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TECH AREA DATA FILE - Captain Kwok's Balance Mod v125+
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*BEGIN*
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//-------------------------------------------------------------------------------------
// Cultural Advancement
//-------------------------------------------------------------------------------------
Name                                            := Cultural Studies
Group                                           := Cultural Advancement
Description                                     := The study of a society's culture and how to advance it.
Picture Number                                  := 29
Maximum Level                                   := 1
Level Cost                                      := 3000
Start Level                                     := 0
Can Be Removed                                  := FALSE
Unique or Racial Tech                           := FALSE
Number of Requirements                          := 0

Name                                            := Civics
Group                                           := Cultural Advancement
Description                                     := Investments in civic culture that improve population loyalty.
Picture Number                                  := 30
Maximum Level                                   := 10
Level Cost                                      := 1000
Start Level                                     := 0
Can Be Removed                                  := FALSE
Unique or Racial Tech                           := FALSE
Number Of Requirements                          := 1
Requirements Evaluation Availability            := AND
Requirements Evaluation Allows Placement        := TRUE
Requirements Evaluation Allows Usage            := TRUE
Requirement 1 Description                       := Requires tech level 1 in Cultural Studies.
Requirement 1 Formula                           := Get_Empire_Tech_Level("Cultural Studies") >= 1

Name                                            := Conservation
Group                                           := Cultural Advancement
Description                                     := Improvements in energy conservation that reduce supply usage.
Picture Number                                  := 30
Maximum Level                                   := 10
Level Cost                                      := 2000
Start Level                                     := 0
Can Be Removed                                  := FALSE
Unique or Racial Tech                           := FALSE
Number Of Requirements                          := 1
Requirements Evaluation Availability            := AND
Requirements Evaluation Allows Placement        := TRUE
Requirements Evaluation Allows Usage            := TRUE
Requirement 1 Description                       := Requires tech level 1 in Cultural Studies.
Requirement 1 Formula                           := Get_Empire_Tech_Level("Cultural Studies") >= 1

Name                                            := Diplomacy
Group                                           := Cultural Advancement
Description                                     := Improvements in diplomatic relations that improve trade with other empires.
Picture Number                                  := 43
Maximum Level                                   := 10
Level Cost                                      := 3000
Start Level                                     := 0
Can Be Removed                                  := FALSE
Unique or Racial Tech                           := FALSE
Number Of Requirements                          := 2
Requirements Evaluation Availability            := AND
Requirements Evaluation Allows Placement        := TRUE
Requirements Evaluation Allows Usage            := TRUE
Requirement 1 Description                       := Requires tech level 1 in Cultural Studies.
Requirement 1 Formula                           := Get_Empire_Tech_Level("Cultural Studies") >= 1
Requirement 2 Description                       := Requires tech level 1 in Applied Political Science.
Requirement 2 Formula                           := Get_Empire_Tech_Level("Applied Political Science") >= 1

Name                                            := Economics
Group                                           := Cultural Advancement
Description                                     := Improvements in economic models and fiscal policies that increase productivity.
Picture Number                                  := 31
Maximum Level                                   := 10
Level Cost                                      := 3000
Start Level                                     := 0
Can Be Removed                                  := FALSE
Unique or Racial Tech                           := FALSE
Number Of Requirements                          := 1
Requirements Evaluation Availability            := AND
Requirements Evaluation Allows Placement        := TRUE
Requirements Evaluation Allows Usage            := TRUE
Requirement 1 Description                       := Requires tech level 1 in Cultural Studies.
Requirement 1 Formula                           := Get_Empire_Tech_Level("Cultural Studies") >= 1

Name                                            := Education
Group                                           := Cultural Advancement
Description                                     := The development of policies to educate the population and improve research.
Picture Number                                  := 32
Maximum Level                                   := 10
Level Cost                                      := 3000
Start Level                                     := 0
Can Be Removed                                  := FALSE
Unique or Racial Tech                           := FALSE
Number Of Requirements                          := 1
Requirements Evaluation Availability            := AND
Requirements Evaluation Allows Placement        := TRUE
Requirements Evaluation Allows Usage            := TRUE
Requirement 1 Description                       := Requires tech level 1 in Cultural Studies.
Requirement 1 Formula                           := Get_Empire_Tech_Level("Cultural Studies") >= 1

Name                                            := Engineering
Group                                           := Cultural Advancement
Description                                     := Development of construction techniques for large scale projects.
Picture Number                                  := 4
Maximum Level                                   := 10
Level Cost                                      := 3000
Start Level                                     := 0
Can Be Removed                                  := FALSE
Unique or Racial Tech                           := FALSE
Number Of Requirements                          := 2
Requirements Evaluation Availability            := AND
Requirements Evaluation Allows Placement        := TRUE
Requirements Evaluation Allows Usage            := TRUE
Requirement 1 Description                       := Requires tech level 1 in Cultural Studies.
Requirement 1 Formula                           := Get_Empire_Tech_Level("Cultural Studies") >= 1
Requirement 2 Description                       := Requires tech level 2 in Construction.
Requirement 2 Formula                           := Get_Empire_Tech_Level("Construction") >= 2

Name                                            := Environment
Group                                           := Cultural Advancement
Description                                     := Development of environmental policies to improve planetary conditions.
Picture Number                                  := 33
Maximum Level                                   := 10
Level Cost                                      := 2000
Start Level                                     := 0
Can Be Removed                                  := FALSE
Unique or Racial Tech                           := FALSE
Number Of Requirements                          := 2
Requirements Evaluation Availability            := AND
Requirements Evaluation Allows Placement        := TRUE
Requirements Evaluation Allows Usage            := TRUE
Requirement 1 Description                       := Requires tech level 1 in Cultural Studies.
Requirement 1 Formula                           := Get_Empire_Tech_Level("Cultural Studies") >= 1
Requirement 2 Description                       := Requires tech level 2 in Biology.
Requirement 2 Formula                           := Get_Empire_Tech_Level("Biology") >= 2

Name                                            := Ethics
Group                                           := Cultural Advancement
Description                                     := Development of laws and policies that reduce the potential for infiltration by foreign intelligence.
Picture Number                                  := 34
Maximum Level                                   := 10
Level Cost                                      := 2000
Start Level                                     := 0
Can Be Removed                                  := FALSE
Unique or Racial Tech                           := FALSE
Number Of Requirements                          := 1
Requirements Evaluation Availability            := AND
Requirements Evaluation Allows Placement        := TRUE
Requirements Evaluation Allows Usage            := TRUE
Requirement 1 Description                       := Requires tech level 1 in Cultural Studies.
Requirement 1 Formula                           := Get_Empire_Tech_Level("Cultural Studies") >= 1

Name                                            := Logistics
Group                                           := Cultural Advancement
Description                                     := Development of advanced distribution chains.
Picture Number                                  := 59
Maximum Level                                   := 10
Level Cost                                      := 3000
Start Level                                     := 0
Can Be Removed                                  := FALSE
Unique or Racial Tech                           := FALSE
Number Of Requirements                          := 2
Requirements Evaluation Availability            := AND
Requirements Evaluation Allows Placement        := TRUE
Requirements Evaluation Allows Usage            := TRUE
Requirement 1 Description                       := Requires tech level 1 in Cultural Studies.
Requirement 1 Formula                           := Get_Empire_Tech_Level("Cultural Studies") >= 1
Requirement 2 Description                       := Requires tech level 2 in Industry.
Requirement 2 Formula                           := Get_Empire_Tech_Level("Industry") >= 2

Name                                            := Military
Group                                           := Cultural Advancement
Description                                     := Development of combat strategies and protocols that improve combat training and readiness.
Picture Number                                  := 35
Maximum Level                                   := 10
Level Cost                                      := 2000
Start Level                                     := 0
Can Be Removed                                  := FALSE
Unique or Racial Tech                           := FALSE
Number Of Requirements                          := 2
Requirements Evaluation Availability            := AND
Requirements Evaluation Allows Placement        := TRUE
Requirements Evaluation Allows Usage            := TRUE
Requirement 1 Description                       := Requires tech level 1 in Cultural Studies.
Requirement 1 Formula                           := Get_Empire_Tech_Level("Cultural Studies") >= 1
Requirement 2 Description                       := Requires tech level 1 in Advanced Military Science.
Requirement 2 Formula                           := Get_Empire_Tech_Level("Advanced Military Science") >= 1

Name                                            := Recreation
Group                                           := Cultural Advancement
Description                                     := Development of events and services designed to entertain and keep populations happy.
Picture Number                                  := 40
Maximum Level                                   := 10
Level Cost                                      := 1000
Start Level                                     := 0
Can Be Removed                                  := FALSE
Unique or Racial Tech                           := FALSE
Number Of Requirements                          := 1
Requirements Evaluation Availability            := AND
Requirements Evaluation Allows Placement        := TRUE
Requirements Evaluation Allows Usage            := TRUE
Requirement 1 Description                       := Requires tech level 1 in Cultural Studies.
Requirement 1 Formula                           := Get_Empire_Tech_Level("Cultural Studies") >= 1

Name                                            := Sociology
Group                                           := Cultural Advancement
Description                                     := Development of social techniques to improve intelligence activities.
Picture Number                                  := 44
Maximum Level                                   := 10
Level Cost                                      := 1500
Start Level                                     := 0
Can Be Removed                                  := FALSE
Unique or Racial Tech                           := FALSE
Number Of Requirements                          := 2
Requirements Evaluation Availability            := AND
Requirements Evaluation Allows Placement        := TRUE
Requirements Evaluation Allows Usage            := TRUE
Requirement 1 Description                       := Requires tech level 1 in Cultural Studies.
Requirement 1 Formula                           := Get_Empire_Tech_Level("Cultural Studies") >= 1
Requirement 2 Description                       := Requires tech level 1 in Psychology.
Requirement 2 Formula                           := Get_Empire_Tech_Level("Psychology") >= 1

//-------------------------------------------------------------------------------------
// Theoretical Science
//-------------------------------------------------------------------------------------
Name                                            := Astrophysics
Group                                           := Theoretical Science
Category                                        := Theoretical Science
Description                                     := Science dealing with the physical properties of the universe.
Picture Number                                  := 1
Maximum Level                                   := 5
Level Cost                                      := 6000
Start Level                                     := 1
Can Be Removed                                  := TRUE
Unique or Racial Tech                           := FALSE
Number of Requirements                          := 0

Name                                            := Biology
Group                                           := Theoretical Science
Category                                        := Theoretical Science
Description                                     := Science investigating the processes and physical characteristics of all life forms.
Picture Number                                  := 2
Maximum Level                                   := 2
Level Cost                                      := 3000
Start Level                                     := 1
Can Be Removed                                  := TRUE
Unique or Racial Tech                           := FALSE
Number of Requirements                          := 0

Name                                            := Chemistry
Group                                           := Theoretical Science
Category                                        := Theoretical Science
Description                                     := Science dealing with the composition and properties of substances.
Picture Number                                  := 3
Maximum Level                                   := 3
Level Cost                                      := 6000
Start Level                                     := 1
Can Be Removed                                  := TRUE
Unique or Racial Tech                           := FALSE
Number of Requirements                          := 0

Name                                            := Colonization
Group                                           := Theoretical Science
Category                                        := Theoretical Science
Description                                     := Science of colonizing planets.
Picture Number                                  := 16
Maximum Level                                   := 1
Level Cost                                      := 10000
Start Level                                     := 1
Can Be Removed                                  := TRUE
Unique or Racial Tech                           := FALSE
Number of Requirements                          := 0

