Captain Kwok's Space Empires Depot

News

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Balance Mod12 May 2008:
Just a brief update to let players know that progress on v1.15 is continuing and that the new version should be out soon. There's been lots of tweaks and a few big changes such as enabling racial technologies at the beginning of a low tech games. I'm currently resolving a number of issues with AI scripts and making sure all the data file changes are bug free. Stay tuned!


Balance Mod27 March 2008:
There's a new patch for the Balance Mod to ensure compatibility with the new v1.71 patch for SE5. The BM v1.14a patch needs to be applied to a current v1.14 install. Besides a couple of small script fixes, there's also a few changes added from the pending Balance Mod v1.15! The details are listed on the Balance Mod History page. You can get the v1.14a patch HERE.


Space Empires V26 March 2008:
Malfador Machinations has posted the v1.71 patch for Space Empires V. There's a lot of good fixes and additions in the new patch. You can download the patch HERE. There will be a small Balance Mod patch to ensure complete compatibility with SE:V v1.71 later tonight.


Space Empires Nova29 February 2008:
I've updated the Space Empires Nova mod page including the Component and Weapon lists. You can find it all HERE.

I'll post some more data including the facilities in the near future. Work on the mod itself is going well and most of the components have been added in already.


Balance Mod23 February 2008:
There's a new Balance Mod Ministers FAQ. A lot of players were curious on what the AI's ministers did, so I put together a small description for each minister. You can read the Balance Mod's Minister FAQ HERE.

I'll be posting some updates on the Nova mod in the upcoming week including the first looks at the mod's tech tree.


Balance Mod20 February 2008:
Version 1.14 of the Balance Mod is now available. The update features the usual tweaks and adjustments, along with improvements to the AI's ship size distribution, designs, weapon usage, and even a basic analysis of enemy ship designs. Check out the Balance Mod History page for the changelog. It's save game compatible with Balance Mod v1.10+ games and SE5 v1.66. The download for v1.14 is HERE.


Space Empires Nova01 February 2008:
I've finally updated the Space Empires Nova page with a couple of edits to the feature list and added a preliminary lists of components and weapons in the mod. Many of the items on the list have been added to the mod, so at least some progress is being made. You can find the updates HERE.


Balance Mod29 January 2008:
Balance Mod v1.13 is now available for download. This update includes a couple of data file fixes along with more AI improvements. Check out the Balance Mod History page for more details. It's save game compatible with Balance Mod v1.10+ games and SE5 v1.66. You can download v1.13 HERE. I'm starting work on v1.14 right away, so look for another patch in the next two weeks!


Balance Mod21 December 2007:
The next version of the Balance Mod has been posted. Version 1.12 fixes a couple of bugs, makes a few changes to how seeker attributes are determined, as well as adding some support for AI diplomacy within Alliances and a number of improvements to AI fleet activities. It's also save game compatible with v1.10/v1.11 games and should be used with the latest SE:V patch. The download can be found HERE.


Space Empires V19 December 2007:
Malfador Machinations has posted the v1.66 patch for Space Empires V. It features a number of fixes and allows the map compiler to be used with mods. You can download the patch HERE. Your v1.10/1.11 Balance Mod games should have no trouble with the new patch. Look for v1.12 of the Balance Mod very soon!


Space Empires V13 November 2007:
A new patch is available for Space Empires V. Version 1.63 includes the usual bug fixes, plus some improvements to cargo handling and new formula functions for the data files. You can find the download for the patch HERE. It's completely compatible with v1.11 of the Balance Mod and v1.09 for PBW.


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