point Effect                                   := 
Engine Glow Effect                                   := Engine Glow Standard
Firing Flare Effect                                  := Main Firing Flare
Number Of Firing Points                              := 4
Firing Point 1 X                                     := 0
Firing Point 1 Y                                     := 32
Firing Point 1 Z                                     := -103
Firing Point 1 Arc Start                             := 315
Firing Point 1 Arc End                               := 45
Firing Point 2 X                                     := -32
Firing Point 2 Y                                     := 0
Firing Point 2 Z                                     := -103
Firing Point 2 Arc Start                             := 225
Firing Point 2 Arc End                               := 315
Firing Point 3 X                                     := 32
Firing Point 3 Y                                     := 0
Firing Point 3 Z                                     := -103
Firing Point 3 Arc Start                             := 45
Firing Point 3 Arc End                               := 135
Firing Point 4 X                                     := 0
Firing Point 4 Y                                     := -32
Firing Point 4 Z                                     := -103
Firing Point 4 Arc Start                             := 135
Firing Point 4 Arc End                               := 225
Number Of Engine Points                              := 0
Number Of Lights                                     := 0
Ground Position Offset Z                             := 0.0

Name                                                 := Xoronn Large Weapon Platform
XFile                                                := xoronn_weaponplatform.X
Override Texture Filename                            := 
Base Model Radius                                    := 8.5
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 0
Starting Scale X                                     := 0.085
Starting Scale Y                                     := 0.085
Starting Scale Z                                     := 0.085
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 223, 234, 53
Explosion Effect                                     := Ring Explosion Green
Explosion Center Color                               := 223, 234, 53
Explosion Radius                                     := 12.75
Light Point Effect                                   := 
Engine Glow Effect                                   := Engine Glow Standard
Firing Flare Effect                                  := Main Firing Flare
Number Of Firing Points                              := 4
Firing Point 1 X                                     := 0
Firing Point 1 Y                                     := 32
Firing Point 1 Z                                     := -103
Firing Point 1 Arc Start                             := 315
Firing Point 1 Arc End                               := 45
Firing Point 2 X                                     := -32
Firing Point 2 Y                                     := 0
Firing Point 2 Z                                     := -103
Firing Point 2 Arc Start                             := 225
Firing Point 2 Arc End                               := 315
Firing Point 3 X                                     := 32
Firing Point 3 Y                                     := 0
Firing Point 3 Z                                     := -103
Firing Point 3 Arc Start                             := 45
Firing Point 3 Arc End                               := 135
Firing Point 4 X                                     := 0
Firing Point 4 Y                                     := -32
Firing Point 4 Z                                     := -103
Firing Point 4 Arc Start                             := 135
Firing Point 4 Arc End                               := 225
Number Of Engine Points                              := 0
Number Of Lights                                     := 0
Ground Position Offset Z                             := 0.0

===================================================================================================================================
*END*
===================================================================================================================================