Name                                            := Construction
Group                                           := Theoretical Science
Category                                        := Theoretical Science
Description                                     := Science of engineering and constructing complex vehicles and buildings.
Picture Number                                  := 4
Maximum Level                                   := 3
Level Cost                                      := 4000
Start Level                                     := 1
Can Be Removed                                  := TRUE
Unique or Racial Tech                           := FALSE
Number of Requirements                          := 0

Name                                            := Industry
Group                                           := Theoretical Science
Category                                        := Theoretical Science
Description                                     := Science involving the creation and utilization of large scale manufacturing machinery.
Picture Number                                  := 5
Maximum Level                                   := 3
Level Cost                                      := 5000
Start Level                                     := 1
Can Be Removed                                  := TRUE
Unique or Racial Tech                           := FALSE
Number of Requirements                          := 0

Name                                            := Military Science
Group                                           := Theoretical Science
Category                                        := Theoretical Science
Description                                     := Science of military practices and the strategic, tactical and logistic theories that determine them.
Picture Number                                  := 6
Maximum Level                                   := 3
Level Cost                                      := 5000
Start Level                                     := 1
Can Be Removed                                  := TRUE
Unique or Racial Tech                           := FALSE
Number of Requirements                          := 0

Name                                            := Physics
Group                                           := Theoretical Science
Category                                        := Theoretical Science
Description                                     := Science dealing with the properties and interactions of matter and energy.
Picture Number                                  := 7
Maximum Level                                   := 4
Level Cost                                      := 6000
Start Level                                     := 1
Can Be Removed                                  := TRUE
Unique or Racial Tech                           := FALSE
Number of Requirements                          := 0

Name                                            := Planetary Engineering
Group                                           := Theoretical Science
Category                                        := Theoretical Science
Description                                     := Science of designing and manipulating planetary environments.
Picture Number                                  := 8
Maximum Level                                   := 1
Level Cost                                      := 10000
Start Level                                     := 0
Can Be Removed                                  := TRUE
Unique or Racial Tech                           := FALSE
Number of Requirements                          := 0

Name                                            := Psychology
Group                                           := Theoretical Science
Category                                        := Theoretical Science
Description                                     := Science dealing with the mind and mental and emotional processes.
Picture Number                                  := 9
Maximum Level                                   := 1
Level Cost                                      := 3000
Start Level                                     := 0
Can Be Removed                                  := TRUE
Unique or Racial Tech                           := FALSE
Number of Requirements                          := 0

Name                                            := Stellar Manipulation
Group                                           := Theoretical Science
Category                                        := Theoretical Science
Description                                     := Science involving the study and manipulation of stellar objects.
Picture Number                                  := 80
Maximum Level                                   := 6
Level Cost                                      := 100000
Start Level                                     := 0
Can Be Removed                                  := TRUE
Unique or Racial Tech                           := FALSE
Number Of Requirements                          := 1
Requirements Evaluation Availability            := AND
Requirements Evaluation Allows Placement        := TRUE
Requirements Evaluation Allows Usage            := TRUE
Requirement 1 Description                       := Requires tech level 5 in Astrophysics.
Requirement 1 Formula                           := Get_Empire_Tech_Level("Astrophysics") >= 5

Name                                            := Xenoarchaeology
Group                                           := Theoretical Science
Category                                        := Theoretical Science
Description                                     := Science that allows for the understanding of ancient alien artifacts and technology.
Picture Number                                  := 12
Maximum Level                                   := 1
Level Cost                                      := 3000
Start Level                                     := 0
Can Be Removed                                  := TRUE
Unique or Racial Tech                           := FALSE
Number Of Requirements                          := 0

//-------------------------------------------------------------------------------------
// Applied Science
//-------------------------------------------------------------------------------------
Name                                            := Rock Planet Colonization
Group                                           := Applied Science
Category                                        := Colonization
Description                                     := Allows the creation of colonies on rock based planets.
Picture Number                                  := 16
Maximum Level                                   := 1
Level Cost                                      := 50000
Start Level                                     := 0
Can Be Removed                                  := FALSE
Unique or Racial Tech                           := FALSE
Number Of Requirements                          := 1
Requirements Evaluation Availability            := AND
Requirements Evaluation Allows Placement        := TRUE
Requirements Evaluation Allows Usage            := TRUE
Requirement 1 Description                       := Requires tech level 1 in Colonization.
Requirement 1 Formula                           := Get_Empire_Tech_Level("Colonization") >= 1

Name                                            := Ice Planet Colonization
Group                                           := Applied Science
Category                                        := Colonization
Description                                     := Allows the creation of colonies on ice based planets.
Picture Number                                  := 17
Maximum Level                                   := 1
Level Cost                                      := 50000
Start Level                                     := 0
Can Be Removed                                  := FALSE
Unique or Racial Tech                           := FALSE
Number Of Requirements                          := 1
Requirements Evaluation Availability            := AND
Requirements Evaluation Allows Placement        := TRUE
Requirements Evaluation Allows Usage            := TRUE
Requirement 1 Description                       := Requires tech level 1 in Colonization.
Requirement 1 Formula                           := Get_Empire_Tech_Level("Colonization") >= 1

Name                                            := Gas Giant Colonization
Group                                           := Applied Science
Category                                        := Colonization
Description                                     := Allows the creation of colonies within gas giant planets.
Picture Number                                  := 18
Maximum Level                                   := 1
Level Cost                                      := 50000
Start Level                                     := 0
Can Be Removed                                  := FALSE
Unique or Racial Tech                           := FALSE
Number Of Requirements                          := 1
Requirements Evaluation Availability            := AND
Requirements Evaluation Allows Placement        := TRUE
Requirements Evaluation Allows Usage            := TRUE
Requirement 1 Description                       := Requires tech level 1 in Colonization.
Requirement 1 Formula                           := Get_Empire_Tech_Level("Colonization") >= 1

Name                                            := Crystalline Technology
Group                                           := Applied Science
Category                                        := Racial Technologies
Description                                     := Science of using crystalline materials.
Picture Number                                  := 78
Maximum Level                                   := 20
Level Cost                                      := 3000
Start Level                                     := 1
Can Be Removed                                  := TRUE
Unique or Racial Tech                           := TRUE
Number Of Requirements                          := 1
Requirements Evaluation Availability            := AND
Requirements Evaluation Allows Placement        := TRUE
Requirements Evaluation Allows Usage            := TRUE
Requirement 1 Description                       := Empire must have racial trait Crystallurgy.
Requirement 1 Formula                           := Empire_Has_Racial_Trait("Crystallurgy")

Name                                            := Interdimensional Technology
Group                                           := Applied Science
Category                                        := Racial Technologies
Description                                     := Science unlocking the barriers between dimensions.
Picture Number                                  := 79
Maximum Level                                   := 15
Level Cost                                      := 3000
Start Level                                     := 1
Can Be Removed                                  := TRUE
Unique or Racial Tech                           := TRUE
Number Of Requirements                          := 1
Requirements Evaluation Availability            := AND
Requirements Evaluation Allows Placement        := TRUE
Requirements Evaluation Allows Usage            := TRUE
Requirement 1 Description                       := Empire must have racial trait Interdimensional Knowledge.
Requirement 1 Formula                           := Empire_Has_Racial_Trait("Interdimensional Knowledge")

Name                                            := Organic Technology
Group                                           := Applied Science
Category                                        := Racial Technologies
Description                                     := Advanced utilization of organic forms.
Picture Number                                  := 74
Maximum Level                                   := 20
Level Cost                                      := 5000
Start Level                                     := 1
Can Be Removed                                  := TRUE
Unique or Racial Tech                           := TRUE
Number Of Requirements                          := 1
Requirements Evaluation Availability            := AND
Requirements Evaluation Allows Placement        := TRUE
Requirements Evaluation Allows Usage            := TRUE
Requirement 1 Description                       := Empire must have racial trait Organic Manipulation.
Requirement 1 Formula                           := Empire_Has_Racial_Trait("Organic Manipulation")

Name                                            := Psychic Technology
Group                                           := Applied Science
Category                                        := Racial Technologies
Description                                     := Development of psychic ability to manipulate objects, thoughts and other beings.
Picture Number                                  := 75
Maximum Level                                   := 15
Level Cost                                      := 2000
Start Level                                     := 1
Can Be Removed                                  := TRUE
Unique or Racial Tech                           := TRUE
Number Of Requirements                          := 1
Requirements Evaluation Availability            := AND
Requirements Evaluation Allows Placement        := TRUE
Requirements Evaluation Allows Usage            := TRUE
Requirement 1 Description                       := Empire must have racial trait Psychic.
Requirement 1 Formula                           := Empire_Has_Racial_Trait("Psychic")

Name                                            := Religious Technology
Group                                           := Applied Science
Category                                        := Racial Technologies
Description                                     := The utilization of religion to achieve goals.
Picture Number                                  := 76
Maximum Level                                   := 20
Level Cost                                      := 4000
Start Level                                     := 1
Can Be Removed                                  := TRUE
Unique or Racial Tech                           := TRUE
Number Of Requirements                          := 1
Requirements Evaluation Availability            := AND
Requirements Evaluation Allows Placement        := TRUE
Requirements Evaluation Allows Usage            := TRUE
Requirement 1 Description                       := Empire must have racial trait Deeply Religious.
Requirement 1 Formula                           := Empire_Has_Racial_Trait("Deeply Religious")

Name                                            := Temporal Technology
Group                                           := Applied Science
Category                                        := Racial Technologies
Description                                     := Manipulation of temporal streams to produce specific results.
Picture Number                                  := 77
Maximum Level                                   := 15
Level Cost                                      := 3000
Start Level                                     := 1
Can Be Removed                                  := TRUE
Unique or Racial Tech                           := TRUE
Number Of Requirements                          := 1
Requirements Evaluation Availability            := AND
Requirements Evaluation Allows Placement        := TRUE
Requirements Evaluation Allows Usage            := TRUE
Requirement 1 Description                       := Empire must have racial trait Temporal Knowledge.
Requirement 1 Formula                           := Empire_Has_Racial_Trait("Temporal Knowledge")

Name                                            := Space Yards
Group                                           := Applied Science
Category                                        := Construction
Description                                     := Development of technology and methods to construct vehicles in space.
Picture Number                                  := 22
Maximum Level                                   := 11
Level Cost                                      := 4000
Start Level                                     := 1
Can Be Removed                                  := FALSE
Unique or Racial Tech                           := FALSE
Number Of Requirements                          := 1
Requirements Evaluation Availability            := AND
Requirements Evaluation Allows Placement        := TRUE
Requirements Evaluation Allows Usage            := TRUE
Requirement 1 Description                       := Requires tech level 1 in Construction.
Requirement 1 Formula                           := Get_Empire_Tech_Level("Construction") >= 1

Name                                            := Repair
Group                                           := Applied Science
Category                                        := Construction
Description                                     := The ability to repair damage to vehicles in space.
Picture Number                                  := 20
Maximum Level                                   := 11
Level Cost                                      := 1000
Start Level                                     := 0
Can Be Removed                                  := TRUE
Unique or Racial Tech                           := FALSE
Number Of Requirements                          := 1
Requirements Evaluation Availability            := AND
Requirements Evaluation Allows Placement        := TRUE
Requirements Evaluation Allows Usage            := TRUE
Requirement 1 Description                       := Requires tech level 1 in Construction.
Requirement 1 Formula                           := Get_Empire_Tech_Level("Construction") >= 1

Name                                            := Small Ship Construction
Group                                           := Applied Science
Category                                        := Construction
Description                                     := Construction of small ship hulls.
Picture Number                                  := 139
Maximum Level                                   := 6
Level Cost                                      := 2000
Start Level                                     := 1
Can Be Removed                                  := FALSE
Unique or Racial Tech                           := FALSE
Number Of Requirements                          := 1
Requirements Evaluation Availability            := AND
Requirements Evaluation Allows Placement        := TRUE
Requirements Evaluation Allows Usage            := TRUE
Requirement 1 Description                       := Requires tech level 1 in Construction.
Requirement 1 Formula                           := Get_Empire_Tech_Level("Construction") >= 1

Name                                            := Medium Ship Construction
Group                                           := Applied Science
Category                                        := Construction
Description                                     := Construction of medium ship hulls.
Picture Number                                  := 140
Maximum Level                                   := 9
Level Cost                                      := 6000
Start Level                                     := 0
Can Be Removed                                  := FALSE
Unique or Racial Tech                           := FALSE
Number Of Requirements                          := 1
Requirements Evaluation Availability            := AND
Requirements Evaluation Allows Placement        := TRUE
Requirements Evaluation Allows Usage            := TRUE
Requirement 1 Description                       := Requires tech level 2 in Construction.
Requirement 1 Formula                           := Get_Empire_Tech_Level("Construction") >= 2

Name                                            := Large Ship Construction
Group                                           := Applied Science
Category                                        := Construction
Description                                     := Construction of large ship hulls.
Picture Number                                  := 141
Maximum Level                                   := 9
Level Cost                                      := 10000
Start Level                                     := 0
Can Be Removed                                  := FALSE
Unique or Racial Tech                           := FALSE
Number Of Requirements                          := 1
Requirements Evaluation Availability            := AND
Requirements Evaluation Allows Placement        := TRUE
Requirements Evaluation Allows Usage            := TRUE
Requirement 1 Description                       := Requires tech level 3 in Construction.
Requirement 1 Formula                           := Get_Empire_Tech_Level("Construction") >= 3

Name                                            := Baseship Construction
Group                                           := Applied Science
Category                                        := Construction
Description                                     := Construction of large mobile bases.
Picture Number                                  := 138
Maximum Level                                   := 6
Level Cost                                      := 8000
Start Level                                     := 0
Can Be Removed                                  := FALSE
Unique or Racial Tech                           := FALSE
Number Of Requirements                          := 2
Requirements Evaluation Availability            := AND
Requirements Evaluation Allows Placement        := TRUE
Requirements Evaluation Allows Usage            := TRUE
Requirement 1 Description                       := Requires tech level 6 in Large Ship Construction.
Requirement 1 Formula                           := Get_Empire_Tech_Level("Large Ship Construction") >= 6
Requirement 2 Description                       := Requires tech level 4 in Large Base Construction.
Requirement 2 Formula                           := Get_Empire_Tech_Level("Large Base Construction") >= 4

Name                                            := Small Base Construction
Group                                           := Applied Science
Category                                        := Construction
Description                                     := Construction of Space Station hulls.
Picture Number                                  := 19
Maximum Level                                   := 6
Level Cost                                      := 3000
Start Level                                     := 1
Can Be Removed                                  := FALSE
Unique or Racial Tech                           := FALSE
Number Of Requirements                          := 1
Requirements Evaluation Availability            := AND
Requirements Evaluation Allows Placement        := TRUE
Requirements Evaluation Allows Usage            := TRUE
Requirement 1 Description                       := Requires tech level 1 in Construction.
Requirement 1 Formula                           := Get_Empire_Tech_Level("Construction") >= 1

Name                                            := Large Base Construction
Group                                           := Applied Science
Category                                        := Construction
Description                                     := Construction of Starbase hulls.
Picture Number                                  := 137
Maximum Level                                   := 6
Level Cost                                      := 10000
Start Level                                     := 0
Can Be Removed                                  := FALSE
Unique or Racial Tech                           := FALSE
Number Of Requirements                          := 1
Requirements Evaluation Availability            := AND
Requirements Evaluation Allows Placement        := TRUE
Requirements Evaluation Allows Usage            := TRUE
Requirement 1 Description                       := Requires tech level 3 in Construction.
Requirement 1 Formula                           := Get_Empire_Tech_Level("Construction") >= 3

Name                                            := Troops
Group                                           := Applied Science
Category                                        := Units
Description                                     := Construction of troop vehicles and their support components.
Picture Number                                  := 27
Maximum Level                                   := 9
Level Cost                                      := 1000
Start Level                                     := 1
Can Be Removed                                  := TRUE
Unique or Racial Tech                           := FALSE
Number Of Requirements                          := 1
Requirements Evaluation Availability            := AND
Requirements Evaluation Allows Placement        := TRUE
Requirements Evaluation Allows Usage            := TRUE
Requirement 1 Description                       := Requires tech level 1 in Construction.
Requirement 1 Formula                           := Get_Empire_Tech_Level("Construction") >= 1

Name                                            := Fighters
Group                                           := Applied Science
Category                                        := Units
Description                                     := Construction of fighter vehicles and their support components.
Picture Number                                  := 24
Maximum Level                                   := 7
Level Cost                                      := 5000
Start Level                                     := 1
Can Be Removed                                  := TRUE
Unique or Racial Tech                           := FALSE
Number Of Requirements                          := 1
Requirements Evaluation Availability            := AND
Requirements Evaluation Allows Placement        := TRUE
Requirements Evaluation Allows Usage            := TRUE
Requirement 1 Description                       := Requires tech level 1 in Construction.
Requirement 1 Formula                           := Get_Empire_Tech_Level("Construction") >= 1

Name                                            := Satellites
Group                                           := Applied Science
Category                                        := Units
Description                                     := Construction of satellites and their support components.
Picture Number                                  := 26
Maximum Level                                   := 5
Level Cost                                      := 5000
Start Level                                     := 1
Can Be Removed                                  := FALSE
Unique or Racial Tech                           := FALSE
Number Of Requirements                          := 1
Requirements Evaluation Availability            := AND
Requirements Evaluation Allows Placement        := TRUE
Requirements Evaluation Allows Usage            := TRUE
Requirement 1 Description                       := Requires tech level 1 in Construction.
Requirement 1 Formula                           := Get_Empire_Tech_Level("Construction") >= 1

Name                                            := Weapon Platforms
Group                                           := Applied Science
Category                                        := Units
Description                                     := Construction of planetary weapon platforms and their support components.
Picture Number                                  := 28
Maximum Level                                   := 5
Level Cost                                      := 6000
Start Level                                     := 1
Can Be Removed                                  := FALSE
Unique or Racial Tech                           := FALSE
Number Of Requirements                          := 1
Requirements Evaluation Availability            := AND
Requirements Evaluation Allows Placement        := TRUE
Requirements Evaluation Allows Usage            := TRUE
Requirement 1 Description                       := Requires tech level 1 in Construction.
Requirement 1 Formula                           := Get_Empire_Tech_Level("Construction") >= 1

Name                                            := Mines
Group                                           := Applied Science
Category                                        := Units
Description                                     := Construction of mines deployed remotely in space.
Picture Number                                  := 25
Maximum Level                                   := 5
Level Cost                                      := 4000
Start Level                                     := 0
Can Be Removed                                  := TRUE
Unique or Racial Tech                           := FALSE
Number Of Requirements                          := 1
Requirements Evaluation Availability            := AND
Requirements Evaluation Allows Placement        := TRUE
Requirements Evaluation Allows Usage            := TRUE
Requirement 1 Description                       := Requires tech level 1 in Construction.
Requirement 1 Formula                           := Get_Empire_Tech_Level("Construction") >= 1

Name                                            := Drones
Group                                           := Applied Science
Category                                        := Units
Description                                     := Construction of small self-directed space vehicles and their support components.
Picture Number                                  := 23
Maximum Level                                   := 5
Level Cost                                      := 10000
Start Level                                     := 0
Can Be Removed                                  := FALSE
Unique or Racial Tech                           := FALSE
Number of Requirements                          := 1
Requirements Evaluation Availability            := AND
Requirements Evaluation Allows Placement        := TRUE
Requirements Evaluation Allows Usage            := TRUE
Requirement 1 Description                       := Requires tech level 1 in Computers.
Requirement 1 Formula                           := Get_Empire_Tech_Level("Computers") >= 1

Name                                            := Vehicle Systems
Group                                           := Applied Science
Category                                        := Vehicle Systems
Description                                     := Design and development of support systems for vehicles.
Picture Number                                  := 61
Maximum Level                                   := 6
Level Cost                                      := 3000
Start Level                                     := 1
Can Be Removed                                  := FALSE
Unique or Racial Tech                           := FALSE
Number Of Requirements                          := 1
Requirements Evaluation Availability            := AND
Requirements Evaluation Allows Placement        := TRUE
Requirements Evaluation Allows Usage            := TRUE
Requirement 1 Description                       := Requires tech level 1 in Construction.
Requirement 1 Formula                           := Get_Empire_Tech_Level("Construction") >= 1

Name                                            := Gravitational Manipulation
Group                                           := Applied Science
Category                                        := Vehicle Systems
Description                                     := Development of ship systems that manipulate gravitational fields.
Picture Number                                  := 81
Maximum Level                                   := 4
Level Cost                                      := 6000
Start Level                                     := 1
Can Be Removed                                  := FALSE
Unique or Racial Tech                           := FALSE
Number Of Requirements                          := 1
Requirements Evaluation Availability            := AND
Requirements Evaluation Allows Placement        := TRUE
Requirements Evaluation Allows Usage            := TRUE
Requirement 1 Description                       := Requires tech level 4 in Astrophysics.
Requirement 1 Formula                           := Get_Empire_Tech_Level("Astrophysics") >= 4

Name                                            := Computers
Group                                           := Applied Science
Category                                        := Vehicle Systems
Description                                     := Advanced computer technology used to automate or improve technologies.
Picture Number                                  := 68
Maximum Level                                   := 6
Level Cost                                      := 5000
Start Level                                     := 0
Can Be Removed                                  := TRUE
Unique or Racial Tech                           := FALSE
Number Of Requirements                          := 1
Requirements Evaluation Availability            := AND
Requirements Evaluation Allows Placement        := TRUE
Requirements Evaluation Allows Usage            := TRUE
Requirement 1 Description                       := Requires tech level 2 in Industry.
Requirement 1 Formula                           := Get_Empire_Tech_Level("Industry") >= 2

Name                                            := Neural Computer Interface
Group                                           := Applied Science
Category                                        := Unique
Description                                     := Advanced computer interface that enhances the combat capability of a ship's crew.
Picture Number                                  := 89
Maximum Level                                   := 3
Level Cost                                      := 3000
Start Level                                     := 0
Can Be Removed                                  := FALSE
Unique or Racial Tech                           := TRUE
Number Of Requirements                          := 2
Requirements Evaluation Availability            := AND
Requirements Evaluation Allows Placement        := TRUE
Requirements Evaluation Allows Usage            := TRUE
Requirement 1 Description                       := Requires the discovery of ancient ruins.
Requirement 1 Formula                           := Empire_Has_Found_Unique_Discovery(3)
Requirement 2 Description                       := Requires at least tech level 1 in Xenoarchaeology.
Requirement 2 Formula                           := Get_Empire_Tech_Level("Xenoarchaeology") >= 1

Name                                            := Ion Engines
Group                                           := Applied Science
Category                                        := Vehicle Systems
Description                                     := Engines that utilize ion streams for propulsion.
Picture Number                                  := 60
Maximum Level                                   := 5
Level Cost                                      := 2000
Start Level                                     := 1
Can Be Removed                                  := FALSE
Unique or Racial Tech                           := FALSE
Number Of Requirements                          := 1
Requirements Evaluation Availability            := AND
Requirements Evaluation Allows Placement        := TRUE
Requirements Evaluation Allows Usage            := TRUE
Requirement 1 Description                       := Requires tech level 1 in Physics.
Requirement 1 Formula                           := Get_Empire_Tech_Level("Physics") >= 1

Name                                            := Contra-Terrene Engines
Group                                           := Applied Science
Category                                        := Vehicle Systems
Description                                     := Engines that use the energy of anti-matter reactions for propulsion.
Picture Number                                  := 145
Maximum Level                                   := 5
Level Cost                                      := 4000
Start Level                                     := 0
Can Be Removed                                  := FALSE
Unique or Racial Tech                           := FALSE
Number Of Requirements                          := 1
Requirements Evaluation Availability            := AND
Requirements Evaluation Allows Placement        := TRUE
Requirements Evaluation Allows Usage            := TRUE
Requirement 1 Description                       := Requires tech level 3 in Ion Engines.
Requirement 1 Formula                           := Get_Empire_Tech_Level("Ion Engines") >= 3

Name                                            := Jacketed-Photon Engines
Group                                           := Applied Science
Category                                        := Vehicle Systems
Description                                     := Engines that harness light for propulsion.
Picture Number                                  := 146
Maximum Level                                   := 5
Level Cost                                      := 6000
Start Level                                     := 0
Can Be Removed                                  := FALSE
Unique or Racial Tech                           := FALSE
Number Of Requirements                          := 1
Requirements Evaluation Availability            := AND
Requirements Evaluation Allows Placement        := TRUE
Requirements Evaluation Allows Usage            := TRUE
Requirement 1 Description                       := Requires tech level 3 in Contra-Terrene Engines.
Requirement 1 Formula                           := Get_Empire_Tech_Level("Contra-Terrene Engines") >= 3

Name                                            := Quantum Engines
Group                                           := Applied Science
Category                                        := Vehicle Systems
Description                                     := Engines that use the energy generated by quantum singularities for propulsion.
Picture Number                                  := 147
Maximum Level                                   := 5
Level Cost                                      := 8000
Start Level                                     := 0
Can Be Removed                                  := FALSE
Unique or Racial Tech                           := FALSE
Number Of Requirements                          := 1
Requirements Evaluation Availability            := AND
Requirements Evaluation Allows Placement        := TRUE
Requirements Evaluation Allows Usage            := TRUE
Requirement 1 Description                       := Requires tech level 3 in Jacketed-Photon Engines.
Requirement 1 Formula                           := Get_Empire_Tech_Level("Jacketed-Photon Engines") >= 3

Name                                            := Resupply
Group                                           := Applied Science
Category                                        := Vehicle Systems
Description                                     := Development of the infrastructure to resupply vehicles in space.
Picture Number                                  := 59
Maximum Level                                   := 20
Level Cost                                      := 1000
Start Level                                     := 1
Can Be Removed                                  := FALSE
Unique or Racial Tech                           := FALSE
Number Of Requirements                          := 1
Requirements Evaluation Availability            := AND
Requirements Evaluation Allows Placement        := TRUE
Requirements Evaluation Allows Usage            := TRUE
Requirement 1 Description                       := Requires tech level 1 in Industry.
Requirement 1 Formula                           := Get_Empire_Tech_Level("Industry") >= 1

Name                                            := Stellar Harnessing
Group                                           := Applied Science
Category                                        := Stellar
Description                                     := Technology to utilize the energy emitted by stars.
Picture Number                                  := 125
Maximum Level                                   := 6
Level Cost                                      := 2000
Start Level                                     := 0
Can Be Removed                                  := TRUE
Unique or Racial Tech                           := FALSE
Number Of Requirements                          := 1
Requirements Evaluation Availability            := AND
Requirements Evaluation Allows Placement        := TRUE
Requirements Evaluation Allows Usage            := TRUE
Requirement 1 Description                       := Requires tech level 1 in Astrophysics.
Requirement 1 Formula                           := Get_Empire_Tech_Level("Astrophysics") >= 1

Name                                            := Armor
Group                                           := Applied Science
Category                                        := Vehicle Systems
Description                                     := Development of protective layers used on the exterior of a vehicle.
Picture Number                                  := 62
Maximum Level                                   := 20
Level Cost                                      := 1000
Start Level                                     := 1
Can Be Removed                                  := TRUE
Unique or Racial Tech                           := FALSE
Number Of Requirements                          := 1
Requirements Evaluation Availability            := AND
Requirements Evaluation Allows Placement        := TRUE
Requirements Evaluation Allows Usage            := TRUE
Requirement 1 Description                       := Requires tech level 1 in Chemistry.
Requirement 1 Formula                           := Get_Empire_Tech_Level("Chemistry") >= 1

Name                                            := Shields
Group                                           := Applied Science
Category                                        := Vehicle Systems
Description                                     := Development of energy barriers that provide protection for a vehicle.
Picture Number                                  := 63
Maximum Level                                   := 20
Level Cost                                      := 2000
Start Level                                     := 0
Can Be Removed                                  := TRUE
Unique or Racial Tech                           := FALSE
Number Of Requirements                          := 1
Requirements Evaluation Availability            := AND
Requirements Evaluation Allows Placement        := TRUE
Requirements Evaluation Allows Usage            := TRUE
Requirement 1 Description                       := Requires tech level 2 in Physics.
Requirement 1 Formula                           := Get_Empire_Tech_Level("Physics") >= 2

Name                                            := Cloaking
Group                                           := Applied Science
Category                                        := Vehicle Systems
Description                                     := Stealth technology to render a vehicle invisible.
Picture Number                                  := 64
Maximum Level                                   := 11
Level Cost                                      := 5000
Start Level                                     := 0
Can Be Removed                                  := TRUE
Unique or Racial Tech                           := FALSE
Number Of Requirements                          := 1
Requirements Evaluation Availability            := AND
Requirements Evaluation Allows Placement        := TRUE
Requirements Evaluation Allows Usage            := TRUE
Requirement 1 Description                       := Requires tech level 4 in Physics.
Requirement 1 Formula                           := Get_Empire_Tech_Level("Physics") >= 4

Name                                            := Sensors
Group                                           := Applied Science
Category                                        := Vehicle Systems
Description                                     := Sensors that detect and track objects in space.
Picture Number                                  := 65
Maximum Level                                   := 20
Level Cost                                      := 1000
Start Level                                     := 1
Can Be Removed                                  := TRUE
Unique or Racial Tech                           := FALSE
Number Of Requirements                          := 1
Requirements Evaluation Availability            := AND
Requirements Evaluation Allows Placement        := TRUE
Requirements Evaluation Allows Usage            := TRUE
Requirement 1 Description                       := Requires tech level 1 in Physics.
Requirement 1 Formula                           := Get_Empire_Tech_Level("Physics") >= 1

Name                                            := Scanners
Group                                           := Applied Science
Category                                        := Vehicle Systems
Description                                     := Scanners that can analyze details of other vehicles.
Picture Number                                  := 66
Maximum Level                                   := 11
Level Cost                                      := 2000
Start Level                                     := 0
Can Be Removed                                  := TRUE
Unique or Racial Tech                           := FALSE
Number Of Requirements                          := 1
Requirements Evaluation Availability            := AND
Requirements Evaluation Allows Placement        := TRUE
Requirements Evaluation Allows Usage            := TRUE
Requirement 1 Description                       := Requires tech level 3 in Physics.
Requirement 1 Formula                           := Get_Empire_Tech_Level("Physics") >= 3

Name                                            := Defense Systems
Group                                           := Applied Science
Category                                        := Vehicle Systems
Description                                     := Devices used to prevent a ship from being hit by weapons fire.
Picture Number                                  := 69
Maximum Level                                   := 11
Level Cost                                      := 2000
Start Level                                     := 0
Can Be Removed                                  := TRUE
Unique or Racial Tech                           := FALSE
Number Of Requirements                          := 1
Requirements Evaluation Availability            := AND
Requirements Evaluation Allows Placement        := TRUE
Requirements Evaluation Allows Usage            := TRUE
Requirement 1 Description                       := Requires tech level 2 in Military Science.
Requirement 1 Formula                           := Get_Empire_Tech_Level("Military Science") >= 2

Name                                            := Weapon Mounts
Group                                           := Weapon Technology
Category                                        := Vehicle Systems
Description                                     := Development of mounts to enhance a weapon's damage and range.
Picture Number                                  := 133
Maximum Level                                   := 1
Level Cost                                      := 1000
Start Level                                     := 0
Can Be Removed                                  := TRUE
Unique or Racial Tech                           := FALSE
Number Of Requirements                          := 1
Requirements Evaluation Availability            := AND
Requirements Evaluation Allows Placement        := TRUE
Requirements Evaluation Allows Usage            := TRUE
Requirement 1 Description                       := Requires tech level 1 in Construction.
Requirement 1 Formula                           := Get_Empire_Tech_Level("Construction") >= 1

Name                                            := Ship Weapon Mounts
Group                                           := Weapon Technology
Category                                        := Vehicle Systems
Description                                     := Mounts used on ships to enhance weapon damage and range.
Picture Number                                  := 71
Maximum Level                                   := 11
Level Cost                                      := 1000
Start Level                                     := 0
Can Be Removed                                  := TRUE
Unique or Racial Tech                           := FALSE
Number Of Requirements                          := 1
Requirements Evaluation Availability            := AND
Requirements Evaluation Allows Placement        := TRUE
Requirements Evaluation Allows Usage            := TRUE
Requirement 1 Description                       := Requires tech level 1 in Weapon Mounts.
Requirement 1 Formula                           := Get_Empire_Tech_Level("Weapon Mounts") >= 1

Name                                            := Base Weapon Mounts
Group                                           := Weapon Technology
Category                                        := Vehicle Systems
Description                                     := Mounts used on bases to enhance weapon damage and range.
Picture Number                                  := 72
Maximum Level                                   := 11
Level Cost                                      := 1000
Start Level                                     := 0
Can Be Removed                                  := TRUE
Unique or Racial Tech                           := FALSE
Number Of Requirements                          := 1
Requirements Evaluation Availability            := AND
Requirements Evaluation Allows Placement        := TRUE
Requirements Evaluation Allows Usage            := TRUE
Requirement 1 Description                       := Requires tech level 1 in Weapon Mounts.
Requirement 1 Formula                           := Get_Empire_Tech_Level("Weapon Mounts") >= 1

Name                                            := Unit Weapon Mounts
Group                                           := Weapon Technology
Category                                        := Vehicle Systems
Description                                     := Mount used on units to enhance weapon damage and range.
Picture Number                                  := 73
Maximum Level                                   := 5
Level Cost                                      := 2000
Start Level                                     := 0
Can Be Removed                                  := TRUE
Unique or Racial Tech                           := FALSE
Number Of Requirements                          := 1
Requirements Evaluation Availability            := AND
Requirements Evaluation Allows Placement        := TRUE
Requirements Evaluation Allows Usage            := TRUE
Requirement 1 Description                       := Requires tech level 1 in Weapon Mounts.
Requirement 1 Formula                           := Get_Empire_Tech_Level("Weapon Mounts") >= 1

Name                                            := Cargo
Group                                           := Applied Science
Category                                        := Vehicle Systems
Description                                     := The equipment needed to store and transport cargo safely.
Picture Number                                  := 58
Maximum Level                                   := 11
Level Cost                                      := 1000
Start Level                                     := 1
Can Be Removed                                  := FALSE
Unique or Racial Tech                           := FALSE
Number Of Requirements                          := 1
Requirements Evaluation Availability            := AND
Requirements Evaluation Allows Placement        := TRUE
Requirements Evaluation Allows Usage            := TRUE
Requirement 1 Description                       := Requires tech level 1 in Industry.
Requirement 1 Formula                           := Get_Empire_Tech_Level("Industry") >= 1

Name                                            := Storage
Group                                           := Applied Science
Category                                        := Storage
Description                                     := Technology to safely store resources.
Picture Number                                  := 48
Maximum Level                                   := 11
Level Cost                                      := 1000
Start Level                                     := 1
Can Be Removed                                  := FALSE
Unique or Racial Tech                           := FALSE
Number Of Requirements                          := 1
Requirements Evaluation Availability            := AND
Requirements Evaluation Allows Placement        := TRUE
Requirements Evaluation Allows Usage            := TRUE
Requirement 1 Description                       := Requires tech level 1 in Industry.
Requirement 1 Formula                           := Get_Empire_Tech_Level("Industry") >= 1

Name                                            := Applied Research
Group                                           := Applied Science
Category                                        := General
Description                                     := Capability and infrastructure to research new technologies.
Picture Number                                  := 86
Maximum Level                                   := 11
Level Cost                                      := 6000
Start Level                                     := 1
Can Be Removed                                  := FALSE
Unique or Racial Tech                           := FALSE
Number Of Requirements                          := 1
Requirements Evaluation Availability            := AND
Requirements Evaluation Allows Placement        := TRUE
Requirements Evaluation Allows Usage            := TRUE
Requirement 1 Description                       := Requires tech level 1 in Industry.
Requirement 1 Formula                           := Get_Empire_Tech_Level("Industry") >= 1

Name                                            := Advanced Military Science
Group                                           := Applied Science
Category                                        := General
Description                                     := The training, study and improvement of martial practices.
Picture Number                                  := 87
Maximum Level                                   := 5
Level Cost                                      := 4000
Start Level                                     := 0
Can Be Removed                                  := TRUE
Unique or Racial Tech                           := FALSE
Number Of Requirements                          := 1
Requirements Evaluation Availability            := AND
Requirements Evaluation Allows Placement        := TRUE
Requirements Evaluation Allows Usage            := TRUE
Requirement 1 Description                       := Requires tech level 3 in Military Science.
Requirement 1 Formula                           := Get_Empire_Tech_Level("Military Science") >= 3

Name                                            := Applied Political Science
Group                                           := Applied Science
Category                                        := General
Description                                     := The process of government and its execution.
Picture Number                                  := 88
Maximum Level                                   := 5
Level Cost                                      := 3000
Start Level                                     := 0
Can Be Removed                                  := TRUE
Unique or Racial Tech                           := FALSE
Number Of Requirements                          := 1
Requirements Evaluation Availability            := AND
Requirements Evaluation Allows Placement        := TRUE
Requirements Evaluation Allows Usage            := TRUE
Requirement 1 Description                       := Requires tech level 1 in Psychology.
Requirement 1 Formula                           := Get_Empire_Tech_Level("Psychology") >= 1

Name                                            := Robotics
Group                                           := Applied Science
Category                                        := Planetary Industry
Description                                     := Development of intelligent machines for industry.
Picture Number                                  := 49
Maximum Level                                   := 9
Level Cost                                      := 6000
Start Level                                     := 0
Can Be Removed                                  := FALSE
Unique or Racial Tech                           := FALSE
Number Of Requirements                          := 1
Requirements Evaluation Availability            := AND
Requirements Evaluation Allows Placement        := TRUE
Requirements Evaluation Allows Usage            := TRUE
Requirement 1 Description                       := Requires tech level 3 in Construction.
Requirement 1 Formula                           := Get_Empire_Tech_Level("Construction") >= 3

Name                                            := Centralized Computer Systems
Group                                           := Applied Science
Category                                        := Planetary Industry
Description                                     := Centralization and industrialization of computers to support entire planets.
Picture Number                                  := 50
Maximum Level                                   := 5
Level Cost                                      := 6000
Start Level                                     := 0
Can Be Removed                                  := FALSE
Unique or Racial Tech                           := FALSE
Number Of Requirements                          := 2
Requirements Evaluation Availability            := AND
Requirements Evaluation Allows Placement        := TRUE
Requirements Evaluation Allows Usage            := TRUE
Requirement 1 Description                       := Requires tech level 2 in Computers.
Requirement 1 Formula                           := Get_Empire_Tech_Level("Computers") >= 2
Requirement 2 Description                       := Requires tech level 3 in Industry.
Requirement 2 Formula                           := Get_Empire_Tech_Level("Industry") >= 3

Name                                            := Planetary Defenses
Group                                           := Applied Science
Category                                        := Planetary Industry
Description                                     := Development of protective shields that can protect an entire planet.
Picture Number                                  := 51
Maximum Level                                   := 11
Level Cost                                      := 3000
Start Level                                     := 0
Can Be Removed                                  := FALSE
Unique or Racial Tech                           := FALSE
Number Of Requirements                          := 1
Requirements Evaluation Availability            := AND
Requirements Evaluation Allows Placement        := TRUE
Requirements Evaluation Allows Usage            := TRUE
Requirement 1 Description                       := Requires tech level 5 in Shields.
Requirement 1 Formula                           := Get_Empire_Tech_Level("Shields") >= 5

Name                                            := Massive Planetary Shielding
Group                                           := Applied Science
Category                                        := Unique
Description                                     := Massive shield generators that can protect an entire planet.
Picture Number                                  := 90
Maximum Level                                   := 3
Level Cost                                      := 5000
Start Level                                     := 0
Can Be Removed                                  := FALSE
Unique or Racial Tech                           := TRUE
Number Of Requirements                          := 2
Requirements Evaluation Availability            := AND
Requirements Evaluation Allows Placement        := TRUE
Requirements Evaluation Allows Usage            := TRUE
Requirement 1 Description                       := Requires the discovery of ancient ruins.
Requirement 1 Formula                           := Empire_Has_Found_Unique_Discovery(4)
Requirement 2 Description                       := Requires tech level 1 in Xenoarchaeology.
Requirement 2 Formula                           := Get_Empire_Tech_Level("Xenoarchaeology") >= 1

Name                                            := Medical Treatment
Group                                           := Applied Science
Category                                        := Medical
Description                                     := The study of how to repair and maintain biological systems.
Picture Number                                  := 52
Maximum Level                                   := 10
Level Cost                                      := 2000
Start Level                                     := 0
Can Be Removed                                  := FALSE
Unique or Racial Tech                           := FALSE
Number Of Requirements                          := 1
Requirements Evaluation Availability            := AND
Requirements Evaluation Allows Placement        := TRUE
Requirements Evaluation Allows Usage            := TRUE
Requirement 1 Description                       := Requires tech level 1 in Biology.
Requirement 1 Formula                           := Get_Empire_Tech_Level("Biology") >= 1

Name                                            := Planet Utilization
Group                                           := Applied Science
Category                                        := Planetary Industry
Description                                     := Engineering of a planet's resources and biosphere.
Picture Number                                  := 53
Maximum Level                                   := 15
Level Cost                                      := 2000
Start Level                                     := 0
Can Be Removed                                  := TRUE
Unique or Racial Tech                           := FALSE
Number Of Requirements                          := 1
Requirements Evaluation Availability            := AND
Requirements Evaluation Allows Placement        := TRUE
Requirements Evaluation Allows Usage            := TRUE
Requirement 1 Description                       := Requires tech level 1 in Planetary Engineering.
Requirement 1 Formula                           := Get_Empire_Tech_Level("Planetary Engineering") >= 1

Name                                            := Resource Manipulation
Group                                           := Applied Science
Category                                        := Planetary Resources
Description                                     := Technology to improve resource efficiency and utilization.
Picture Number                                  := 54
Maximum Level                                   := 15
Level Cost                                      := 5000
Start Level                                     := 0
Can Be Removed                                  := TRUE
Unique or Racial Tech                           := FALSE
Number Of Requirements                          := 1
Requirements Evaluation Availability            := AND
Requirements Evaluation Allows Placement        := TRUE
Requirements Evaluation Allows Usage            := TRUE
Requirement 1 Description                       := Requires tech level 3 in Chemistry.
Requirement 1 Formula                           := Get_Empire_Tech_Level("Chemistry") >= 3

Name                                            := Minerals Extraction
Group                                           := Applied Science
Category                                        := Planetary Resources
Description                                     := Ability to extract minerals from a planet.
Picture Number                                  := 55
Maximum Level                                   := 15
Level Cost                                      := 4000
Start Level                                     := 1
Can Be Removed                                  := FALSE
Unique or Racial Tech                           := FALSE
Number Of Requirements                          := 1
Requirements Evaluation Availability            := AND
Requirements Evaluation Allows Placement        := TRUE
Requirements Evaluation Allows Usage            := TRUE
Requirement 1 Description                       := Requires tech level 1 in Industry.
Requirement 1 Formula                           := Get_Empire_Tech_Level("Industry") >= 1

Name                                            := Organics Extraction
Group                                           := Applied Science
Category                                        := Planetary Resources
Description                                     := Ability to grow and cultivate organic materials on a planet.
Picture Number                                  := 56
Maximum Level                                   := 15
Level Cost                                      := 2000
Start Level                                     := 1
Can Be Removed                                  := FALSE
Unique or Racial Tech                           := FALSE
Number Of Requirements                          := 1
Requirements Evaluation Availability            := AND
Requirements Evaluation Allows Placement        := TRUE
Requirements Evaluation Allows Usage            := TRUE
Requirement 1 Description                       := Requires tech level 1 in Industry.
Requirement 1 Formula                           := Get_Empire_Tech_Level("Industry") >= 1

Name                                            := Radioactives Extraction
Group                                           := Applied Science
Category                                        := Planetary Resources
Description                                     := Ability to locate and refine rare isotopes from a planet.
Picture Number                                  := 57
Maximum Level                                   := 15
Level Cost                                      := 3000
Start Level                                     := 1
Can Be Removed                                  := FALSE
Unique or Racial Tech                           := FALSE
Number Of Requirements                          := 1
Requirements Evaluation Availability            := AND
Requirements Evaluation Allows Placement        := TRUE
Requirements Evaluation Allows Usage            := TRUE
Requirement 1 Description                       := Requires tech level 1 in Industry.
Requirement 1 Formula                           := Get_Empire_Tech_Level("Industry") >= 1

Name                                            := Intelligence Services
Group                                           := Applied Science
Category                                        := Intelligence
Description                                     := The capability to gather and perform intelligence actions.
Picture Number                                  := 83
Maximum Level                                   := 11
Level Cost                                      := 3000
Start Level                                     := 1
Can Be Removed                                  := TRUE
Unique or Racial Tech                           := FALSE
Number of Requirements                          := 0

Name                                            := Sabotage - Ships & Fleets
Group                                           := Applied Science
Category                                        := Intelligence
Description                                     := Intelligence activities directed towards sabotaging ships and fleets.
Picture Number                                  := 152
Maximum Level                                   := 10
Level Cost                                      := 500
Start Level                                     := 0
Can Be Removed                                  := TRUE
Unique or Racial Tech                           := FALSE
Number Of Requirements                          := 1
Requirements Evaluation Availability            := AND
Requirements Evaluation Allows Placement        := TRUE
Requirements Evaluation Allows Usage            := TRUE
Requirement 1 Description                       := Requires tech level 1 in Intelligence Services.
Requirement 1 Formula                           := Get_Empire_Tech_Level("Intelligence Services") >= 1

Name                                            := Sabotage - Planets & Colonies
Group                                           := Applied Science
Category                                        := Intelligence
Description                                     := Intelligence activities directed towards sabotaging planets and colonies.
Picture Number                                  := 151
Maximum Level                                   := 10
Level Cost                                      := 1000
Start Level                                     := 0
Can Be Removed                                  := TRUE
Unique or Racial Tech                           := FALSE
Number Of Requirements                          := 1
Requirements Evaluation Availability            := AND
Requirements Evaluation Allows Placement        := TRUE
Requirements Evaluation Allows Usage            := TRUE
Requirement 1 Description                       := Requires tech level 2 in Intelligence Services.
Requirement 1 Formula                           := Get_Empire_Tech_Level("Intelligence Services") >= 2

Name                                            := Sabotage - Empire Wide
Group                                           := Applied Science
Category                                        := Intelligence
Description                                     := Intelligence activities directed towards sabotaging an entire empire's infrastructure.
Picture Number                                  := 149
Maximum Level                                   := 10
Level Cost                                      := 1000
Start Level                                     := 0
Can Be Removed                                  := TRUE
Unique or Racial Tech                           := FALSE
Number Of Requirements                          := 1
Requirements Evaluation Availability            := AND
Requirements Evaluation Allows Placement        := TRUE
Requirements Evaluation Allows Usage            := TRUE
Requirement 1 Description                       := Requires tech level 3 in Intelligence Services.
Requirement 1 Formula                           := Get_Empire_Tech_Level("Intelligence Services") >= 3

Name                                            := Sabotage - Political
Group                                           := Applied Science
Category                                        := Intelligence
Description                                     := Intelligence activities directed towards the sabotage of an empire's political relations.
Picture Number                                  := 150
Maximum Level                                   := 10
Level Cost                                      := 1000
Start Level                                     := 0
Can Be Removed                                  := TRUE
Unique or Racial Tech                           := FALSE
Number Of Requirements                          := 1
Requirements Evaluation Availability            := AND
Requirements Evaluation Allows Placement        := TRUE
Requirements Evaluation Allows Usage            := TRUE
Requirement 1 Description                       := Requires tech level 4 in Intelligence Services.
Requirement 1 Formula                           := Get_Empire_Tech_Level("Intelligence Services") >= 4

Name                                            := Espionage - Ships & Fleets
Group                                           := Applied Science
Category                                        := Intelligence
Description                                     := Intelligence activities directed towards obtaining information on ships and fleets.
Picture Number                                  := 156
Maximum Level                                   := 10
Level Cost                                      := 500
Start Level                                     := 0
Can Be Removed                                  := TRUE
Unique or Racial Tech                           := FALSE
Number Of Requirements                          := 1
Requirements Evaluation Availability            := AND
Requirements Evaluation Allows Placement        := TRUE
Requirements Evaluation Allows Usage            := TRUE
Requirement 1 Description                       := Requires tech level 1 in Intelligence Services.
Requirement 1 Formula                           := Get_Empire_Tech_Level("Intelligence Services") >= 1

Name                                            := Espionage - Planets & Colonies
Group                                           := Applied Science
Category                                        := Intelligence
Description                                     := Intelligence activities directed towards obtaining information on planets and colonies.
Picture Number                                  := 155
Maximum Level                                   := 10
Level Cost                                      := 1000
Start Level                                     := 0
Can Be Removed                                  := TRUE
Unique or Racial Tech                           := FALSE
Number Of Requirements                          := 1
Requirements Evaluation Availability            := AND
Requirements Evaluation Allows Placement        := TRUE
Requirements Evaluation Allows Usage            := TRUE
Requirement 1 Description                       := Requires tech level 2 in Intelligence Services.
Requirement 1 Formula                           := Get_Empire_Tech_Level("Intelligence Services") >= 2

Name                                            := Espionage - Empire Wide
Group                                           := Applied Science
Category                                        := Intelligence
Description                                     := Intelligence activities directed towards obtaining empire wide information.
Picture Number                                  := 153
Maximum Level                                   := 10
Level Cost                                      := 1000
Start Level                                     := 0
Can Be Removed                                  := TRUE
Unique or Racial Tech                           := FALSE
Number Of Requirements                          := 1
Requirements Evaluation Availability            := AND
Requirements Evaluation Allows Placement        := TRUE
Requirements Evaluation Allows Usage            := TRUE
Requirement 1 Description                       := Requires tech level 3 in Intelligence Services.
Requirement 1 Formula                           := Get_Empire_Tech_Level("Intelligence Services") >= 3

Name                                            := Espionage - Political
Group                                           := Applied Science
Category                                        := Intelligence
Description                                     := Intelligence activities directed towards obtaining information on an empire's political relations.
Picture Number                                  := 154
Maximum Level                                   := 10
Level Cost                                      := 1000
Start Level                                     := 0
Can Be Removed                                  := TRUE
Unique or Racial Tech                           := FALSE
Number Of Requirements                          := 1
Requirements Evaluation Availability            := AND
Requirements Evaluation Allows Placement        := TRUE
Requirements Evaluation Allows Usage            := TRUE
Requirement 1 Description                       := Requires tech level 4 in Intelligence Services.
Requirement 1 Formula                           := Get_Empire_Tech_Level("Intelligence Services") >= 4

Name                                            := Cooperative Intelligence
Group                                           := Applied Science
Category                                        := Intelligence
Description                                     := The coordination of intelligence activities with foreign powers to assist them.
Picture Number                                  := 148
Maximum Level                                   := 5
Level Cost                                      := 2000
Start Level                                     := 0
Can Be Removed                                  := TRUE
Unique or Racial Tech                           := FALSE
Number Of Requirements                          := 1
Requirements Evaluation Availability            := AND
Requirements Evaluation Allows Placement        := TRUE
Requirements Evaluation Allows Usage            := TRUE
Requirement 1 Description                       := Requires tech level 5 in Intelligence Services.
Requirement 1 Formula                           := Get_Empire_Tech_Level("Intelligence Services") >= 5

Name                                            := Storm Manipulation
Group                                           := Applied Science
Category                                        := Stellar
Description                                     := Technology to create and destroy stellar storms.
Picture Number                                  := 80
Maximum Level                                   := 2
Level Cost                                      := 25000
Start Level                                     := 0
Can Be Removed                                  := TRUE
Unique or Racial Tech                           := FALSE
Number Of Requirements                          := 1
Requirements Evaluation Availability            := AND
Requirements Evaluation Allows Placement        := TRUE
Requirements Evaluation Allows Usage            := TRUE
Requirement 1 Description                       := Requires tech level 1 in Stellar Manipulation.
Requirement 1 Formula                           := Get_Empire_Tech_Level("Stellar Manipulation") >= 1

Name                                            := Planetary Manipulation
Group                                           := Applied Science
Category                                        := Stellar
Description                                     := Technology to create and destroy planets.
Picture Number                                  := 80
Maximum Level                                   := 10
Level Cost                                      := 25000
Start Level                                     := 0
Can Be Removed                                  := TRUE
Unique or Racial Tech                           := FALSE
Number Of Requirements                          := 1
Requirements Evaluation Availability            := AND
Requirements Evaluation Allows Placement        := TRUE
Requirements Evaluation Allows Usage            := TRUE
Requirement 1 Description                       := Requires tech level 2 in Stellar Manipulation.
Requirement 1 Formula                           := Get_Empire_Tech_Level("Stellar Manipulation") >= 2

Name                                            := Warp Point Manipulation
Group                                           := Applied Science
Category                                        := Stellar
Description                                     := Technology to open and close warp points.
Picture Number                                  := 80
Maximum Level                                   := 6
Level Cost                                      := 50000
Start Level                                     := 0
Can Be Removed                                  := TRUE
Unique or Racial Tech                           := FALSE
Number Of Requirements                          := 1
Requirements Evaluation Availability            := AND
Requirements Evaluation Allows Placement        := TRUE
Requirements Evaluation Allows Usage            := TRUE
Requirement 1 Description                       := Requires tech level 3 in Stellar Manipulation.
Requirement 1 Formula                           := Get_Empire_Tech_Level("Stellar Manipulation") >= 3

Name                                            := Star Manipulation
Group                                           := Applied Science
Category                                        := Stellar
Description                                     := Technology to create and destroy stars.
Picture Number                                  := 80
Maximum Level                                   := 2
Level Cost                                      := 200000
Start Level                                     := 0
Can Be Removed                                  := TRUE
Unique or Racial Tech                           := FALSE
Number Of Requirements                          := 1
Requirements Evaluation Availability            := AND
Requirements Evaluation Allows Placement        := TRUE
Requirements Evaluation Allows Usage            := TRUE
Requirement 1 Description                       := Requires tech level 4 in Stellar Manipulation.
Requirement 1 Formula                           := Get_Empire_Tech_Level("Stellar Manipulation") >= 4

Name                                            := Nebulae Manipulation
Group                                           := Applied Science
Category                                        := Stellar
Description                                     := Technology to create and destroy stellar nebulae.
Picture Number                                  := 80
Maximum Level                                   := 2
Level Cost                                      := 200000
Start Level                                     := 0
Can Be Removed                                  := TRUE
Unique or Racial Tech                           := FALSE
Number Of Requirements                          := 1
Requirements Evaluation Availability            := AND
Requirements Evaluation Allows Placement        := TRUE
Requirements Evaluation Allows Usage            := TRUE
Requirement 1 Description                       := Requires tech level 4 in Stellar Manipulation.
Requirement 1 Formula                           := Get_Empire_Tech_Level("Stellar Manipulation") >= 4

Name                                            := Black Hole Manipulation
Group                                           := Applied Science
Category                                        := Stellar
Description                                     := Technology to create and destroy black holes.
Picture Number                                  := 80
Maximum Level                                   := 2
Level Cost                                      := 200000
Start Level                                     := 0
Can Be Removed                                  := TRUE
Unique or Racial Tech                           := FALSE
Number Of Requirements                          := 1
Requirements Evaluation Availability            := AND
Requirements Evaluation Allows Placement        := TRUE
Requirements Evaluation Allows Usage            := TRUE
Requirement 1 Description                       := Requires tech level 5 in Stellar Manipulation.
Requirement 1 Formula                           := Get_Empire_Tech_Level("Stellar Manipulation") >= 5

Name                                            := Stellar Construction
Group                                           := Applied Science
Category                                        := Stellar
Description                                     := Technology to construct ring and sphere worlds.
Picture Number                                  := 80
Maximum Level                                   := 3
Level Cost                                      := 200000
Start Level                                     := 0
Can Be Removed                                  := TRUE
Unique or Racial Tech                           := FALSE
Number Of Requirements                          := 1
Requirements Evaluation Availability            := AND
Requirements Evaluation Allows Placement        := TRUE
Requirements Evaluation Allows Usage            := TRUE
Requirement 1 Description                       := Requires tech level 6 in Stellar Manipulation.
Requirement 1 Formula                           := Get_Empire_Tech_Level("Stellar Manipulation") >= 6

//-------------------------------------------------------------------------------------
// Weapon Technology
//-------------------------------------------------------------------------------------
Name                                            := Crystalline Weapons
Group                                           := Weapon Technology
Category                                        := Racial Weapons
Description                                     := Weapons utilizing unique properties of crystalline materials.
Picture Number                                  := 120
Maximum Level                                   := 20
Level Cost                                      := 3000
Start Level                                     := 1
Can Be Removed                                  := TRUE
Unique or Racial Tech                           := TRUE
Number Of Requirements                          := 1
Requirements Evaluation Availability            := AND
Requirements Evaluation Allows Placement        := TRUE
Requirements Evaluation Allows Usage            := TRUE
Requirement 1 Description                       := Empire must have racial trait Crystallurgy.
Requirement 1 Formula                           := Empire_Has_Racial_Trait("Crystallurgy")

Name                                            := Interdimensional Weapons
Group                                           := Weapon Technology
Category                                        := Racial Weapons
Description                                     := Weapons that harness destructive power from alternate dimensions.
Picture Number                                  := 136
Maximum Level                                   := 15
Level Cost                                      := 3000
Start Level                                     := 1
Can Be Removed                                  := TRUE
Unique or Racial Tech                           := TRUE
Number Of Requirements                          := 1
Requirements Evaluation Availability            := AND
Requirements Evaluation Allows Placement        := TRUE
Requirements Evaluation Allows Usage            := TRUE
Requirement 1 Description                       := Empire must have racial trait Interdimensional Knowledge.
Requirement 1 Formula                           := Empire_Has_Racial_Trait("Interdimensional Knowledge")

Name                                            := Organic Weapons
Group                                           := Weapon Technology
Category                                        := Racial Weapons
Description                                     := Weapons using organic materials and delivery methods.
Picture Number                                  := 119
Maximum Level                                   := 20
Level Cost                                      := 3000
Start Level                                     := 1
Can Be Removed                                  := TRUE
Unique or Racial Tech                           := TRUE
Number Of Requirements                          := 1
Requirements Evaluation Availability            := AND
Requirements Evaluation Allows Placement        := TRUE
Requirements Evaluation Allows Usage            := TRUE
Requirement 1 Description                       := Empire must have racial trait Organic Manipulation.
Requirement 1 Formula                           := Empire_Has_Racial_Trait("Organic Manipulation")

Name                                            := Psychic Weapons
Group                                           := Weapon Technology
Category                                        := Racial Weapons
Description                                     := Weapons utilizing psychic energy to manipulate people and ships.
Picture Number                                  := 118
Maximum Level                                   := 15
Level Cost                                      := 3000
Start Level                                     := 1
Can Be Removed                                  := TRUE
Unique or Racial Tech                           := TRUE
Number Of Requirements                          := 1
Requirements Evaluation Availability            := AND
Requirements Evaluation Allows Placement        := TRUE
Requirements Evaluation Allows Usage            := TRUE
Requirement 1 Description                       := Empire must have racial trait Psychic.
Requirement 1 Formula                           := Empire_Has_Racial_Trait("Psychic")

Name                                            := Temporal Weapons
Group                                           := Weapon Technology
Category                                        := Racial Weapons
Description                                     := Weapons employing temporal manipulation to cause damaging effects.
Picture Number                                  := 117
Maximum Level                                   := 20
Level Cost                                      := 3000
Start Level                                     := 1
Can Be Removed                                  := TRUE
Unique or Racial Tech                           := TRUE
Number Of Requirements                          := 1
Requirements Evaluation Availability            := AND
Requirements Evaluation Allows Placement        := TRUE
Requirements Evaluation Allows Usage            := TRUE
Requirement 1 Description                       := Empire must have racial trait Temporal Knowledge.
Requirement 1 Formula                           := Empire_Has_Racial_Trait("Temporal Knowledge")

Name                                            := Projectile Weapons
Group                                           := Weapon Technology
Category                                        := Vehicle Weapons
Description                                     := Weapons that fire projectiles.
Picture Number                                  := 95
Maximum Level                                   := 11
Level Cost                                      := 1000
Start Level                                     := 1
Can Be Removed                                  := FALSE
Unique or Racial Tech                           := FALSE
Number Of Requirements                          := 1
Requirements Evaluation Availability            := AND
Requirements Evaluation Allows Placement        := TRUE
Requirements Evaluation Allows Usage            := TRUE
Requirement 1 Description                       := Requires tech level 1 in Military Science.
Requirement 1 Formula                           := Get_Empire_Tech_Level("Military Science") >= 1

Name                                            := Focused-Energy Weapons
Group                                           := Weapon Technology
Category                                        := Vehicle Weapons
Description                                     := Weapons harnessing a focused stream of EM radiation.
Picture Number                                  := 158
Maximum Level                                   := 11
Level Cost                                      := 1000
Start Level                                     := 1
Can Be Removed                                  := FALSE
Unique or Racial Tech                           := FALSE
Number Of Requirements                          := 1
Requirements Evaluation Availability            := AND
Requirements Evaluation Allows Placement        := TRUE
Requirements Evaluation Allows Usage            := TRUE
Requirement 1 Description                       := Requires tech level 1 in Physics.
Requirement 1 Formula                           := Get_Empire_Tech_Level("Physics") >= 1

Name                                            := Energy Stream Weapons
Group                                           := Weapon Technology
Category                                        := Vehicle Weapons
Description                                     := Weapons employing a continuous stream of focused energy.
Picture Number                                  := 92
Maximum Level                                   := 11
Level Cost                                      := 3000
Start Level                                     := 0
Can Be Removed                                  := TRUE
Unique or Racial Tech                           := FALSE
Number Of Requirements                          := 1
Requirements Evaluation Availability            := AND
Requirements Evaluation Allows Placement        := TRUE
Requirements Evaluation Allows Usage            := TRUE
Requirement 1 Description                       := Requires tech level 2 in Physics.
Requirement 1 Formula                           := Get_Empire_Tech_Level("Physics") >= 2

Name                                            := Energy Pulse Weapons
Group                                           := Weapon Technology
Category                                        := Vehicle Weapons
Description                                     := Weapons that fire exotic bursts of energy.
Picture Number                                  := 93
Maximum Level                                   := 11
Level Cost                                      := 3000
Start Level                                     := 0
Can Be Removed                                  := TRUE
Unique or Racial Tech                           := FALSE
Number Of Requirements                          := 1
Requirements Evaluation Availability            := AND
Requirements Evaluation Allows Placement        := TRUE
Requirements Evaluation Allows Usage            := TRUE
Requirement 1 Description                       := Requires tech level 2 in Physics.
Requirement 1 Formula                           := Get_Empire_Tech_Level("Physics") >= 2

Name                                            := High-Energy Discharge Weapons
Group                                           := Weapon Technology
Category                                        := Vehicle Weapons
Description                                     := Weapons that employ massive directed energy discharges.
Picture Number                                  := 97
Maximum Level                                   := 15
Level Cost                                      := 2000
Start Level                                     := 0
Can Be Removed                                  := TRUE
Unique or Racial Tech                           := FALSE
Number Of Requirements                          := 1
Requirements Evaluation Availability            := AND
Requirements Evaluation Allows Placement        := TRUE
Requirements Evaluation Allows Usage            := TRUE
Requirement 1 Description                       := Requires tech level 3 in Physics.
Requirement 1 Formula                           := Get_Empire_Tech_Level("Physics") >= 3

Name                                            := Phased-Energy Weapons
Group                                           := Weapon Technology
Category                                        := Vehicle Weapons
Description                                     := Weapons using phased-energy to bypass normal shields.
Picture Number                                  := 98
Maximum Level                                   := 11
Level Cost                                      := 2000
Start Level                                     := 0
Can Be Removed                                  := TRUE
Unique or Racial Tech                           := FALSE
Number Of Requirements                          := 1
Requirements Evaluation Availability            := AND
Requirements Evaluation Allows Placement        := TRUE
Requirements Evaluation Allows Usage            := TRUE
Requirement 1 Description                       := Requires tech level 3 in Physics.
Requirement 1 Formula                           := Get_Empire_Tech_Level("Physics") >= 3

Name                                            := Missile Weapons
Group                                           := Weapon Technology
Category                                        := Vehicle Weapons
Description                                     := Guided missile weapons that seek after targets.
Picture Number                                  := 94
Maximum Level                                   := 11
Level Cost                                      := 1000
Start Level                                     := 1
Can Be Removed                                  := FALSE
Unique or Racial Tech                           := FALSE
Number Of Requirements                          := 1
Requirements Evaluation Availability            := AND
Requirements Evaluation Allows Placement        := TRUE
Requirements Evaluation Allows Usage            := TRUE
Requirement 1 Description                       := Requires tech level 1 in Military Science.
Requirement 1 Formula                           := Get_Empire_Tech_Level("Military Science") >= 1

Name                                            := Plasma Missile Weapons
Group                                           := Weapon Technology
Category                                        := Vehicle Weapons
Description                                     := Guided missile weapons armed with a plasma warhead.
Picture Number                                  := 126
Maximum Level                                   := 11
Level Cost                                      := 4000
Start Level                                     := 0
Can Be Removed                                  := FALSE
Unique or Racial Tech                           := FALSE
Number Of Requirements                          := 1
Requirements Evaluation Availability            := AND
Requirements Evaluation Allows Placement        := TRUE
Requirements Evaluation Allows Usage            := TRUE
Requirement 1 Description                       := Requires tech level 2 in Chemistry.
Requirement 1 Formula                           := Get_Empire_Tech_Level("Chemistry") >= 2

Name                                            := Torpedo Weapons
Group                                           := Weapon Technology
Category                                        := Vehicle Weapons
Description                                     := Seeking torpedo weapons that home in and detonate against a target.
Picture Number                                  := 96
Maximum Level                                   := 20
Level Cost                                      := 1000
Start Level                                     := 0
Can Be Removed                                  := TRUE
Unique or Racial Tech                           := FALSE
Number Of Requirements                          := 1
Requirements Evaluation Availability            := AND
Requirements Evaluation Allows Placement        := TRUE
Requirements Evaluation Allows Usage            := TRUE
Requirement 1 Description                       := Requires tech level 3 in Military Science.
Requirement 1 Formula                           := Get_Empire_Tech_Level("Military Science") >= 3

Name                                            := Point-Defense Weapons
Group                                           := Weapon Technology
Category                                        := Vehicle Weapons
Description                                     := Weapons that specifically target and destroy incoming seekers.
Picture Number                                  := 99
Maximum Level                                   := 11
Level Cost                                      := 2000
Start Level                                     := 1
Can Be Removed                                  := TRUE
Unique or Racial Tech                           := FALSE
Number Of Requirements                          := 1
Requirements Evaluation Availability            := AND
Requirements Evaluation Allows Placement        := TRUE
Requirements Evaluation Allows Usage            := TRUE
Requirement 1 Description                       := Requires tech level 1 in Military Science.
Requirement 1 Formula                           := Get_Empire_Tech_Level("Military Science") >= 1

Name                                            := Shield Damaging Weapons
Group                                           := Weapon Technology
Category                                        := Vehicle Weapons
Description                                     := Weapons designed to only damage shield systems.
Picture Number                                  := 100
Maximum Level                                   := 15
Level Cost                                      := 1000
Start Level                                     := 0
Can Be Removed                                  := TRUE
Unique or Racial Tech                           := FALSE
Number Of Requirements                          := 1
Requirements Evaluation Availability            := AND
Requirements Evaluation Allows Placement        := TRUE
Requirements Evaluation Allows Usage            := TRUE
Requirement 1 Description                       := Requires tech level 1 in Shields.
Requirement 1 Formula                           := Get_Empire_Tech_Level("Shields") >= 1

Name                                            := Massive Shield Depleting Weapons
Group                                           := Weapon Technology
Category                                        := Unique Weapons
Description                                     := Weapons designed to deplete shields only.
Picture Number                                  := 121
Maximum Level                                   := 3
Level Cost                                      := 2000
Start Level                                     := 0
Can Be Removed                                  := FALSE
Unique or Racial Tech                           := TRUE
Number Of Requirements                          := 2
Requirements Evaluation Availability            := AND
Requirements Evaluation Allows Placement        := TRUE
Requirements Evaluation Allows Usage            := TRUE
Requirement 1 Description                       := Requires the discovery of ancient ruins.
Requirement 1 Formula                           := Empire_Has_Found_Unique_Discovery(1)
Requirement 2 Description                       := Requires tech level 1 in Xenoarchaeology.
Requirement 2 Formula                           := Get_Empire_Tech_Level("Xenoarchaeology")

Name                                            := Shield Implosion
Group                                           := Weapon Technology
Category                                        := Unique Weapons
Description                                     := Weapons that cause shields to implode.
Picture Number                                  := 124
Maximum Level                                   := 3
Level Cost                                      := 2000
Start Level                                     := 0
Can Be Removed                                  := FALSE
Unique or Racial Tech                           := TRUE
Number Of Requirements                          := 2
Requirements Evaluation Availability            := AND
Requirements Evaluation Allows Placement        := TRUE
Requirements Evaluation Allows Usage            := TRUE
Requirement 1 Description                       := Requires the discovery of ancient ruins.
Requirement 1 Formula                           := Empire_Has_Found_Unique_Discovery(5)
Requirement 2 Description                       := Requires tech level 1 in Xenoarchaeology.
Requirement 2 Formula                           := Get_Empire_Tech_Level("Xenoarchaeology")

Name                                            := Tractor\Repulser Weapons
Group                                           := Weapon Technology
Category                                        := Vehicle Weapons
Description                                     := Weapons that move enemy targets through space.
Picture Number                                  := 101
Maximum Level                                   := 11
Level Cost                                      := 1000
Start Level                                     := 0
Can Be Removed                                  := TRUE
Unique or Racial Tech                           := FALSE
Number Of Requirements                          := 1
Requirements Evaluation Availability            := AND
Requirements Evaluation Allows Placement        := TRUE
Requirements Evaluation Allows Usage            := TRUE
Requirement 1 Description                       := Requires tech level 2 in Astrophysics.
Requirement 1 Formula                           := Get_Empire_Tech_Level("Astrophysics") >= 2

Name                                            := Weapon Overloading Weapons
Group                                           := Weapon Technology
Category                                        := Vehicle Weapons
Description                                     := Weapons designed to only damage weapon systems.
Picture Number                                  := 102
Maximum Level                                   := 11
Level Cost                                      := 1500
Start Level                                     := 0
Can Be Removed                                  := TRUE
Unique or Racial Tech                           := FALSE
Number Of Requirements                          := 1
Requirements Evaluation Availability            := AND
Requirements Evaluation Allows Placement        := TRUE
Requirements Evaluation Allows Usage            := TRUE
Requirement 1 Description                       := Requires tech level 2 in Astrophysics.
Requirement 1 Formula                           := Get_Empire_Tech_Level("Astrophysics") >= 2

Name                                            := Engine Overloading Weapons
Group                                           := Weapon Technology
Category                                        := Vehicle Weapons
Description                                     := Weapons designed to only damage engines.
Picture Number                                  := 103
Maximum Level                                   := 11
Level Cost                                      := 2000
Start Level                                     := 0
Can Be Removed                                  := TRUE
Unique or Racial Tech                           := FALSE
Number Of Requirements                          := 1
Requirements Evaluation Availability            := AND
Requirements Evaluation Allows Placement        := TRUE
Requirements Evaluation Allows Usage            := TRUE
Requirement 1 Description                       := Requires tech level 3 in Ion Engines.
Requirement 1 Formula                           := Get_Empire_Tech_Level("Ion Engines") >= 3

Name                                            := Massive Engine Destroying Weapons
Group                                           := Weapon Technology
Category                                        := Unique Weapons
Description                                     := Weapons that destroy all of the engines on enemy vehicles.
Picture Number                                  := 122
Maximum Level                                   := 3
Level Cost                                      := 2000
Start Level                                     := 0
Can Be Removed                                  := FALSE
Unique or Racial Tech                           := TRUE
Number Of Requirements                          := 2
Requirements Evaluation Availability            := AND
Requirements Evaluation Allows Placement        := TRUE
Requirements Evaluation Allows Usage            := TRUE
Requirement 1 Description                       := Requires the discovery of ancient ruins.
Requirement 1 Formula                           := Empire_Has_Found_Unique_Discovery(2)
Requirement 2 Description                       := Requires tech level 1 in Xenoarchaeology.
Requirement 2 Formula                           := Get_Empire_Tech_Level("Xenoarchaeology")

Name                                            := Power Leech
Group                                           := Weapon Technology
Category                                        := Unique Weapons
Description                                     := Weapons that siphon power from their target.
Picture Number                                  := 123
Maximum Level                                   := 6
Level Cost                                      := 1000
Start Level                                     := 0
Can Be Removed                                  := FALSE
Unique or Racial Tech                           := TRUE
Number Of Requirements                          := 2
Requirements Evaluation Availability            := AND
Requirements Evaluation Allows Placement        := TRUE
Requirements Evaluation Allows Usage            := TRUE
Requirement 1 Description                       := Requires the discovery of ancient ruins.
Requirement 1 Formula                           := Empire_Has_Found_Unique_Discovery(6)
Requirement 2 Description                       := Requires tech level 1 in Xenoarchaeology.
Requirement 2 Formula                           := Get_Empire_Tech_Level("Xenoarchaeology")

Name                                            := Gravitational Weapons
Group                                           := Weapon Technology
Category                                        := Vehicle Weapons
Description                                     := Weapons that use gravitational forces to rip their targets apart.
Picture Number                                  := 104
Maximum Level                                   := 6
Level Cost                                      := 3000
Start Level                                     := 0
Can Be Removed                                  := TRUE
Unique or Racial Tech                           := FALSE
Number Of Requirements                          := 1
Requirements Evaluation Availability            := AND
Requirements Evaluation Allows Placement        := TRUE
Requirements Evaluation Allows Usage            := TRUE
Requirement 1 Description                       := Requires tech level 3 in Astrophysics.
Requirement 1 Formula                           := Get_Empire_Tech_Level("Astrophysics") >= 3

Name                                            := Warp Weapons
Group                                           := Weapon Technology
Category                                        := Vehicle Weapons
Description                                     := Weapons that create small warp points at the location of their targets.
Picture Number                                  := 105
Maximum Level                                   := 11
Level Cost                                      := 2000
Start Level                                     := 0
Can Be Removed                                  := TRUE
Unique or Racial Tech                           := FALSE
Number Of Requirements                          := 1
Requirements Evaluation Availability            := AND
Requirements Evaluation Allows Placement        := TRUE
Requirements Evaluation Allows Usage            := TRUE
Requirement 1 Description                       := Requires tech level 4 in Astrophysics.
Requirement 1 Formula                           := Get_Empire_Tech_Level("Astrophysics") >= 4

Name                                            := Computer Combat
Group                                           := Weapon Technology
Category                                        := Vehicle Weapons
Description                                     := Weapons designed to destroy computer components only.
Picture Number                                  := 106
Maximum Level                                   := 3
Level Cost                                      := 5000
Start Level                                     := 0
Can Be Removed                                  := TRUE
Unique or Racial Tech                           := FALSE
Number Of Requirements                          := 1
Requirements Evaluation Availability            := AND
Requirements Evaluation Allows Placement        := TRUE
Requirements Evaluation Allows Usage            := TRUE
Requirement 1 Description                       := Requires tech level 3 in Computers.
Requirement 1 Formula                           := Get_Empire_Tech_Level("Computers") >= 3

Name                                            := Ship Capture
Group                                           := Weapon Technology
Category                                        := Ship Capture
Description                                     := Technology used to board and capture a target vehicle.
Picture Number                                  := 108
Maximum Level                                   := 11
Level Cost                                      := 1000
Start Level                                     := 0
Can Be Removed                                  := TRUE
Unique or Racial Tech                           := FALSE
Number Of Requirements                          := 1
Requirements Evaluation Availability            := AND
Requirements Evaluation Allows Placement        := TRUE
Requirements Evaluation Allows Usage            := TRUE
Requirement 1 Description                       := Requires tech level 2 in Military Science.
Requirement 1 Formula                           := Get_Empire_Tech_Level("Military Science") >= 2

Name                                            := Biological Weapons
Group                                           := Weapon Technology
Category                                        := Planetary Weapons
Description                                     := Biological weapons that attack by means of viruses and plagues.
Picture Number                                  := 109
Maximum Level                                   := 11
Level Cost                                      := 1000
Start Level                                     := 0
Can Be Removed                                  := TRUE
Unique or Racial Tech                           := FALSE
Number Of Requirements                          := 1
Requirements Evaluation Availability            := AND
Requirements Evaluation Allows Placement        := TRUE
Requirements Evaluation Allows Usage            := TRUE
Requirement 1 Description                       := Requires tech level 2 in Biology.
Requirement 1 Formula                           := Get_Empire_Tech_Level("Biology") >= 2

Name                                            := Bombardment Weapons
Group                                           := Weapon Technology
Category                                        := Planetary Weapons
Description                                     := Weapons designed to damage planets and their inhabitants.
Picture Number                                  := 110
Maximum Level                                   := 11
Level Cost                                      := 2000
Start Level                                     := 0
Can Be Removed                                  := TRUE
Unique or Racial Tech                           := FALSE
Number Of Requirements                          := 1
Requirements Evaluation Availability            := AND
Requirements Evaluation Allows Placement        := TRUE
Requirements Evaluation Allows Usage            := TRUE
Requirement 1 Description                       := Requires tech level 1 in Military Science.
Requirement 1 Formula                           := Get_Empire_Tech_Level("Military Science") >= 1

Name                                            := Troop Weapons
Group                                           := Weapon Technology
Category                                        := Unit Weapons
Description                                     := Weapons employed by troop vehicles on a planet's surface.
Picture Number                                  := 111
Maximum Level                                   := 11
Level Cost                                      := 500
Start Level                                     := 1
Can Be Removed                                  := TRUE
Unique or Racial Tech                           := FALSE
Number Of Requirements                          := 1
Requirements Evaluation Availability            := AND
Requirements Evaluation Allows Placement        := TRUE
Requirements Evaluation Allows Usage            := TRUE
Requirement 1 Description                       := Requires tech level 1 in Troops.
Requirement 1 Formula                           := Get_Empire_Tech_Level("Troops") >= 1

Name                                            := Smaller Weapons
Group                                           := Weapon Technology
Category                                        := Unit Weapons
Description                                     := Miniaturization of ship based weapons for smaller vehicles.
Picture Number                                  := 112
Maximum Level                                   := 6
Level Cost                                      := 1000
Start Level                                     := 1
Can Be Removed                                  := TRUE
Unique or Racial Tech                           := FALSE
Number Of Requirements                          := 1
Requirements Evaluation Availability            := AND
Requirements Evaluation Allows Placement        := TRUE
Requirements Evaluation Allows Usage            := TRUE
Requirement 1 Description                       := Requires tech level 1 in Military Science.
Requirement 1 Formula                           := Get_Empire_Tech_Level("Military Science") >= 1

Name                                            := Warheads
Group                                           := Weapon Technology
Category                                        := Warheads
Description                                     := Warheads that damage enemy targets on contact.
Picture Number                                  := 113
Maximum Level                                   := 16
Level Cost                                      := 1000
Start Level                                     := 1
Can Be Removed                                  := FALSE
Unique or Racial Tech                           := FALSE
Number Of Requirements                          := 1
Requirements Evaluation Availability            := AND
Requirements Evaluation Allows Placement        := TRUE
Requirements Evaluation Allows Usage            := TRUE
Requirement 1 Description                       := Requires tech level 1 in Military Science.
Requirement 1 Formula                           := Get_Empire_Tech_Level("Military Science") >= 1

=======================================================================================
*END*
=======================================================================================